Witam serdecznie!
Po wielu nieudanych próbach, przekopywaniu się przez rozmaite wątki i strony internetowe, siłowaniu się z MODkitem i połamaniu sobie na nim zębów postanowiłem zwrócić się do was z prośba o pomoc.
Od jakiegoś czasu pracuję nad dwiema modyfikacjami zmieniającymi wygląd postaci, jednak żeby je w pełni ukończyć niezbędna będzie ingerencja w modele oczu Geralta i Yennefer (pliki he_01_wa__yennefer.w2mesh i he_01_mg__geralt.w2mesh) na poziomie programu do obróbki modeli 3D, w tym wypadku Blendera. Problem polega na tym, że u mnie MODkit niezależnie od wersji nie jest w stanie eksportować wcześniej wymienionych plików do formatu .fbx. Zawsze pojawia się ok. 20 komunikatów z błędami.
Poniżej zamieszczam przykład; niestety część kodów musiałem usunąć, gdyż przekraczały one dozwoloną ilość znaków.
Więc zwracam się do ciebie, droga społeczności modderska. Czy istnieje jakiś sposób na eksportowanie tych modeli do .fbx (ewentualnie do .dae, gdyż armatura musi być zachowana w wyeksportowanym pliku)? Czy komuś się to udało? Jeśli tak to jakim sposobem? Albo czy ktoś mógłby mi podesłać te modele już wyeksportowane?
Z góry dzięki za wszelką udzieloną pomoc!
Miłego dnia!
Po wielu nieudanych próbach, przekopywaniu się przez rozmaite wątki i strony internetowe, siłowaniu się z MODkitem i połamaniu sobie na nim zębów postanowiłem zwrócić się do was z prośba o pomoc.
Od jakiegoś czasu pracuję nad dwiema modyfikacjami zmieniającymi wygląd postaci, jednak żeby je w pełni ukończyć niezbędna będzie ingerencja w modele oczu Geralta i Yennefer (pliki he_01_wa__yennefer.w2mesh i he_01_mg__geralt.w2mesh) na poziomie programu do obróbki modeli 3D, w tym wypadku Blendera. Problem polega na tym, że u mnie MODkit niezależnie od wersji nie jest w stanie eksportować wcześniej wymienionych plików do formatu .fbx. Zawsze pojawia się ok. 20 komunikatów z błędami.
Poniżej zamieszczam przykład; niestety część kodów musiałem usunąć, gdyż przekraczały one dozwoloną ilość znaków.
INFO --- Started Exporting ---
[2020.06.26 19:39:35][Info][WCC] Starting commandlet 'export'
[2020.06.26 19:39:35][Info][WCC] ---------------------------------------------------------------
[2020.06.26 19:39:35][Info][WCC] Attaching depot at 'G:\wolvenkit\Uncooked\'
[2020.06.26 19:39:36][Info][WCC] Created fallback file 'characters\models\common\textures\cubemaps\eyeball_cubemap.w2cube'
[2020.06.26 19:39:36][Error][Exception] Red Engine Crash Log
--------------------------------------
Build: 3.0.BUILD_VERSION_FULL P4CL: CL_INTERNAL Stream: STREAM_NAME P4_SHELF [ Compiled Oct 19 2016 ]
User: MajewskiShow
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x400cccdd
Crashed Thread:
Thread ID: 16872
callstack:
Scaleform::GFx::System::Init() + 0x1dd92ed - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1dd9768 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1dd799f - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1da813e - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x2d63c - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x23da55 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x22c111 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e0b348 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
Debug Information
================================================================
Commandline: "G:\Witcher3ModTools\bin\x64\wcc_lite.exe" export -depot="G:\wolvenkit\Uncooked" -file="characters\models\main_npc\yennefer\h_01_wa__yennefer\he_01_wa__yennefer.w2mesh" -out="G:\wolvenkit\Uncooked\dlc\export\characters\models\main_npc\yennefer\h_01_wa__yennefer\he_01_wa__yennefer.fbx" -fbx=2013
Thread ID: 8068
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 1716
callstack:
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
MsgBlobCreateStack() + 0x3465 - <Unknown File>(0)
MsgBlobCreateStack() + 0x26eb - <Unknown File>(0)
CreateHeatGripServiceClient() + 0x1e0e - <Unknown File>(0)
CreateHeatGripServiceClient() + 0x1c69 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 18900
callstack:
Scaleform::GFx::System::Init() + 0x1a88095 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1abd318 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e150db - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e152fa - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 26944
callstack:
Scaleform::GFx::System::Init() + 0x3e47ab - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x3e48d0 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1abd318 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e150db - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e152fa - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 21224
callstack:
Scaleform::GFx::System::Init() + 0x3feb77 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1abd318 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e150db - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e152fa - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 18868
callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 17960
callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 24708
callstack:
select() + 0x1ac - <Unknown File>(0)
lib3ds_math_cubic_interp() + 0x8858a3 - <Unknown File>(0)
lib3ds_math_cubic_interp() + 0x885f20 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1abd318 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e150db - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e152fa - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 10412
callstack:
Scaleform::GFx::System::Init() + 0x2a60fa - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x39285c - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1abd318 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e150db - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e152fa - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 10408
callstack:
lib3ds_math_cubic_interp() + 0x8b715f - <Unknown File>(0)
lib3ds_math_cubic_interp() + 0x8b7218 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
[2020.06.26 19:39:35][Info][WCC] Starting commandlet 'export'
[2020.06.26 19:39:35][Info][WCC] ---------------------------------------------------------------
[2020.06.26 19:39:35][Info][WCC] Attaching depot at 'G:\wolvenkit\Uncooked\'
[2020.06.26 19:39:36][Info][WCC] Created fallback file 'characters\models\common\textures\cubemaps\eyeball_cubemap.w2cube'
[2020.06.26 19:39:36][Error][Exception] Red Engine Crash Log
--------------------------------------
Build: 3.0.BUILD_VERSION_FULL P4CL: CL_INTERNAL Stream: STREAM_NAME P4_SHELF [ Compiled Oct 19 2016 ]
User: MajewskiShow
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x400cccdd
Crashed Thread:
Thread ID: 16872
callstack:
Scaleform::GFx::System::Init() + 0x1dd92ed - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1dd9768 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1dd799f - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1da813e - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x2d63c - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x23da55 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x22c111 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e0b348 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
Debug Information
================================================================
Commandline: "G:\Witcher3ModTools\bin\x64\wcc_lite.exe" export -depot="G:\wolvenkit\Uncooked" -file="characters\models\main_npc\yennefer\h_01_wa__yennefer\he_01_wa__yennefer.w2mesh" -out="G:\wolvenkit\Uncooked\dlc\export\characters\models\main_npc\yennefer\h_01_wa__yennefer\he_01_wa__yennefer.fbx" -fbx=2013
Thread ID: 8068
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 1716
callstack:
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
MsgBlobCreateStack() + 0x3465 - <Unknown File>(0)
MsgBlobCreateStack() + 0x26eb - <Unknown File>(0)
CreateHeatGripServiceClient() + 0x1e0e - <Unknown File>(0)
CreateHeatGripServiceClient() + 0x1c69 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 18900
callstack:
Scaleform::GFx::System::Init() + 0x1a88095 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1abd318 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e150db - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e152fa - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 26944
callstack:
Scaleform::GFx::System::Init() + 0x3e47ab - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x3e48d0 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1abd318 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e150db - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e152fa - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 21224
callstack:
Scaleform::GFx::System::Init() + 0x3feb77 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1abd318 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e150db - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e152fa - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 18868
callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 17960
callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 24708
callstack:
select() + 0x1ac - <Unknown File>(0)
lib3ds_math_cubic_interp() + 0x8858a3 - <Unknown File>(0)
lib3ds_math_cubic_interp() + 0x885f20 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1abd318 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e150db - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e152fa - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 10412
callstack:
Scaleform::GFx::System::Init() + 0x2a60fa - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x39285c - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1abd318 - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e150db - <Unknown File>(0)
Scaleform::GFx::System::Init() + 0x1e152fa - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 10408
callstack:
lib3ds_math_cubic_interp() + 0x8b715f - <Unknown File>(0)
lib3ds_math_cubic_interp() + 0x8b7218 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
Więc zwracam się do ciebie, droga społeczności modderska. Czy istnieje jakiś sposób na eksportowanie tych modeli do .fbx (ewentualnie do .dae, gdyż armatura musi być zachowana w wyeksportowanym pliku)? Czy komuś się to udało? Jeśli tak to jakim sposobem? Albo czy ktoś mógłby mi podesłać te modele już wyeksportowane?
Z góry dzięki za wszelką udzieloną pomoc!
Miłego dnia!