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[End Game]Secrets High level BOSS

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FloDaKatarn

Rookie
#1
Oct 19, 2015
[End Game]Secrets High level BOSS

Greetings!

One of the best improvements of HOS is the work concerning boss fghting. There are more challenging and more interresting.

In the vanillia game there is a lack of fights at high level for those who like the challenges so much.

My suggestion is the setting up of 8-10 secrets boss representing a real challenge (human wizard, king giant,...) and a quest as main thread ^^.
 
W

wubim

Rookie
#2
Oct 20, 2015
I think this game must have some epic giant boss fight (like Kayran in The witcher 2), you must find their weakness and strike it, not just strike and dodge
 
F

FloDaKatarn

Rookie
#3
Oct 21, 2015
wubim said:
I think this game must have some epic giant boss fight (like Kayran in The witcher 2), you must find their weakness and strike it, not just strike and dodge
Click to expand...
Completely! A King Giant, a necromancer or a Lord Vampire are good choices too.
 
E

Exentryk

Senior user
#4
Oct 21, 2015
wubim said:
I think this game must have some epic giant boss fight (like Kayran in The witcher 2), you must find their weakness and strike it, not just strike and dodge
Click to expand...
Giant monsters are usually not fun to fight. You keep hitting their feet or tentacles, and the fight is usually some gimmick that people have to figure out.

I really like how Witcher 3 has handled its bosses. They kept the boss sizes reasonable. Everything is designed in gameplay, no QTEs, no gimmicks. It's great. If the devs can fix some other things in the combat (mainly inconsistent dodge among other things), it'll be pretty great.
 
W

wubim

Rookie
#5
Oct 21, 2015
Exentryk said:
Giant monsters are usually not fun to fight. You keep hitting their feet or tentacles, and the fight is usually some gimmick that people have to figure out.

I really like how Witcher 3 has handled its bosses. They kept the boss sizes reasonable. Everything is designed in gameplay, no QTEs, no gimmicks. It's great. If the devs can fix some other things in the combat (mainly inconsistent dodge among other things), it'll be pretty great.
Click to expand...
Just my opinion, I think fighting with giant size monster is more cinematic than usual (You can check any boss figh in "shadow of clossus", or some boss in "castlevania lord of shadow". Even in witcher 2, when you cut all Kayran's tentacles, the camera, the scene after that like in the action movie). Or CD projekt must add more moveset for the boss/monster, and add some sign/group finisher, the combat'll be extra interesting
Edit: just remembered some boss fan art I think it'll be great if we can fight these boss in game


 
Last edited: Oct 24, 2015
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