Remember the sources that some youtubers had that said the game had to be delayed because of a specific issue? whether they were real or not, that's actually a fairly normal thing with projects like this.We'll see. I'm not getting my hopes up until this game actually goes gold.
I can't imagine how playtesting and bug fixing takes another 6 months, and then employees will still need to crunch to hit the target date, unless there's more work than they're letting on.
Could be, that would make sense.Remember the sources that some youtubers had that said the game had to be delayed because of a specific issue? whether they were real or not, that's actually a fairly normal thing with projects like this.
One thing has a problem or lagged behind, the whole game has to be delayed because of it and those people doing work related to it will crunch, but all other departments might not have to, and will just utilize the extra time for polishing perhaps even in a more relaxed way than before the delay.
It's even likely that some people are just working on content for DLCs tbh, it all depends on which devs.
You know what's worse?We're already pretty fucked up here in Europe, let's try to contain it as much as possible until we get a vaccine. Stay at home, people, stay at home.
We have a small update - we have send the game to the age rating agencies. For the first time the people from outside the company are going to play Cyberpunk. It's not the final version, but complete enough, so it can be finished by outsiders.
The assignment of the age rating should take a month or so. We are aiming at the same age rating as with The Witcher 3 (Shavod: M for ESRB, 18+ for PEGI).
- Piotr Nielubowicz added that the game will offer a lot of replayability and that they are satisfied with the number of preorders, more so then in case of The Witcher 3. The people who preordered the game overall supported their decision about delayThe game is huge, there is a massive amount of interconnectivity and we have to make sure that it's all working together. That's why we have so much to polish. The new release date leaves us with a lot of time to spare - the delay is significant, but we do feel comfortable about the new release date.
About E3:It's completely different then when we were finishing The Witcher 3. There is a lot less work after hours, although some people still are hard at work.
About future plans:If the events end up being cancelled, we are going to showcase new things differently. After all, we still have an Internet.
We will release a new strategy after the game release. We are expanding naturally, we don't plan any major breakthroughs, but it still would be nice to make an update.
- still they have more then just two projects planned after Cyberpunk 2077 release. The biggest team will be working on multiplayer version of the game, the second one will continue working on expansions for CP2077 and the third one (the smallest at first, but one that will be growing more and more with time) will start development on their next AAA single player game. Additional teams will continue to support Gwent and the game developed by SpokkoWe want to make a little bit more, to proof that we are able to develop 2 or 3 games at once, but it's still going to take us a couple of more years before we will be able to do so.
- they are really satisfied with The Witcher 3 on Switch, both in terms of quality and salesI already told you that there won't be The Witcher 4. I clearly said that The Witcher was designed as a trilogy. At the same time, as we emphasized already, we still want to develop more games in the world of The Witcher and the new agreement with Mr Sapkowski confirms our rights to the franchise.
That's simply means they didn't start working on it yet, so they are designating a smaller team to do an early preproduction while they are focusing on a new stuff for Cyberpunk 2077. After that's done they will move the focus to that new project, just like they did with Cyberpunk 2077 after release of Witcher expansions. If they are starting an early development on the new game right after Cyberpunk 2077, the 2024-2025 release seems most likely.the smallest team will work on an aaa title...
dark fantasy rpg won't come until 2029
Then it probably wasn’t as massive as some outlets made us think, just “regular”. Regardless of what I think about crunch (spoilers: not highly), I’m glad that at least this time around it apparently isn’t as excruciating as it was with TW2 and 3.Still don't understand why that would then require massive crunch, though. Maybe I just don't understand enough about game development yet.
I hope you're right.That's simply means they didn't start working on it yet, so they are designating a smaller team to do an early preproduction while they are focusing on a new stuff for Cyberpunk 2077. After that's done they will move the focus to that new project, just like they did with Cyberpunk 2077 after release of Witcher expansions. If they are starting an early development on the new game right after Cyberpunk 2077, the 2024-2025 release seems most likely.