I was writing in my own .txt, while playing, the things I found annoying/buggy/surprising; so I feel they fit well here :
I'm playing on 1.08, and all what is below was found on 1.08, on Steam, PC/Windows.
Bug : Infinite load @ 1.08 : (avg 1/10-12h)
-Falling off a tower
-Ciri first appearance after the naration of the Crones
-Back and forth fast travel
-Starting a race, some noise can seldom be heard
-In an inn, music not fading
4 out of the 5 happened when a "teleportation" of the main camera was needed. If this can help solve it. I know I've read that the bug was fixed, but not for me.
Bug : in the menu : press o, wait, press i then quickly press b : wrong menu title
Bug : Pressing M, then M and quickly N = Disgusting hud glitch (you're not in the menus, but you see the meditate clock). See
View attachment 25296
Bug : Opening the Bestiary (b) after having opened the Quests menu (j) doesn't work... (changes title, but not the in-menu)
Annoying : No sub-menu (the same as in the "shop" tab), when in the disassemble items menu ? Really annoying to find something; please change that.
Complaint : Quen alternate cast... healing... a bit imba imo
Unsure : Are there any TW1 story-references ? i.e. someone mentioning you helped Yaevin. If not I find this sad. I didn't find any yet. I know there are TW2 / books reference though.
Annoying : When winning a card, you see the type, but not the faction ? (not entirely sure; annoying to seek a won card)
Confusing : Please a tutorial log to explain poison, bleeding, tell if it stacks, if it's fixed or % dmg, not necessarily by giving numbers but to give a good idea.
Annoying : Auto-sheath ARGGGG; didn't learn from the other games (i.e. TW2)

; really annoying on Roach
Annoying : Took me a lot of time to learn how to sprint correctly. Strangely.
Bug/Annoying : In Ciri's cinematic, when she arrived in the swamp, you see might see a drowner pass behind her (and ignore her); I mean c'mon disable monsters movement in that cinematic

. Kind-of killed the atmosphere.
Axiing a non-aquatic flying monster over the water gives strange results : it crashes into the water. It can't swim but we also can't kill it (I crashed a flying monster once, even though I know overland flying monsters simply keep flying when axii'ed). iirc it happened near a guarded treasure, around the south-south-east of Velen).
Strange : Nice to find eggs in an abandoned lighthouse. (The item drops doesn't really make sense in this game)
Suggestion : This is rather big, but allowing a different voice language than the subtitles would be really, really nice. I miss Guild Wars 1 for that.
Annoying : Merchant schedule isn't consistent. It seems some merchant (a common blacksmith, fish market in my case) aren't always there (I can understand that his schedule vary, but differing from day to day = not that realist I think).
Confusing : Near the eternal fire shrine in Novigrad (North-West) there is a giant stone wall ? Shouldn't there be a door ?
Suggestion : I nice "no thanks, I've already a pass" to complete the Fake Papers quest would be nice. It is the only quest I'm letting "hang".
Suggestion : Trying to find a quest amongst the completed ones is a pain in the ass... Please make categories for them (when trying to find them to read the lore or get more information on the quest you just completed), or order them by names.
Sad : I miss Aerondight :'(
Suggestion/Sad : Var attre impossible romance
Suggestion : Allow reaching shelves without having to jump on a prop/table
Cool-thing (not a suggestion, just really, really nice for a game) : Left-hand saving <3
Suggestion : Opening the quest menu doesn't focus the current quest. This is completely r*t*rd*d. C'mon. Why would someone doing a secondary quest want to look at the first main quest... Unless this is a bug ?
Suggestion : Make an active-quest stack. When you just completed a quest, you take a default one, instead of the last one you were doing. Annoying. i.e. doing A, then doing B, find quest C, do C, it falls back on A instead of B. Annoying.
Bug : Sometimes a sword is unsheathed after having fast-traveled, and can't be sheathed. Guards do not react to the unsheathed-sword bug Happened to me 2+ times over 70 hours.
Suggestion : Allow aarding enemy overboard, or over a cliff. In TW2 you did an Aard update were you could send people fly over the cliff; sadly this isn't doable in the naval fight (when going to Skellige)

.
Confusing/Bug : I lol'ed when a Hen opened a door. (Yen's room in Skellige)
Bug : "Get Junior" quest can be re-completed (from the "completed" state, to once again the "completed" state; the casino bouncer attacked me w/o reason, killing him re-triggered the completion) I think the problem comes from the quest not being really completed (even though I killed Junior), as I see many of his henchman still in the streets; and I'm not completely sure but I think this is only after the lockdown of Oxenfurt (I don't recall any before, not entirely sure though).
Suggestion : Don't use Vernon Roach voice once again for a Redanian guard ?

? (when entering Oxenfurt after the lockdown)
Suggestion : Add a gwent-playing-icon option. One skellige tavern's innkeeper, as well as at least one merchant on skellige don't have an icon for the playing-gwent option, while allowing to play them.
Suggestion : Rework the scroll bar in the quest menu. Sometimes (not always), it is really hard to select it.
Suggestion : Don't show "New quest" before "quest completed", if the quest is not new. Maybe something like "Quest updated" would be more appropriate.
Suggestion : Give the player some indication when buying a sword as whether or not the sword has additional buffs. I bought a sword from a seller... it had additional buffs on it...
Bug : Npc says "Sailing to Skellige"... when in Skellige @ winning against the last fistfight sub-champion
Bug : Champion of Champions is Level 11; but Fists of Fury skellige is like 30 ? Strange...
Bug, bad NPC name : Axel says "Go ask Rante or Javor. Or the innkeep." But there is no Rante, but Tante. Same with the Innkeeper's last word when asked about the quest "The lord of Undvik". (English version)
Bug : At some point I fast traveled and couldn't call roach Afterward (was after killing the Ice giant and saving Vigi, then by-myself going to a fast-travel spot). After completing a quest (the bandit baiting, at the Palissade), everything went fine, I could call Roach again. This would be hard to fix I feel like, as it is rare and hard to reproduce.
Bug : Sometimes drawing from place of powers fail (could it be when you do it too quickly after unmounting ?). Happened to me only once.
Suggestion : It would be nice that pressing 'M' near a fast-travel location allows to fast travel (instead of having to close the map, press e, then re-have the map :/)
Bug : Sometimes when going back were an item was (yellow glow @ witcher sense), the glow is still present, and you need to try to get it once more for it to disappear. It simply shouldn't be present. The check should be made also when yellow-ing, instead of only when trying to loot.
Bug/Suggestion : When a merchant has no coins, we don't see them, instead of seeing the merchant having 0 coins.
~Bug/Art : There are big holes where you can't fall in the roof where you found Cerys, during the quest Possession. Not cool to see (or "feel") the invisible walls. This isn't Mario 64

.
Suggestion : You currently can't jump to a ladder so you don't have to use all rungs

. You can jump to skip all of them, or not at all. Why not allow to jump in the middle of it ?
Suggestion : Rework the quest "The Last Wish"... it took me a while to figure I had to go in front of the boat when Yennefer ask for it. I even reloaded, and then rebooted my game...
Annoying : Taking a trophy after the 1st time is boring (zz repeatitive animation) . You could remove that and add a notification on the left "Trophy acquired" (or even not at all, as the quest would be updated).
Annoying+~Bug : Please a sort by name. Also when sorting by type, it sorts by internal type, instead of real type. i.e. if you have 2 stacks of juice and 2 stacks of beer, they might be in a "juice-beer-juice-beer" pattern, which is really annoying and ugly.
Bug : Talking to the an Crate dude when in the stairs = really not nice to see, see
View attachment 25295
Bug : some NPC doing strange things, one holding a crate and bringing his knees really high, and a guard floating in the air... see screenshots
View attachment 25297View attachment 25298
Bug/Art : when trying to find Melusine, there is a rock with a part of it without texture. See
View attachment 25299
Red
EDIT : Limited to 5 screenshots. Meh.