Nah, you just don't get it pal, and you don't get what makes a world feel alive and interesting.
Fun fact; you can enter pretty much any building in Skyrim, why is that important?
As a player, you have the option to go into any building (if you can get in via lockpicking skills), but you have the choice to not to do that to. Some people would consider it trespassing (in game) and they may feel like those NPC's don't deserve such treatment. That is all roleplaying. There is no fail state if you rob every house and shop or trespass ect, but its all about "would my character do that to others".
That is also immersion building, because as a player, you are putting your mind into the game world and applying rules to you character.
Adding additional animations to CP77 would be similar. You don't need to eat or drink to stay alive in the game, but some peoples V might be that sort of person, someone who likes to eat. A small animation would just add to the immersion. Immersion being the whole thing that CDPR wanted to deliver. It would be no detriment to the game either.
I initially played with HUD elements on as its a new game, but I turned it off for the most part, but nice little strawman you had going there
And "your screen is screaming "THIS IS A VIDEOGAME" in bright red font." Everyone knows this game, and others are just video games. No-one is so stupid to think otherwise.