Unfortunately all the interviews are going to be like that GameTrailers one.
The 360 version of TW2 didn't have any either. I do hope we get a toggle drinking animation on/off in the options.I just noticed there was no potion drinking animation?
Eww, I do not think that what they showed is the best footage to show all week.Unfortunately all the interviews are going to be like that GameTrailers one.
Edit: double post, damn forum.Unfortunately all the interviews are going to be like that GameTrailers one.
Thanks didn't know that.The 360 version of TW2 didn't have any either. I do hope we get a toggle drinking animation on/off in the options.
First of all its quite the opposite, in Witcher 1 and 2 you see a host of brutal kills performed by Geralt, the Axii kill in the demo really reminded me of the stun kills from W1. Dragon age hardly has graphic content like this you see more blood than brutal combat.splitting a man in half is something I expect from games like DA, not The Witcher, really bad touch imo. Griffin fight did not look all that interesting, but it seemed like they rushed it for the sake of saving time, so will reserve judgement. Dialogue bits were nice, still liking the new facial animations. Console UI, don't care, need to see the PC one. Graphics - looked like Xbone footage, can't judge.
Griffin combat looks about on par or better than Dragon's Dogma Griffin fight.Everything looks great, but the combat and the Griffin fight were slightly disappointing...
I really want to see more gameplay and a good showcase of the combat system.
Damn it I was hoping that was a thingHmm, not seeing any slot for cloaks...
God.. hopefully NOT!I just want to say that I'll avoid using the Crossbow as much as possible or until I have to.
Do you guys think a lot of the big monsters will always work out like that. Track it, find it, wound it, runs away, track it for final confrontation?