Edit and Saving W2Ent Files?
So recently, I've looking for a way to fix a bow glitch found on some of the female elf npcs, and I came to suspect that their w2ent files were the likely culprit, specifically, data found in the CEntityTemplate #1 Chunk. I tried to adjust a few values using the Mod Editor tool, but that just ended up crashing the game every time when I spawned the npc in question for testing.
So my question is this: can the Mod Editor tool make changes to the W2ent files? If so, is there a tutorial on how to safely edit and rebundle the modified w2ent files?
So recently, I've looking for a way to fix a bow glitch found on some of the female elf npcs, and I came to suspect that their w2ent files were the likely culprit, specifically, data found in the CEntityTemplate #1 Chunk. I tried to adjust a few values using the Mod Editor tool, but that just ended up crashing the game every time when I spawned the npc in question for testing.
So my question is this: can the Mod Editor tool make changes to the W2ent files? If so, is there a tutorial on how to safely edit and rebundle the modified w2ent files?