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E3 Discussion Thread

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D

dragonbird

Ex-moderator
#2,261
Jun 12, 2014
Kinley said:
As far as I know compressed air canisters are not invented in Geralt's world.
Click to expand...
Aard.
A harpoon is simply a pointy stick with a rope attached. A crossbow is as good a method of launching it as any other. And the crossbow should work under water if it's metal rather than wood.
 
Last edited: Jun 12, 2014
  • RED Point
Reactions: Mohasz
V

Vigilance.492

Ex-moderator
#2,262
Jun 12, 2014
jonesy1138 said:
Just wanted to add my voice to those who dont like auto-replenishing potions. It just sounds incredibly gamey and artificial.

Maybe potions could have several uses or 'charges' before they are depleted. Say you start with a small bottle which you can drink from 5 times before having to brew some more potion. Then, later on, you can replace your small bottle(s) with bigger bottles that can hold more 'charges'. I think this system could encourage players to use their potions more often.
Click to expand...
I do like the idea, but you know what, it's probably still not going to make the people who didn't use the potions before, use them & I don't even think this new auto-refill system will either.

I said it before & I'll say it again... If people get a few hours into TW3 & they haven't used potions for awhile but they're doing perfectly fine, new system or old do you really think they're going to actively make an effort to even bother drinking the potions & activating mutagens?
I really don't think so. Unless some crazy boss fight comes along that they get stomped on & they go "Oh yea potions" (Or most likely they just ask online), they're going to completely ignore the feature anyway.

I'm speculating bullshit of course, but it's honestly what I personally believe. There's no point ripping the old system out & taking away an integral part of the Alchemy/Witcher experience that the core fans love, in some attempt to get new people using their potions which I honestly think won't work anyway. That's my belief & it's going to be frustrating to see it if it happens.
 
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C

C0bR

Senior user
#2,263
Jun 12, 2014
Are the bombs going to refill themselves automatically too?

As far as I recall, they were used even less often than potions.
 
S

StaGiors

Forum veteran
#2,264
Jun 12, 2014
Kinley said:
You can shoot them, sure. Are they effective though? Not with the materials that crossbows use in Geralt's setting. It's just not feasible. As someone said in another thread, you might as well throw rocks.
Click to expand...
Well you won't kill a Kraken with it. A small fish in a reasonable distance though, well that's another story.

Well, even a large fish. Not a friggin monster though that's for sure. A monster, no shells included, might be damaged enough to run away. I guess.
 
Sagitarii

Sagitarii

Mentor
#2,265
Jun 12, 2014
Found a interesting quote in some diving forum:

I occasionally spearfish with a guy who is also a big time bow hunter. I asked him one day about using a crossbow underwater. He said he tried it and the power was pitiful. He said a speargun with only one band was way stronger. We reasoned its like you said about the bow arms. For a bow arm to move, it must move water along its whole surface, which is a huge amount of water to displace, where the rubber tubing of spear contracts along itself so only a small amount of water must be displaced.
Click to expand...
 
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M

Mohasz

Forum veteran
#2,266
Jun 12, 2014
jonesy1138 said:
Just wanted to add my voice to those who dont like auto-replenishing potions. It just sounds incredibly gamey and artificial.

Maybe potions could have several uses or 'charges' before they are depleted. Say you start with a small bottle which you can drink from 5 times before having to brew some more potion. Then, later on, you can replace your small bottle(s) with bigger bottles that can hold more 'charges'. I think this system could encourage players to use their potions more often.
Click to expand...
Now we have a solution I think.
And after only one 'sip' left in the bottle, Geralt could say in a monologue that 'it's almost empty'. Then we would know it's time to gather some herbs.
This system would still require regular harvesting but it would also make grinding more worthwile and less frustrating. I think I would use the potions more.
 
Last edited: Jun 12, 2014
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ReptilePZ

ReptilePZ

Wordrunner
#2,267
Jun 12, 2014
Jupiter on Mars said:
You get a REDpoint from me.
Limitless inventory is the real enemy. I want a potion I go out to collect ingredients and make one. Nothing could be more straightforward. This system on the other hand is so convoluted.

How exactly does it fit the lore?
Click to expand...
The problem they're trying to solve is people not using depletable resources, not people keeping too many of those resources on them.
 
Kinley

Kinley

Ex-moderator
#2,268
Jun 12, 2014
StaGiors said:
Well you won't kill a Kraken with it. A small fish in a reasonable distance though, well that's another story.
Click to expand...
As far as I know Geralt does not battle small fish.
 
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OptoNick

Rookie
#2,269
Jun 12, 2014
Jupiter on Mars said:
How exactly does it fit the lore?
Click to expand...
Yep, I hope that @Marcin Momot can give us any more tiny clue how this auto-replenishing system are imagined. I still can't believe that alchemy in The Witcher game will be watered down to this point of casuality.
 
Last edited: Jun 12, 2014
H

huber1989.365

Senior user
#2,270
Jun 12, 2014
StaGiors said:
I'm sure, one can shoot a crossbow underwater. Not that I approve the option.
Click to expand...
Well, you're facing three problems with the crossbow under water:

a) the crossbow's string will get wet, which kills a lot of the force it can store. Even rain can be a serious problem for bows/crossbows, now imagine it being underwater.
b) water has a way higher resistance then air which would kill the speed and therefor force of the bolt.
c) the crossbow arms will meet a higher resistance too, since they'll have to push water forward on release instead of air.

I'd say it would be very, very ineffective overall, if not dysfunctional.
 
Last edited: Jun 12, 2014
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unclejoe.480

unclejoe.480

Rookie
#2,271
Jun 12, 2014
Sagitarii said:
Found a interesting quote in some diving forum:
Click to expand...
Settles the crossbow underwater issue for me.
 
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S

StaGiors

Forum veteran
#2,272
Jun 12, 2014
Sagitarii said:
Found a interesting quote in some diving forum:
Click to expand...
This makes perfect sense. Still no other option for Geralt to put up a fight underwater though. Sword strikes are off the question, and in my opinion so are signs. Unless the Sign is powerful enough to ignite in the water. Aard will simply push the water away. Yrden...And Axii will earn you a fishy friend.
 
Kinley

Kinley

Ex-moderator
#2,273
Jun 12, 2014
huber1989 said:
Well, you're facing two problems with the crossbow under water:

a) the crossbow's string will get wet, which kills a lot of the force it can store. Even rain can be a serious problem for bows/crossbows, now imagine it being underwater.
b) water has a way higher resistance then air which would kill the speed and therefor force of the bolt.

I'd say it would be very, very ineffective overall, if not dysfunctional.
Click to expand...
So much this...
 
D

dragonbird

Ex-moderator
#2,274
Jun 12, 2014
Kinley said:
As far as I know Geralt does not battle small fish.
Click to expand...
There's so many other problems about Geralt fighting underwater that I think the weapon is only a small part of it. The weight of his clothes, the fact that he's a land creature fighting a sea creature and therefore going to be disadvantaged. Why would he do this? It would make a lot more sense to fight from a boat or a convenient rock.
 
sidspyker

sidspyker

Ex-moderator
#2,275
Jun 12, 2014
SamFisher53 said:
Pan Sapkowski!!!
Click to expand...
 
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ReptilePZ

ReptilePZ

Wordrunner
#2,276
Jun 12, 2014
How about he drinks a potion that makes his underwater farts toxic.
 
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Jupiter_on_Mars

Guest
#2,277
Jun 12, 2014
ReptilePZ said:
The problem they're trying to solve is people not using depletable resources, not people keeping too many of those resources on them.
Click to expand...
How exactly is that even a problem?
 
Kinley

Kinley

Ex-moderator
#2,278
Jun 12, 2014
StaGiors said:
This makes perfect sense. Still no other option for Geralt to put up a fight underwater though. Sword strikes are off the question, and in my opinion so are signs. Unless the Sign is powerful enough to ignite in the water. Aard will simply push the water away. Yrden...And Axii will earn you a fishy friend.
Click to expand...
Dragonbird said:
There's so many other problems about Geralt fighting underwater that I think the weapon is only a small part of it. The weight of his clothes, the fact that he's a land creature fighting a sea creature and therefore going to be disadvantaged. Why would he do this? It would make a lot more sense to fight from a boat or a convenient rock.
Click to expand...
And this is why Geralt does not fight underwater in the books.
 
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S

StaGiors

Forum veteran
#2,279
Jun 12, 2014
Kinley said:
And this is why Geralt does not fight underwater in the books.
Click to expand...
And even says so. But that is another matter. If there is fighting underwater, the crossbow seems like Geralt's best option, other than Igni. His only options I might add. Think of it this way. The crossbow will actually be a useful addition to the game :p
 
ReptilePZ

ReptilePZ

Wordrunner
#2,280
Jun 12, 2014
Jupiter on Mars said:
How exactly is that even a problem?
Click to expand...
That's what they're solving apparently, don't ask me.

We wanted to solve a problem that's present in RPG's since we can remember - saving consumables for later, and that later never comes.
Click to expand...
Personally, I feel like they're not really solving the problem, they're just getting rid of the source - depletable items. If they're infinite, they're no longer depletable.
 
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