So just started playing Elden ring and im not a controller player, so mouse and keyboard. And from the moment you start the game you can see that it weren't designed for it. You can play it, but its bad... really bad to be honest, to the point where you would think that these people have no clue about how games work on PC. Its more or less the usual issues with all these ports, which is that all the information you get refer to wrong hotkeys because it tells you what to press on the controller rather than the keyboard. And even on the keyboard, pretty much all the keys besides WSAD are not where you expect them or are simply not there.
Like you can't open your inventory press I or B, you have to press ESC and then open it, you have to use arrow keys by default, while still using the WSAD and mouse, who on Earth that have ever played on PC, would think that is a good idea? The map is not on M as you would expect and the list goes on, but also you can't remap a lot of these keys either in the settings.
What is the idea behind this, because I could understand it, if it were a little studio with limited resources, that they might cut corners in regards to this, but clearly a lot of effort went into Elden ring, so I don't get why not just make a good port and im not even talking about a new UI, but simply to let PC users remap more keys. That you don't have to right click and press "back" to go back etc. It seems like a very small task in the grand scheme of the game.
Is it really such a huge task to make a PC port or is it simply laziness that they don't do this, does anyone know if there actually is a good reason for this?
Like you can't open your inventory press I or B, you have to press ESC and then open it, you have to use arrow keys by default, while still using the WSAD and mouse, who on Earth that have ever played on PC, would think that is a good idea? The map is not on M as you would expect and the list goes on, but also you can't remap a lot of these keys either in the settings.
What is the idea behind this, because I could understand it, if it were a little studio with limited resources, that they might cut corners in regards to this, but clearly a lot of effort went into Elden ring, so I don't get why not just make a good port and im not even talking about a new UI, but simply to let PC users remap more keys. That you don't have to right click and press "back" to go back etc. It seems like a very small task in the grand scheme of the game.
Is it really such a huge task to make a PC port or is it simply laziness that they don't do this, does anyone know if there actually is a good reason for this?