Are they bonus quests worth the money then? I'm cheap, but if you guys recommend buying it, I'll just have to bust open the piggy bank. (I know it's probably something like $5, but I mean it when I say I'm cheap. :teeth
You should have been given a code with your game purchase to unlock Shale & the associated quest.The US$15 is apparently for people who buy the game second-hand.pudi0072000 said:Are they bonus quests worth the money then? I'm cheap, but if you guys recommend buying it, I'll just have to bust open the piggy bank. (I know it's probably something like $5, but I mean it when I say I'm cheap. :teeth![]()
Now this is something worthypudi0072000 said:I'll also add that even though The Witcher only uses Geralt's tryst with Adda as a background for the cards, I very much prefer it over DAO's sex scenes. Don't get me wrong, I love smut, but it's just kind of awkward to watch them with their sad, sad pixels and empty eyes. The cards are erotic and tasteful, the scene makes me feel weird.
You're right. my thoughts exactly on that base.pudi0072000 said:... Oghrim just burped at me... that now sounds like real life.
Got'ya.... But, this romance thing seems like an emotionless looped algorithm if you ask me. Sure the text is there, but the structure convinces me otherwise. It doesn't have that ooomf in it like The Witcher ( :-*)does where structure implies real scenarios. (I love the sarcasm)pudi0072000 said:Apparently, the little frenchie has selective memory. At one point, my mage character had a romance with all three romance options. Well, my character could not be in more than one relationship, and she had to choose. Choose she did. Later on (almost to the end), I had an option with Leliana, and it started the romance back up again. She made me choose again for minus reputation. Of course, my mage is going to chose Alistair at that point. After all, she wants someone who could understand her. . .being a maleficar. *sarcasm*
Oh, I understand completely. Even though I am a big fan of BioWare (have been since Baldur's Gate 2), I prefer The Witcher's romance arcs (Shani and Triss) over BioWare's. Yet, I'm a completionist so I do everything that a game allows me to do, including romances. I just wish I didn't have to take a influence hit for the woman twice. Also, I found it kind of strange none of the companions realized that my character was a blood mage56236 said:Got'ya.... But, this romance thing seems like an emotionless looped algorithm if you ask me. Sure the text is there, but the structure convinces me otherwise. It doesn't have that ooomf in it like The Witcher ( :-*)does where structure implies real scenarios. (I love the sarcasm)eace:
No one makes games -- or writes books or makes music or paintings or any other art -- in a vacuum. It's good to be inspired by the best of what has come before; the key is to process that inspiration through your own psyche and come up with a variation on the theme, rather than just copying stuff exactly as it was.I think TW2 would be impoverished if the folks at CDPR bent over backwards not to be influenced by Dragon Age: Origins. They're gamers -- of course they're playing it. But they have their own style, and I'd love to see what the influences of DA look like once CDPR's Muse gets ahold of them.56236 said:For those of you who played DA-O, think you'll complain that TW2 may have borrowed some parts from it? It does happen sometimes.eace:
You bet I'd agree. Talk about realism. :Dezired said:For me, they were TOO fantastical.. and Mr. Swine agreed. So it's definitely the reviewers opinion..
I only read the conclusion. So what cons did the reviewer list?The game is supposed to have all the fantasy genre normal stuff.. that's the point of it. It's not trying to re-invent the wheel. It gives what the fantasy lovers want and what they expect. That's why it has elves, dwarfs, undead... instead of pink lollipops dancing in the starry sky. So it's like blaming CoD for being a first person shooter...So you haven't finished the game, yet you say there is no point to Grey Wardens? Or is that a honest question? If so, I can answer you and there DEFINITELY IS a reason why Grey Wardens are needed. A blight cannot be ended without a Grey Warden. So it's not shallow...Can you give any examples of choices that are "equally retarded"? Perhaps ones that can't be found in BG or PST?Tlazolteotl said:Well, all reviews are a matter of opinion.However, they are so far the only reviewers that point out any flaws.And this game has many.Also, X360 is relevant 'cos a lot of people don't have PCs capable of running DA:O, so they'd get the xbox version.My friend did so, and it's .. not good.On the subject of fantastical, the reviewer probably meant it's all rehashed stuff.Look, undead. Dungeons. Demons. Evil Mages. Magic swords and fireballs.As in, there's no "WHOA that's awesome!" reaction that's meant to be inspired by the genre.I like the game, I do.But it's no Baldur's Gate ..I mean what's the point of grey wardens anyway?Neither you nor alistair seem any more capable of dealing with darkspawn than anyone else, and killing the big bad is pretty much the whole plot.So despite it's epicness, it comes across a little shallow.Baldur's Gate series and Planescape: Torment are all time bioware favourites, and why?Those games challenge your perspectives on the nature of life, and asks huge questions of why and how, and ultimately when the player makes their choices they're finding out about who THEY are.Whether players get the issues or not, they don't forget that ******.There's no meaning in DA:O's choices, "both is equally retarded" is a common complaint.Just sayin'
Uhhh.. what? How could you make more Grey Wardens? And how is the Grey Warden thing ridiculous? First you claimed they're not even needed and when I said they are.. you drop that issue and proceed to another one that frankly doesn't make any more sense.. in my game there was no way to make more Grey Warden's in time. So tell me what happened in yours that would have allowed you to make even 1, let alone 100 wardens?Tlazolteotl said:But, on topic, I seemed to have conveniently come across the means to make more grey wardens near the end ...So I could only make one?That's Deus Ex Machina right there. Plot got broke and need a fix.I wanted to make 100 wardens overnight, 'cos that would also be smart.But no ... the entire grey warden thing is ridiculous.
No? I spent quite a lot of time in my camp - time I could have used for different other things.But that Grey Warden thingy actually is quite easy - darkspawn-blood - get some strong guys, they drink it voilá Grey Wardens. Causes maybe the loss of some dudes, but who really cares in a world you could be stomped into the ground by an Ogre? Oh, I forgot, it´s kinda ritual... hmm... and secret... hmm... I ask myself if I got some advantage from it. When Alistair mentioned "WE (hoho, glorious as we are...) can feel the Darkspawn!" I wanted my wolf medallion back... because I felt nothing?! =.O´in my game there was no way to make more Grey Warden's in time.