I was being unclear. I will explain. Awards and reviews do matter not for players when awards and reviews are dishonest. "Total War: Rome 2" had many high score reviews in the industry - the makers of R2 even boasted how they design game around getting high review scores - and it proved that their reviews were worthless once the pre-ordered game hit the market. Making games for scores and not for gamers is detrimental to games and their developers, because regardless of what reviewer will say opinion of the end user matters more as they are sharing their profits by buying games they think are worth it. So, don't make the most awarded and the best reviewed game. Make one that'll be played and remembered even when its developers will be long gone.