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E3 Discussion Thread

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S

Scholdarr

Banned
#2,721
Jun 13, 2014
Kinley said:
Igni, how it works in the game, would indeed not really make sense underwater. But, if we take into account how it works in the books, then it might be possible. I for one am against the idea of underwater Igni either way.
Click to expand...
No kind of combat/weapon/ablity Geralt masters makes sense underwater. Period. ;)
 
Kinley

Kinley

Ex-moderator
#2,722
Jun 13, 2014
ONLY ONCE said:
I still think it will be Geralt's silver chain ;)
Click to expand...
Underwater chain? How would that work?

LordCrash said:
No kind of combat/weapon/ablity Geralt masters makes sense underwater. Period. ;)
Click to expand...
A dagger, would be enough to fend off underwater enemies. But the whole idea of underwater combat just rubs me the wrong way.
 
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G

goopit

Forum veteran
#2,723
Jun 13, 2014
Mohasz said:
We want whetstones!:victory: (or do we, I certainly do...)
Click to expand...



Yes make Geralt do this shit; maybe during meditation. It'd be cool if Geralt has all this stuff set up while meditating and really preparing all of his shit.
 
O

ONLY_ONCE

Rookie
#2,724
Jun 13, 2014
guipit said:



Yes make Geralt do this shit; maybe during meditation. It'd be cool if Geralt has all this stuff set up while meditating and really preparing all of his shit.
Click to expand...
What!?! I don't get it lol...
 
Garrison72

Garrison72

Mentor
#2,725
Jun 13, 2014
I just noticed, only two slots for bombs and pockets now? This just means more rummaging through the inventory to change our selection.
 
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M

Mohasz

Forum veteran
#2,726
Jun 13, 2014
guipit said:
Click to expand...
That sword, though...
 
G

goopit

Forum veteran
#2,727
Jun 13, 2014
ONLY ONCE said:
What!?! I don't get it lol...
Click to expand...
Geralt sharpening his swords and drinking potions as well.
 
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W

WFMS2

Senior user
#2,728
Jun 13, 2014
Igni under water is thermodynamics-violating nonsense, even discounting the fantasy aspect of it. You do not produce steam when fire and water are brought in direct contact. You produce sogginess.
Click to expand...
Have you ever poured water on a fire? It creates steam, a lot of steam. How do you think Iceland harness energy from their Geothermal power plants?
I have no idea where you got the idea that extremely hot fire underwater could create sogginess.
The very definition of sogginess makes your statement nonsensical.

I don't know if that's the case with you, but this sounds like the sort of suggestion driven by a yearning to get rid of the crossbow at all costs, unaware that, of course, much like auto-refilling potions, the solution is far worse than the problem.

Underwater combat will include melee, anyway.
Click to expand...
I was never even cared if you could use crossbows underwater, it didn't bother me. I didn't even understand why people made such a big deal of it.

There's all this complaining about tiny things and how they're ridiculous or impossible in real life, in a fantasy game, where you have mages raining fireballs from the sky and griffins roaming the world.
Hey I guess if we're gonna talk about things that are impossible we might as well bring in Geralt and the rest of the Witchers.
It's not "thermodynamics-violating nonsense", but it sure is biological-mutation-defying nonsense.
 
Last edited: Jun 13, 2014
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S

Scholdarr

Banned
#2,729
Jun 13, 2014
I actually think that oils and whetstones and stuff should disappear. They don't add anything to the game and they don't come with a price. Potins at least are toxic, so you have to choose wisely. Constant weapon enchantment or runes are also limited and can't be changed often or before each combat.

Oils and whetstones are more or less a boring chore. You can horde them and you have to apply them before each and every battle to get "+1 on weapon" or "+1 poison damage" or whatever.

Instead CDPR should make crafting more meaningful and sophisticated, maybe with exchangable runes in swords which you change at the local weaponsmith (but no in/before combat yourself). Actual combat preparation should incluce thinking and trade-offs and not just simple boni. And if hording/storing potions was a "problem" in TW2 that even applies much more to oils and whetstones.... ;)


@WFMS
Your problem is that you either don't know the lore or you don't care about it. Fantasy in a sophisticated world doesn't mean that it is a fairytale world in which everything is possible, quite the opposite. The witcher world is at its core realistic medievalish with all the rules that apply to our own world. On top of that there are magical elements and fantasy elements but they don't reverse the physical boundaries of the world everywhere. Geralt for example is a normal human being with everything that is attached to that. Only on top of that he has a few limited "superhuman" abilites as a mutant. That doesn't make him superman who can breath underwater or anything. This is not Skyrim where everything is possible what the designers might like. This is a gaming world with a realistic core rooted in a sophisticated medieval world. That's what people mean here with "realism" or "believabilty" or "immersion". Please just try to understand that. Of course you don't have to agree and you could just say "I don't care that much about the lore". But there is no need to disrespect others because they like the world of this franchise as it was founded and all the lore and books this game is based on. ;)
 
Last edited: Jun 13, 2014
J

Jack Bauer 24

Rookie
#2,730
Jun 13, 2014
LordCrash said:
No kind of combat/weapon/ablity Geralt masters makes sense underwater. Period. ;)
Click to expand...
Dagger.
 
Totalimmortal

Totalimmortal

Senior user
#2,731
Jun 13, 2014
eliharel said:
Coincidentally, I had a chat with a friend recently about TW1. She was in chapter 2, and was having a hard time figuring out what to do. That's actually something I liked about it. I remember opening the journal, reading the quests, and tried to figure out how to progress with the investigation. I loved it, because at some point it wasn't as simple as "Go to X, talk to Y, hf gg." It wasn't so clear, and it made you actually think. How many games made me consider my next course of action like that?
Click to expand...
THIS THIS THIS THIS x infinite
I still remember that feeling and the uniqueness of it. Things like those, among others, is what made a cult out of another RPG that was just coming trough a rough and bigger competition. A huge open world where we will be handheld through it's content, no matter how glorious the content is, just isn't in the atmosphere and epic feeling of what the first Witcher and the books started, and second continued (I'm not saying that this will happen to Witcher 3 nor am I complaining, this could be just expression of a certain fear for ever RPG i deem worty, and Witcher franchise is the most worthy of them all for me :p)
 
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M

mico11

Senior user
#2,732
Jun 13, 2014
Totalimmortal said:
THIS THIS THIS THIS x infinite
I still remember that feeling and the uniqueness of it. Things like those, among others, is what made a cult out of another RPG that was just coming trough a rough and bigger competition. A huge open world where we will be handheld through it's content, no matter how glorious the content is, just isn't in the atmosphere and epic feeling of what the first Witcher and the books started, and second continued (I'm not saying that this will happen to Witcher 3 nor am I complaining, this could be just expression of a certain fear for ever RPG i deem worty, and Witcher franchise is the most worthy of them all for me :p)
Click to expand...
Hopefully they will remember fans not just of the second game but of the first as well, and all of these things added for casual players can be removed from the options menu
 
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Jupiter_on_Mars

Guest
#2,733
Jun 13, 2014
WFMS said:
Have you ever poured water on a fire? It creates steam, a lot of steam.
I have no idea where you got the idea that extremely hot fire underwater could create sogginess.
The very definition of sogginess makes your statement nonsensical.


I was never even cared if you could use crossbows underwater, it didn't bother me. I didn't even understand why people made such a big deal of it.

There's all this complaining about tiny things and how they're ridiculous or impossible in real life, in a fantasy game, where you have mages raining fireballs from the sky and griffins roaming the world.
Hey I guess if we're gonna talk about things that are impossible we might as well bring in Geralt and the rest of the Witchers.
It's not "thermodynamics-violating nonsense", but it sure is biological-mutation-defying nonsense.
Click to expand...
I encourage you to go take a dive in the ocean, take a blowtorch with you and please do report back with the results.
 
O

ONLY_ONCE

Rookie
#2,734
Jun 13, 2014
Silver chain well I just I don't know but hey it could happen. Odds are it's the crossbow being used like a harpoon because we need some thing unless we use our swords maybe after all it is just a video game. I mean lots of games do crazy kool looking stuff even if it is unreal in our world. So maybe it will be fun and kool to play but not realistic. I still think they are going to do what is best no matter what. It is like life in our world some things people do you just cant stand so you just have to ignore it and enjoy the story of your life the best you can because not everyone can be pleased. Or can they? lol.. idk what Im talking about its to early for this crap :)
 
S

Scholdarr

Banned
#2,735
Jun 13, 2014
Totalimmortal said:
THIS THIS THIS THIS x infinite
I still remember that feeling and the uniqueness of it. Things like those, among others, is what made a cult out of another RPG that was just coming trough a rough and bigger competition. A huge open world where we will be handheld through it's content, no matter how glorious the content is, just isn't in the atmosphere and epic feeling of what the first Witcher and the books started, and second continued (I'm not saying that this will happen to Witcher 3 nor am I complaining, this could be just expression of a certain fear for ever RPG i deem worty, and Witcher franchise is the most worthy of them all for me :p)
Click to expand...
Inquisitor

TW2 was purely casual stuff compared to Inquisitor in terms of hand-holding... :p

If you ask me quest markers should at least be fully optional. But that of course requires clever writing that actually makes it possible to find stuff by reading and using your brainz... ;)
 
Last edited: Jun 13, 2014
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J

Jack Bauer 24

Rookie
#2,736
Jun 13, 2014
mico11 said:
Hopefully they will remember fans not just of the second game but of the first as well, and all of these things added for casual players can be removed from the options menu
Click to expand...
We can only hope. Reading RPG community reactions they say it's being dumbed down. RPG community saying Fallout 4 more talked about and it not even official game.
 
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S

Scholdarr

Banned
#2,737
Jun 13, 2014
Kinley said:
A dagger, would be enough to fend off underwater enemies. But the whole idea of underwater combat just rubs me the wrong way.
Click to expand...
Really? A dagger might be enough to fight off a single big fish for a while but for a "real" fight a dagger is just ridiculous. I agree that a dagger could be useful in an emergency, a quick blow before you flee to the mainland but that's probably not what other people have in mind when hearing "underwater combat"... ;)
 
O

ONLY_ONCE

Rookie
#2,738
Jun 13, 2014
WFMS said:
Have you ever poured water on a fire? It creates steam, a lot of steam. How do you think Iceland harness energy from their Geothermal power plants?
I have no idea where you got the idea that extremely hot fire underwater could create sogginess.
The very definition of sogginess makes your statement nonsensical.


I was never even cared if you could use crossbows underwater, it didn't bother me. I didn't even understand why people made such a big deal of it.

There's all this complaining about tiny things and how they're ridiculous or impossible in real life, in a fantasy game, where you have mages raining fireballs from the sky and griffins roaming the world.
Hey I guess if we're gonna talk about things that are impossible we might as well bring in Geralt and the rest of the Witchers.
It's not "thermodynamics-violating nonsense", but it sure is biological-mutation-defying nonsense.
Click to expand...
HaHa.. Thank You for being so Awesome, I feel the love in your words;)
 
P

Pajkes

Banned
#2,739
Jun 13, 2014
Yeah,what we desperately need is optional HARDCORE MODE which is much much more than simple and cheap tweaked enemies helth level and harder difficulty.

It needs to be something similar to Fallout:New Vegas's Hardcore mode and even more in depth and detailed (like including complex alchemy which would resemble the one used in Witcher 1).

Only in that way CD Projekt can have their cake and eat it or in other words make both casual (not all new players are casual,that's big mistake to make) and hardcore (not all old players are hardcore) fans HAPPY.
 
J

Jack Bauer 24

Rookie
#2,740
Jun 13, 2014
Pajkes said:
Yeah,what we desperately need is optional HARDCORE MODE which is much much more than simple and cheap tweaked enemies helth level and harder difficulty.

It needs to be something similar to Fallout:New Vegas's Hardcore mode and even more in depth and detailed (like including complex alchemy which would resemble the one used in Witcher 1).

Only in that way CD Projekt can have their cake and eat it or in other words make both casual (not all new players are casual,that's big mistake to make) and hardcore (not all old players are hardcore) fans HAPPY.
Click to expand...
New Vegas hardcore mode was lame. Just make the game balanced and no need for that.
 
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