Forums
Games
Cyberpunk 2077 Thronebreaker: The Witcher Tales GWENT®: The Witcher Card Game The Witcher 3: Wild Hunt The Witcher 2: Assassins of Kings The Witcher The Witcher Adventure Game
Jobs Store Support Log in Register
Forums - CD PROJEKT RED
Menu
Forums - CD PROJEKT RED
  • Hot Topics
  • NEWS
  • GENERAL
    THE WITCHER ADVENTURE GAME
  • STORY
    THE WITCHER THE WITCHER 2 THE WITCHER 3 THE WITCHER TALES
  • GAMEPLAY
    THE WITCHER THE WITCHER 2 THE WITCHER 3 MODS (THE WITCHER) MODS (THE WITCHER 2) MODS (THE WITCHER 3)
  • TECHNICAL
    THE WITCHER THE WITCHER 2 (PC) THE WITCHER 2 (XBOX) THE WITCHER 3 (PC) THE WITCHER 3 (PLAYSTATION) THE WITCHER 3 (XBOX) THE WITCHER 3 (SWITCH)
  • COMMUNITY
    FAN ART (THE WITCHER UNIVERSE) FAN ART (CYBERPUNK UNIVERSE) OTHER GAMES
  • RED Tracker
    The Witcher Series Cyberpunk GWENT
THE WITCHER
THE WITCHER 2
THE WITCHER 3
MODS (THE WITCHER)
MODS (THE WITCHER 2)
MODS (THE WITCHER 3)
Menu

Register

E3 Discussion Thread

+
Prev
  • 1
  • …

    Go to page

  • 113
  • 114
  • 115
  • 116
  • 117
  • …

    Go to page

  • 178
Next
First Prev 115 of 178

Go to page

Next Last
T

thubb

Rookie
#2,281
Jun 12, 2014
Vigilance said:
I do like the idea, but you know what, it's probably still not going to make the people who didn't use the potions before, use them & I don't even think this new auto-refill system will either.

I said it before & I'll say it again... If people get a few hours into TW3 & they haven't used potions for awhile but they're doing perfectly fine, new system or old do you really think they're going to actively make an effort to even bother drinking the potions & activating mutagens?
I really don't think so. Unless some crazy boss fight comes along that they get stomped on & they go "Oh yea potions" (Or most likely they just ask online), they're going to completely ignore the feature anyway.

I'm speculating bullshit of course, but it's honestly what I personally believe. There's no point ripping the old system out & taking away an integral part of the Alchemy/Witcher experience that the core fans love, in some attempt to get new people using their potions which I honestly think won't work anyway. That's my belief & it's going to be frustrating to see if it happens.
Click to expand...
One way to "force" players into using potions is of course to have Geralt make som comments about the monster your tracking /hunting ,maybe even suggesting that you should use a potion or two. (Pointing out things like it is very venomous, agile or strong etc)
 

Jupiter_on_Mars

Guest
#2,282
Jun 12, 2014
huber1989 said:
Well, you're facing three problems with the crossbow under water:

a) the crossbow's string will get wet, which kills a lot of the force it can store. Even rain can be a serious problem for bows/crossbows, now imagine it being underwater.
b) water has a way higher resistance then air which would kill the speed and therefor force of the bolt.
c) the crossbow arms will meet a higher resistance too, since they'll have to push water forward on release instead of air.

I'd say it would be very, very ineffective overall, if not dysfunctional.
Click to expand...
Hmmm, how do (shot) harpoons work them, since they do work under water?
It's the same principle. Sure, you may need to upgrade or modify the crossbow in order to fight underwater, but that's a technicality. It's still a ranged weapon that performs pretty much like a crossbow, so I'm sure the naysayers won't be satisfied either.
 
V

Villentretanmerth

Rookie
#2,283
Jun 12, 2014
Damn, some people are really upset with this whole auto-refilling potion thing. I think it's not really a big deal, but maybe some pro's and con's will help clarify things a bit.

Pros:
-Potions will be used a lot more, without worry that they're being wasted

Cons:
-There's a possibility that you won't have a reason to collect herbs/ingredients anymore
-There's the knowledge in the back of your mind that potions are being replenished without the necessary herbs or ingredients being in your inventory

I don't really have strong feelings on this, but if you ask me, the pro's win out over here. CDPR realizes that this encourages people to use and experiment with potions a lot more. That's something that's going to actually have an effect on a lot of people's gameplay experience. Like they said, they're trying to solve the problem of people hoarding consumables in RPG's, thinking that they should save them for later. And this does solve that problem.

In terms of the cons, there could be other reasons to still collect plants and herbs. But even if there isn't, farming or collecting herbs is not really a particularly fun or dynamic gameplay mechanic, in my opinion. If it's done the same way as it was in TW2, it basically amounts to finding the plant in the wild, and then pressing a button while standing next to it.

As far as the 2nd con goes, if you think about it, that doesn't even affect gameplay. I don't think CDPR should necessarily throw out a game mechanic, just because some people can't stand the thought of knowing that potions are being replenished when the ingredients aren't all in your inventory. But anyway, like I said, I don't have particularly strong feelings about this. Whatever CDPR decides, I'm sure it will be an educated decision and come out great. ;D
 
  • RED Point
Reactions: Kallelinski, chiefje and DBag
H

huber1989.365

Senior user
#2,284
Jun 12, 2014
StaGiors said:
And even says so. But that is another matter. If there is fighting underwater, the crossbow seems like Geralt's best option, other than Igni. His only options I might add. Think of it this way. The crossbow will actually be a useful addition to the game :p
Click to expand...
It's not. There simply are NO sensible ranged weapons underwater at the technological level of the game's world. The Crossbow wouldn't do shit under water, as I just explained on the last page. If there absolutely NEEDS to be underwater combat, it will have to stay close quarters. In the game's setting the only sensible solution are daggers - or some yet-to-invent magic.
 
S

scratcherpen

Rookie
#2,285
Jun 12, 2014
I wonder can crossbow be customized too ? For example in multiarrow version like chinese crossbow?
 
S

StaGiors

Forum veteran
#2,286
Jun 12, 2014
huber1989 said:
It's not. There simply are NO sensible ranged weapons underwater at the technological level of the game's world. The Crossbow wouldn't do shit under water, as I just explained on the last page. If there absolutely NEEDS to be underwater combat, it will have to stay close quarters. In the game's setting the only sensible solution are daggers - or some yet-to-invent magic.
Click to expand...
I never said sensible, or viable. I simply said option. One that I do not like, but if I was underwater, and I had a crossbow, I would use the friggin crossbow. That's all I'm saying.

Underwater, the only close combat viable option is stabbing. I don't think Geralt stabs alot. But that is also, another option.
 
H

huber1989.365

Senior user
#2,287
Jun 12, 2014
Jupiter on Mars said:
Hmmm, how do (shot) harpoons work them, since they do work under water?
It's the same principle. Sure, you may need to upgrade or modify the crossbow in order to fight underwater, but that's a technicality. It's still a ranged weapon that performs pretty much like a crossbow, so I'm sure the naysayers won't be satisfied either.
Click to expand...
Because today we're able to create a lot more force than 700 years ago? We're not using crossbows anymore either, are we? :)

As far as I know (shot) harpoons are using compressed air, which creates a lot more force/momentum as well as getting rid of two of the three issues I explained (the crossbow arms having to move water while pushing forward and the string getting soaking wet).
 

Jupiter_on_Mars

Guest
#2,288
Jun 12, 2014
Dragonbird said:
There's so many other problems about Geralt fighting underwater that I think the weapon is only a small part of it. The weight of his clothes, the fact that he's a land creature fighting a sea creature and therefore going to be disadvantaged. Why would he do this? It would make a lot more sense to fight from a boat or a convenient rock.
Click to expand...
Hmmmm...don't see how those are insurmountable challenges. Geralt may not wish to fight underwater. But he might be forced to. Say his boat crashes. Or say that he simply has to get through one of them to reach an underwater location. Lots and lots of explanations.

As for clothing, again, he might be caught in the whole thing. Or beforehand he might acquire new equipment for the occasion. Lots and lot of plausible solutions.

huber1989 said:
Because today we're able to create a lot more force than 700 years ago? We're not using crossbows anymore either, are we? :)

As far as I know (shot) harpoons are using compressed air, which creates a lot more force/momentum as well as getting rid of two of the three issues I explained (the crossbow arms having to move water while pushing forward and the string getting soaking wet).
Click to expand...
Can you guarantee at the time technology was not ripe for a shot harpoon a la crossbow? Even if that' were true I could live with that historical inaccuracy.
 
Last edited: Jun 12, 2014
D

dragonbird

Ex-moderator
#2,289
Jun 12, 2014
Bows under water, working, not hi-tech.

 
Last edited: Jun 12, 2014
  • RED Point
Reactions: blackgriffin and Jack_in_the-Green
S

Scholdarr

Banned
#2,290
Jun 12, 2014
Riordan1 said:
Directly from Witcher 1 bestiary: " Graveirs= susceptibility: Sensitive to silver and Necrophage Oil; the Strong Style is most effective against graveirs."
Click to expand...
So what? I never said that this was a good feature in Witcher 1, did I?

I again recall the promise Marcin gave us: "We won't make a dumb game."

But, in fact, it IS, at least so far.
 
S

StaGiors

Forum veteran
#2,291
Jun 12, 2014
huber1989 said:
Because today we're able to create a lot more force than 700 years ago? We're not using crossbows anymore either, are we? :)

As far as I know (shot) harpoons are using compressed air, which creates a lot more force/momentum as well as getting rid of two of the three issues I explained (the crossbow arms having to move water while pushing forward and the string getting soaking wet).
Click to expand...
Spearguns do not necessarily work with compressed air. It is simply the design of the weapon that is favorable to shooting underwater, as Sagitarii explained. It also doesn't have a lot of range. At least my uncle's harpoons don't.
 
H

huber1989.365

Senior user
#2,292
Jun 12, 2014
Dragonbird said:
Bows under water, working, not hi-tech.
Click to expand...
Did you look at the bows? That's as hi-tech as they're gettin'. :D
 
ReptilePZ

ReptilePZ

Wordrunner
#2,293
Jun 12, 2014
I am so happy that the E3 thread has turned into a fishing guide.

If only there was an underwater combat thread that was linked in the handy-dandy forum guide.

Oh, wait...
 
Last edited: Jun 12, 2014
Sagitarii

Sagitarii

Mentor
#2,294
Jun 12, 2014
StaGiors said:
Well you won't kill a Kraken with it. A small fish in a reasonable distance though, well that's another story.

Well, even a large fish. Not a friggin monster though that's for sure. A monster, no shells included, might be damaged enough to run away. I guess.
Click to expand...

:D
 
  • RED Point
Reactions: KingHochmeister, blackgriffin, Holgar82 and 5 others
D

DBag

Rookie
#2,295
Jun 12, 2014
Dragonbird said:
There's so many other problems about Geralt fighting underwater that I think the weapon is only a small part of it. The weight of his clothes...
Click to expand...
Really? His personal inventory, which can store armors and swords on the go, doesn't bother you?
I mean, come on people. @Kinley, you're talking about what makes sense - but it's such a grey area... How is Geralt being able to carry a shit ton of weight (without a backpack, assuming his horse is not nearby) OK (be it on land or underwater), while the weight of his clothes is a problem?
 
T

thubb

Rookie
#2,296
Jun 12, 2014
sagitarii said:
Click to expand...
hahahahaha
 
D

dragonbird

Ex-moderator
#2,297
Jun 12, 2014
huber1989 said:
Did you look at the bows? That's as hi-tech as they're gettin'. :D
Click to expand...
That would have been before I added the second video :)
(And on the first, yes, modern bows, but not using anything that couldn't have been available in the Witcher world)
 
A

ALPES

Rookie
#2,298
Jun 12, 2014
Sagitarii said:

:D
Click to expand...
View attachment 3966
 

Attachments

  • witcher-fishing.jpg
    witcher-fishing.jpg
    34.6 KB Views: 9
  • RED Point
Reactions: KingHochmeister, blackgriffin, C0bR and 7 others
S

StaGiors

Forum veteran
#2,299
Jun 12, 2014
See guys? Lore friendly. Now if only we could find a bottle.
 
G

gtxman

Rookie
#2,300
Jun 12, 2014
hoho
 
Prev
  • 1
  • …

    Go to page

  • 113
  • 114
  • 115
  • 116
  • 117
  • …

    Go to page

  • 178
Next
First Prev 115 of 178

Go to page

Next Last
Share:
Facebook Twitter Reddit Pinterest Tumblr WhatsApp Email Link
  • English
    English Polski (Polish) Deutsch (German) Русский (Russian) Français (French) Português brasileiro (Brazilian Portuguese) Italiano (Italian) 日本語 (Japanese) Español (Spanish)

STAY CONNECTED

Facebook Twitter YouTube
CDProjekt RED Mature 17+
  • Contact administration
  • User agreement
  • Privacy policy
  • Cookie policy
  • Press Center
© 2018 CD PROJEKT S.A. ALL RIGHTS RESERVED

The Witcher® is a trademark of CD PROJEKT S. A. The Witcher game © CD PROJEKT S. A. All rights reserved. The Witcher game is based on the prose of Andrzej Sapkowski. All other copyrights and trademarks are the property of their respective owners.

Forum software by XenForo® © 2010-2020 XenForo Ltd.