EE bug list for PC.

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Yeiiow;n1097933 said:
- Even if you imported a save file with Sigfried alive(neutral path on Witcher 1); while playing on Roches path on The Witcher 2, Chapter 2, Hensel's camp, the Knight of the Flaming Rose Order still says you killed Sigfried, and becouse of that he allways atack you, no mather what... This is clearly a bug as he should react diferently depening on the choises of the player during Witcher 1.

- No explanaition on when/where did Roche and Ieorveth meet and had the 1vs1 duel. A big plot whole as if you dont give Ioveth his sword he is made prisioner, so no way he could have faced Roche on that timeline. The outcomes of the duel are so forced and unrealistic that the whole deal stinks. Just remove the completle thing, and add a line later on on Chapter 2 about how Iorveth managed to scape.

- On Roche's path we dont get to know that Saskia is the Dragon by any means(nobody tells us that, and we find no information about it); Still on Chapter 3 when if we spare the Dragon it says something like this on the Diary: "Geralt following the witcher code, decided to spare the dragon, or should i say Saskia". The diary is suposed to be Dandelion point of view, so how did he knew the Dragon was Saskia, if even we the player did not know at the time?

- Why is Taler alive no matter what on The Witcher 2? even if we allowed him to be killed during The Witcher 1? Whats the point of giving player choises and concecuences if the game is gonna force a canon. If he dies during The Witcher 1, he should be dead during the rest of the series.


Some of them might not necessarily be bugs, but big inconsistencies plot holes that should have been addressed on the EE.
 
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They still didn't solve the issue with the two quests of chapter 2 "The Walls have ears" and "Thorack suspected" which turn failed at the beginning of chapter 3. In my opinion, it's the most important bug to resolve, because you can't 100% the game because of these two quests.
 
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