E3 2019 & post-E3 2019 - Media News & Previews

+
Status
Not open for further replies.
In this thread we'll gather all the links to previews of CP2077 demo @ E3 as well as interviews and other articles. Link list will get updated by our friendly moderators :)

ARTICLES:

Cyberpunk 2077: New Gameplay Details from the E3 2019 Demo [IGN]

Cyberpunk 2077 First Look: Demo Shows Playing Style Options, Keanu Cameo [TomsHardware]

CD Projekt Red Shares More On Size And Scope Of Cyberpunk 2077 [GameInformer]

The Coolest Things We Saw At E3 2019 [GameInformer]

In Cyberpunk 2077, Keanu Reeves is the key to immortality [TechRadar]

Cyberpunk 2077's latest mind-blowing demo haunts you with the ghost of Keanu Reeves [PCWorld]

We've seen another 50 minutes of Cyberpunk 2077 gameplay - is it cyberpunk yet? [Eurogamer]

This year's Cyberpunk 2077 gameplay demo is staggering in scope and detail [PC Gamer]

Cyberpunk 2077: CD Projekt Red on Keanu, Christianity and building one of E3 2019's most ambitious games [Telegraph]

Cyberpunk 2077's E3 demo has weak gunplay and unimaginative stereotypes [Rock Paper Shotgun]

What Makes Cyberpunk 2077 An RPG? [GameInformer]

The big Cyberpunk 2077 interview: multiplayer, next-gen, and Keanu Reeves [Eurogamer]

Cyberpunk 2077's lead quest designer explains why using cyberspace requires a bathtub [PC Gamer]

VIDEOS:

CD Projekt's Iwiński on Cyberpunk 2077, Keanu Reeves and China [Bloomberg VIDEO]

Cyberpunk 2077: Our Thoughts On 50 Minutes of New Gameplay - E3 2019 [IGN]

We Saw Even More Cyberpunk 2077 | E3 2019 [GAMESPOT]

Cyberpunk 2077 - Why Your Choices Are So Important [Playstation Access]

CD PROJEKT RED: The Past, Present and Future | E3 Coliseum 2019 Panel [Gameslice]

Easy Allies Impressions [Easy Allies]

YongYea's Interview with Mateusz Tomaszkiewicz

Original Cyberpunk Creator's Secret To Making An Amazing RPG [Playstation Access]

Keanu Reeves Talks About What's Cool in Cyberpunk 2077 - E3 2019 [IGN]
 
Last edited:
Does this count? Questions are being answered on Tumblr. @kofeiiniturpa https://cyberpunkgame.tumblr.com/tagged/answertime

@Suhiira

One answer is kind of what you guys were asking for, specifically kofe. With the hacking "minigame" and skill checks, it's not necessarily success and failure, but how big you win. So there is degrees of success or failure, it seems, just not through a skill check alone.
 
Last edited:
Well, it's over. That was underwhelming.

Here are most of the answers:
Dumping some answers here from the Tumblr Q&A.
  • What minigames will be available? At least car racing and boxing, but there's probably more.
  • How crazy can you go with Cyberware? Almost full body conversion, but not quite as far as Maelstrom. You can replace your arms, your legs, your hands, your spine, and many other components.
  • Can you use the spiderbot from the 48 min demo? Yes. He's called the flathead, and Techies can unlock the ability to steer him around and use him to interact with the environment, and even unlock new paths through missions and such.
  • Will there be sniper rifles or DMRs, and will there be opportunities to use the range and precision of them? Yes, there will be sniper rifles. CDPR puts guns into one of three categories: tech rifles, which have super powerful impact, smart guns which are auto tracking/aiming, and power weapons which can be charged up.
  • Will there be non-combat augs? Yes. For example, the translation chip that was first discussed back in 2012 is in game, and you can upgrade it over time to understand more languages and translate them in real time. It translates languages into the language of your choice. All augs are grounded believably into the world, so Kiroshi eye implants give you more UI elements and such.
  • Is the game still first and foremost an RPG with character progression, customization, crafting, and loot? Yes. Character customization, living life inside night city, story-focused game, Witcher-type narration (in terms of quality). Didn't discuss loot, crafting, or progression. Focused mostly on storytelling.
  • How different and unique can our characters be from a role-playing perspective? Will there be a morality system? Factions? Jobs or roles? Multiple endings? And how much can we affect the world state? Characters' backgrounds differ due to Lifepath system. Will encounter many times in the world where your background can be used to your advantage. Corpo background helps you talk to corporate agents, street kid lifepath helps you talk to gangs, etc. Many different choices in quests, you'll have no idea if a decision is big or small in impact. Toward the game finale, your game will look nothing like your friend's. Many layers of decisions that help players feel unique. Endings similar to TW3, many variants.
(From playstation access interview)

Side note: Cool stat affects your accuracy in combat, the way your crosshair behaves and such.
Another side note: You can install a small cannon in your arm/hand (not sure which).
Can OWN (not just drive) multiple cars/bikes.
 
To say the least.

At least they answered the most important questions: "Are you going to make me cry?" and "Can you create your own character?"

That's a giant not-so-pet-peeve of mine as well, as the same thing happens with Star Citizen's diverse Q&As more often than I care to see...

Instead of expecting even the tiniest amount of self-reliance from new people to actually inform themselves with all the available sources of knowledge, these Q&As more and more are catered to people who ask stupid, irrelevant or long-since-answered questions, instead of actually using these rare and limited opportunities to actually provide new answers or at least enhanced insight on vague previous answers... but nah, let's rather just answer questions that anyone could answer for themselves with less than 10 seconds of search engine-fu.

For SC specifically, I recall such bullshit Q&A questions being chosen as "Can I use this ship to make and deliver pizza"... and that question seriously got selected for a Q&A on a new concept for which the Q&A was limited to 10 questions.

Not to speak of usually three of those ten questions basically asking the exact same thing and getting basically the exact same answer.

The internet collects stuff like this, so don't use Q&As of all places to keep answering old or superfluous questions, just have the balls to tell people to use your forums, use a search engine, instead of expecting everything to be spoon-fed all the time. [/rant]
 
Status
Not open for further replies.
Top Bottom