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E3 Discussion Thread

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Kinley

Kinley

Ex-moderator
#381
Jun 9, 2014
StaGiors said:
Where you see that Kinleybear?

P.S. Crossbows will grow on you :p
Click to expand...
It's when he fights the bandits, look closely. ;)
 
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A

Aegis_Kleais

Rookie
#382
Jun 9, 2014
ReptilePZ said:
I think it was all animations created for the demo after the Griffin knocks Geralt's sword away, i.e. not how it's going to be in the final game.
Click to expand...
Agreed. Most developers create cinematics in a gameplay demo like this which are never intended to be part of final play (but most viewers take what they see as 'literal proof of what will be in the final product'. This is usually where discrepancies and misunderstandings arise.
 
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S

StaGiors

Forum veteran
#383
Jun 9, 2014
Kinley said:
It's when he fights the bandits, look closely. ;)
Click to expand...
Oh yea that was on the counter attack. Pretty cool :)
 
A

Aegis_Kleais

Rookie
#384
Jun 9, 2014
lyvean said:
I am saying that they should have released a video showing controlled gameplay instead of the sword of destiny, if they wanted to show gameplay. Their choice to go like this was a bad one, especially when RPGs tend to not have good gameplay showings.

A stroll around the huge city would be MUCH more interesting to show the details of the world and the expanse space. Like I said, they still have a lot to learn.

I hope you understand what I mean now.
Click to expand...
They had a limited demo window. You and I both know that showing him aimlessly wandering the world would have been negligent on the developer. Exploration is expected, but they had to show features and talk about mechanics. With upcoming information about the game itself, we'll be better able to piece together a feature set before the game is released.
 
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M

Mohasz

Forum veteran
#385
Jun 9, 2014
They still haven't nailed the running animation as it seems. It's kind of awkward and somewhat rudimentary compared to e.g. AC or GTA games. The rest is alright, especially the dialog part but as been said, it all felt rushed.
I hope that's not all the gameplay we'll see at E3.
 
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O

ONLY_ONCE

Rookie
#386
Jun 9, 2014
What is the best link for this new video and when is the next one today and where should I watch it?
 
D

daddy300

Mentor
#387
Jun 9, 2014
They did very well people should be happy they showed of so much in so much little time.
 
O

OptoNick

Rookie
#388
Jun 9, 2014
Lol, guys, you shouldn't create your opinion about combat basing on quick fight with badly armored and weaponed deserters and rushed quest monster fight. And that's the first 10% of the gametime (do you remember about ~100 hours?)

I think that Geralt is too fast for this fights, so that's a question of balance
 
L

Lyvean

Senior user
#389
Jun 9, 2014
Aegis_Kleais said:
They had a limited demo window. You and I both know that showing him aimlessly wandering the world would have been negligent on the developer. Exploration is expected, but they had to show features and talk about mechanics. With upcoming information about the game itself, we'll be better able to piece together a feature set before the game is released.
Click to expand...
I agree about the small window, which is why, in my opinion, they should have never showed anything running in real time like that. A 3 minute pure gameplay trailer would have much better impact.

edit: Geralt actually looked a bit fat., lol
 
5

501105

Forum veteran
#390
Jun 9, 2014
Aegis_Kleais said:
They had a limited demo window. You and I both know that showing him aimlessly wandering the world would have been negligent on the developer. Exploration is expected, but they had to show features and talk about mechanics. With upcoming information about the game itself, we'll be better able to piece together a feature set before the game is released.
Click to expand...
You are right but the gameplay shown was at such a fast pace that it focused on the more janky parts like the combat.
By reading previews and such you can get a clear image of what the game actually is but this bit of gameplay does not show it well imo.
 
A

Arius87

Senior user
#391
Jun 9, 2014
lyvean said:
I am saying that they should have released a video showing controlled gameplay instead of the sword of destiny, if they wanted to show gameplay. Their choice to go like this was a bad one, especially when RPGs tend to not have good gameplay showings.

A stroll around the huge city would be MUCH more interesting to show the details of the world and the expanse space. Like I said, they still have a lot to learn.

I hope you understand what I mean now.
Click to expand...
Yeah I get what you mean. But it is very hard to choose a good gameplay moment when you have only 5 min for showing.
I think they want to show us some key features of the game like the hunt for legendary monsters and events like the deserts killing helpless people where you can decide to help or not.
 
S

StaGiors

Forum veteran
#392
Jun 9, 2014
I think the rush for me came with a feeling of overpopulation of the world. Like at one moment you are chasing a Giant Bird, and then all of a sudden you are found fighting bandits out of nowhere. Btw normal bandits woulda scurried away at the sounds and sight of the griffin flying over their heads :p.

But of course, time limits are... well limiting. I'm still really hyped and I'm sure we will have a better chance at seeing the game later.
 
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Daywalker30

Daywalker30

Senior user
#393
Jun 9, 2014
Mohasz said:
They still haven't nailed the running animation as it seems. It's kind of awkward and somewhat rudimentary compared to e.g. AC or GTA games. The rest is alright, especially the dialog part and as been said it felt rushed.
I hope that's not all the gameplay we'll see at E3.
Click to expand...
Maybe because they were focused with the main story and the content of the open world aspect? It obviously will be fixed.

What I didn't like:

1. I hope that the combat is not final, as it's seems very similar to Witcher 2 which wasn't really dynamic and please tone down the gore a bit, the body slicing in half was really over exaggerated and didn't fit to the game at all.

2. The hunting mode with the red color marking the tracks of the griffin, seems kinda unnecessary as you just look for the marks, follow it and that's it.

What I liked:
Well the atmosphere of the world seems really spot on, the music sounds great so far.
It's also nice that Geralt makes comments when he hunted the Griffin, makes it more realistic and immersive. I hope he comments on other stuff as well ( like his surroundings, when he passes by someone, etc.).
Obviously the graphics looks amazing and the facial animations as well.


So far I'm really happy so far, now it's just a matter of time and polishing.
 
Last edited: Jun 9, 2014
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D

daddy300

Mentor
#394
Jun 9, 2014
No fur physics... Xbox One footage.
 
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L

Lyvean

Senior user
#395
Jun 9, 2014
Dystopia90 said:
Yeah I get what you mean. But it is very hard to choose a good gameplay moment when you have only 5 min for showing.
I think they want to show us some key features of the game like the hunt for legendary monsters and events like the deserts killing helpless people where you can decide to help or not.
Click to expand...
I don't disagree with their intentions, but they didn't actually show us what that's like. The side quest was badly edited and the griffin fight had no pointers or commentary on the action. Also, it cut to a cutscene when it was starting to become interesting.

Don't get me wrong, I am a huge fan and I am certain this game will be a genre defining moment. But I find these marketing errors really elementary and don't help their efforts to reach an even bigger audience. I wouldn't say anything if they had a publisher breathing down their neck, but their independent. They are the masters of where, when and how.

edit: Even their own conference a few days ago had no proper spark for a game this important.
 
Last edited: Jun 9, 2014
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A

Arius87

Senior user
#396
Jun 9, 2014
I wonder what would have happened if Geralt didn't use his crossbow on the Griffin and it also flew away.

No blood trace to follow even with witcher senses.
 
unclejoe.480

unclejoe.480

Rookie
#397
Jun 9, 2014
Daywalker30 said:
I hope that the combat is not final, as it's seems very similar to Witcher 2 which wasn't really dynamic and please tone down the gore a bit, the body slicing in half was really over exaggerated and didn't fit to the game at all.
Click to expand...
Exactly, what I was thinking, do you read in minds man :)? I understand that they show off gore and limps slicing for newcomers.
But, I grown with this series and I must confess the more I play the fewer, let`s call them 'immaturities(comicbookness?)' I am willing to tolerate. I just hope they will make good on thier promise of delivering a mature game.
 
5

501105

Forum veteran
#398
Jun 9, 2014
Dystopia90 said:
I wonder what would have happened if Geralt didn't use his crossbow on the Griffin and it also flew away.

No blood trace to follow even with witcher senses.
Click to expand...
Good question, maybe it drops feathers or such when flying away or does not leave until you wound him?
 
D

daddy300

Mentor
#399
Jun 9, 2014
unclejoe said:
Exactly, what I was thinking, do you read in minds man :)? I understand that they show off gore and limps slicing for newcomers.
But, I grown with this series and I must confess the more I play the fewer, let`s call them 'immaturities(comicbookness?)' I am willing to tolerate. I just hope they will make good on thier promise of delivering a mature game.
Click to expand...
So what do you want them to do with combat?
 

Jupiter_on_Mars

Guest
#400
Jun 9, 2014
The crossbow has been vindicated.
 
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