yeah, and Earth is flat.
seems to be many parrots here.
well, enjoy your perfect & patch-improved W3.
TW3 is far from perfect, but it's not really bad.
Over a year after Skyrim's release, without mods, we had:
dragons flying backwards; mammoths/giants spawning in the air (still happens today); NPCs spawning with partial/no clothing; broken Dawnguard/Vampire attacks; Thane quests broken by Papyrus quests; crafting/improving/enchantment not applying properly; followers not joining/following/leaving (still happens today); horse disappearing on load/fast travel (still happens today); missing textures on world/NPC assets (still happens today); translucent/invisible textures on snow trolls/bears/wolves/frost spiders due to transparent AA (still happens today); Papyrus script errors by the
thousands; dysfunctional NPC dialogue triggers; cyclic dialogue bugs; misplaced geometry; weather failing to update properly; time of day failing to update properly (still happens today); broken main/randomized quests; misplaced journal entries; unlootable/undroppable items; broken weapon/armor/spell stats (still happens today); skill advancement system errors; perk errors; control unresponsiveness (still happens today); hard locks/crashing due to world assets, NPC assets, LOD assets, texture assets, sound assets, and script assets failing to load/loading out-of-sequence; performance degradation/save-game corruption due to inventory/Papyrus bloat; crashes on entering/exiting certain dungeons; shadow striping/strobing (still happens today); horrible z-fighting (still happens today); and the FREAKING DIALOGUE OPTION TO
SHUT HEIMSKR UP DOES NOT TRIGGER (still happens today). There's plenty more, but that's what I can recall off the top of my head. It's been almost 5 years.
Only four months and 16 FREE DLCs after Wild Hunt's release, and we have:
pretty severe texture pop-in;
approximately 20 broken quests (does not occur for all users);
some animation glitches with dancers/haulers;
NG+ containers occasionally unlootable (does not occur for all users);
performance throttling in certain, focused areas on each map;
fast-travel not functioning in Skellige (does not occur for all users);
overall poor performance issues on select GPUs (does not occur for all users).
I'm...not seeing how CDPR fails to utterly destroy Bethesda in every single aspect. Their work is more solid, more reliably updated, offers more for the money, and is completed in literally 1/4 of the time.