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E3 Discussion Thread

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S

StaGiors

Forum veteran
#2,321
Jun 12, 2014
Jack_in_the_green said:
So Geralt doesnt frecuent whores in the books, also. but I heard no one crying over that misenterpration of the character...

He doesnt even fool around all the time, as far as I know... Lady Yennefer, Triss, Essi Daven, Shani (maybe the Lady of the Forest? I didnt got to the last book yet :p ). 5 women in all 7 books...
Click to expand...
Whores were fuckable in the game, because for a price, all whores are fuckable. It only makes sense. Doesn't mean Geralt has to pay that price.
 
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Kinley

Kinley

Ex-moderator
#2,322
Jun 12, 2014
StaGiors said:
Well Mamais said that Geralt couldn't burn that tree. So yeah. :troll:
Click to expand...
501105 said:
We would have to see the actual implementation, what if a cave contains a beast that you need to kill for a quest and the only way to reach it is by diving?
Click to expand...
Keep in mind I'm talking about underwater combat here, I don't mind having diving in the game.
 
M

Mohasz

Forum veteran
#2,323
Jun 12, 2014
LordCrash said:
That's what lore tells us:

Geralt doesn't like the ocean. He doesn't like swimming and he doesn't like diving. He feels unsecure and vulnerable in the water and he lacks the proper means and weapons to fight effectively in the ocean. Unterwater fights would be a clear violation of the lore of the witcher world. Even the whole diving aspect is already a violation of the canon and I cannot approve that, sorry. ;)
Click to expand...
Well, it looks like they're getting closer to the lore more than ever (Johnny, music, proper monster hunting, more characters from the books, etc) but at the same time further away as well (underwater combat, weird potion mechanic, the c word).
While I don't see the latter ones as huge a problem, I understand others who are concerned about them.
 
Z

Zabanzo

Senior user
#2,324
Jun 12, 2014
Jack Bauer 24 said:
It's a massive open world. It would be ridiculous if there were invisible walls around all of the water in the game. No underwater combat would be fine, but he has to be able to go underwater. Gameplay should always win out.
Click to expand...
I agree. This whole situation is getting a bit ridiculous if you think about it. We are like inquisition now, ready to burn any new additions to gameplay at stake. While some ideas seem to stray from the lore, devs need something new to make the game fun and fresh, its a huge open world with about 100 hours of gameplay, they need to make gameplay diverse and interesting...
 
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S

Scholdarr

Banned
#2,325
Jun 12, 2014
Jack_in_the_green said:
So Geralt doesnt frecuent whores in the books, also. but I heard no one crying over that misenterpration of the character...

He doesnt even fool around all the time, as far as I know... Lady Yennefer, Triss, Essi Daven, Shani (maybe the Lady of the Forest? I didnt got to the last book yet :p ). 5 women in all 7 books...
Click to expand...
"You know what?", Dandelion yelled all in a sudden. "We all got to the brothel. In the "Passiflora"! The Biberveldts will invite us! [...] Geralt? Do you join us?"
The witcher gave a quiet laugh.
"You know, Dandelion," he said, "why not?!"
Click to expand...
from The Sword of Destiny, Andrzej Sapkowski


Apart from that you were never forced to have sex with random women or whores in the games. It was one of the choices given to you to restore Geralt's character as you like him... ;)
 
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D

DBag

Rookie
#2,326
Jun 12, 2014
LordCrash said:
  • he shouldn't be able to wear armour under water
Click to expand...
What about Geralt's inventory? Should he dispose of his stash before he takes a swim?
 
M

Mohasz

Forum veteran
#2,327
Jun 12, 2014
@GingerEffect is lurking again, he will have a hard time catching up with the comments. :p
 
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B

blackgriffin

Senior user
#2,328
Jun 12, 2014
Sagitarii said:
Found a interesting quote in some diving forum:
Click to expand...
i agree it won't be super efective but it can get the job done
huber1989 said:
Well, you're facing three problems with the crossbow under water:

a) the crossbow's string will get wet, which kills a lot of the force it can store. Even rain can be a serious problem for bows/crossbows, now imagine it being underwater.
b) water has a way higher resistance then air which would kill the speed and therefor force of the bolt.
c) the crossbow arms will meet a higher resistance too, since they'll have to push water forward on release instead of air.

I'd say it would be very, very ineffective overall, if not dysfunctional.
Click to expand...
there are a few things you got wrong there
a) i agree but also wet string/cloth is harder to break so you can pull on it harder to compensate or maybe someone would have been smart enough to dip the damn string in fat or something so it wouldn't get soked
c) again i agree with you but the surface that has to push the watter is small so there won't be a lot of resistence
 
M

mico11

Senior user
#2,329
Jun 12, 2014
I would rather have a well balanced caluazied system, than bugy and badly implemented non cazualized system. So if it's too late to change and balance how alchemy works don't do it , keep what works well.

TW2 had balance issues, please just deliver a game that's balanced. The best balanced thing from the series was first game with FCR mod
 
S

Scholdarr

Banned
#2,330
Jun 12, 2014
DBag said:
What about Geralt's inventory? Should he dispose of his stash before he takes a swim?
Click to expand...
Why is that important? For what porpuse do you need your inventory under water?

Geralt could be able to take a knife with him to harvest plants that grow at the sea ground. I don't see the relevance of any other inventory items under water... ;)


Something different:
Tom Ohle ‏@EvolveTom 4 Min.
John taking #witcher3 on USA Today live at #e32014
View attachment 3969
Click to expand...
Mass media attention, pretty cool. :)
 

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ReptilePZ

ReptilePZ

Wordrunner
#2,331
Jun 12, 2014
LordCrash said:
Why is that important? For what porpuse do you need your inventory under water?

Geralt could be able to take a knife with him to harvest plants that grow at the sea ground. I don't see the relevance of any other inventory items under water... ;)
Click to expand...
That's taking it a bit too far, it's still only a game. Disable inventory access while underwater - sure. Taking off the armour and satchel is too much though.
 
Last edited: Jun 12, 2014
D

DBag

Rookie
#2,332
Jun 12, 2014
LordCrash said:
Why is that important?
Click to expand...
Exactly, it's not important. Neither him wearing armor while swimming. Neither potions auto-refilling.
If you can accept that Geralt goes underwater and takes his inventory with him (which contains quite a bit of weight), then surely you can accept wearing armor underwater?
 
V

Vigilance.492

Ex-moderator
#2,333
Jun 12, 2014
I gotta say, I think Mico11 is right on this front.

If you think about possibly how many systems (Amount of herbs in the world, skills, balance etc) are all directly linked to the new Alchemy system, it's probably not possible for them to drastically change it at this point in time. They might have 9 months but they've got a lot of other work to do.
We've voiced our concern, I think it's very obvious to CDPR that we don't like it, but honestly looking at it rationally I don't think it's going to change.

All we can do is just hope, for the love of fuck, that it feels alright when we play it and there's so many other features and cool shit in the game we just kind of forget about it. I'm still pretty bloody unhappy, but I just don't think this is going to get changed.
 
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ChrisStayler

ChrisStayler

Senior user
#2,334
Jun 12, 2014
mrbinho said:
I'm actually kinda surprised with this comment because those are exactly the 2, only youtubers I'm looking forward for Witcher reviews too! Specially considering gamermd doesn't have really a LOT of subscribers nor her deserved attention (IMO).
Click to expand...
Well i do subscribe to the youtubers i like and that put out quality stuff. gamermd really likes The Witcher and shes very passionate about it so i bet she will ask good questions.
 
H

HeelPower

Rookie
#2,335
Jun 12, 2014
Was thinking about New potions.

My gut reaction was against it and thought it was too simplified ,but then I remembered how Dark Souls did away with Demon's Souls constant item hoarding by making Estus replenish every bonfire.

Its probably a really good decision to make potions replenish every meditation.To eliminate pointless item hoarding and focus on getting new items rather getting 1000x of old ones.It also makes you focus on making the best of the potions you have (thus focus on playing the game like a decent witcher :p) rather save them up for some inevitable Boss fight.

Good decision , I must say.
 
ReptilePZ

ReptilePZ

Wordrunner
#2,336
Jun 12, 2014
alyza said:
Was thinking about New potions.

My gut reaction was against it and thought it was too simplified ,but then I remembered how Dark Souls did away with Demon's Souls constant item hoarding by making Estus replenish every bonfire.

Its probably a really good decision to make potions replenish every meditation.To eliminate pointless item hoarding and focus on getting new items rather getting 1000x of old ones.It also makes you focus on making the best of the potions you have (thus focus on playing the game like a decent witcher :p) rather save them up for some inevitable Boss fight.

Good decision , I must say.
Click to expand...
There's a small, but significant, difference - you can meditate wherever you want in TW3, can't do that in Dark Souls. Also, you are punished for resting at a bonfire in DS.
 
Last edited: Jun 12, 2014
V

Villentretanmerth

Rookie
#2,337
Jun 12, 2014
Sagitarii said:
My question about that whole case is - why there has to be an underwater combat? It is usually pretty terrible in all of the games, not fun at all. Just don't bother putting that in.
Click to expand...
Dude, you're asking them to take it out before you've even seen it in the game? Come on man, be reasonable. You haven't even seen how it looks yet.

LordCrash said:
That's what lore tells us:


from The Sword of Destiny, Andrzej Sapkowski

Geralt doesn't like the ocean. He doesn't like swimming and he doesn't like diving. He feels unsecure and vulnerable in the water and he lacks the proper means and weapons to fight effectively in the ocean. Unterwater fights would be a clear violation of the lore of the witcher world. Even the whole diving aspect is already a violation of the canon and I cannot approve that, sorry. ;)

Apart from that Geralt shouldn't be able to wear armor under water while diving. He's not superman, sorry.
Click to expand...
I think by now, the "it doesn't fit with the book argument" is kind of moot. At this point, CDPR has shown on many occasions that they don't fanatically follow the books (the whole crossbow scandal lol), nor should they imo.

Whether its in the game or not, should 1st and foremost be decided by, if it's a good gameplay mechanic, and not whether Geralt did or didn't do it in the books. That's my opinion anyway. ;D
 
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S

Scholdarr

Banned
#2,338
Jun 12, 2014
DBag said:
Exactly, it's not important. Neither him wearing armor while swimming. Neither potions auto-refilling.
If you can accept that Geralt goes underwater and takes his inventory with him (which contains quite a bit of weight), then surely you can accept wearing armor underwater?
Click to expand...
There is one crucial thingy in gaming everyone talks about and everyone wants to achieve: immersion. Immersion is the little thing when you are able to deliver a believable, homogenic world that feels alive and "real". Diving in full armour with every item you have attached is a fundamental violence of the immersion principle. Hell, even AC IV managed to avoid that in the underwater section which isn't even an RPG. It's not that difficult to stand Geralt two short animations for both entering and leaving the water after which he wears either his armour (when leaving) or only his underpants (when entering). That would actually add A LOT to the atmosphere and believabilty of the diving function imo...

@Villentretanmerth
If talking about the literary basic is moot then every other discussion here is moot as well. It's easy to say "Let CDPR do whatever they want." But that's not the purpose of the forum. We're here to discuss topics and raise our voice if we like or don't like things to give feedback to CDPR. In your opinion gameplay might tower everything else but not everyone thinks like you do and you should respect that. It's a valid concern if a game based on an existing franchise divers too much from the roots/lore/canon. Of course gameplay is important, nobody say it's not. But if you want to make a game with mechanics and things that don't fit to the franchise it's imo better and way more honest to make a new franchise of your own. Either you stay true to the lore as much as possible or create your own IP and do all the lore work on your own instead of relying on the writing genius of someone else.... ;)
 
Last edited: Jun 12, 2014
P

prelate

Rookie
#2,339
Jun 12, 2014
I just got back from work... interesting posts.
1. For sure I like new system for potions. I DO NOT want to grind ingridiens. I want to explore, and not constantly worry about flowers. Very good decision.
2. Crossbow is ok, but it need to be adjusted in terms of reload and visuals.
 
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C

chiefje

Senior user
#2,340
Jun 12, 2014
LordCrash said:
There is one crucial thingy in gaming everyone talks about and everyone wants to achieve: immersion. Immersion is the little thing when you are able to deliver a believable, homogenic world that feels alive and "real". Diving in full armour with every item you have attached is a fundamental violence of the immersion principle. Hell, even AC IV managed to avoid that in the underwater section which isn't even an RPG. It's not that difficult to stand Geralt two short animations for both entering and leaving the water after which he wears either his armour (when leaving) or only his underpants (when entering). That would actually add A LOT to the atmosphere and believabilty of the diving function imo...
Click to expand...
You just want to see Geralt in his underwear :lol:

I don't really have a problem with the whole armor wearing thing though. It does get weird when Geralt would be wearing a full plate armor (or more chainmail) but if he is wearing some leather with some hardened shoulder pads its okay if you ask me.

Now that I think about it, Geralt would have to drop his swords as well, because those are solid steel/silver and would also drag him to the bottom...
 
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