@essenthy Question: Does this draw distance mod have any impact on FPS?
Generally speaking, yes, increase the draw distance has a large impact on the FPS. Take Arma series, for example.
@essenthy Question: Does this draw distance mod have any impact on FPS?
her's how interiors looks, a bit buggy ( flickering ) and lack of AO
about performance, with default ultra setting @ 1080 i can hit solid 60fps in novigrad, and around 50-55 in the swamp
it removes the fog, which affects the overall lightning and colors ^^
her's how interiors looks, a bit buggy ( flickering ) and lack of AO
about performance, with default ultra setting @ 1080 i can hit solid 60fps in novigrad, and around 50-55 in the swamp
here an other one "HE'S A MAN, NOT A GOD !"
here an other one "HE'S A MAN, NOT A GOD !"
Ps: I don't necessarily want to use this thread to address this again, but here it goes: The lighting of the game at release was not made because of some evil other platforms and companies holding their pitchforks in the air (that does not happen. Really, it doesn't) .
The view distance is virtually the same, but adding a layer of fog was an artistic choice that was made in the course of last year. Now, you of course don't have to agree with it, but that's simply what it was - an artistic choice. And that mod kit was released especially so people can make the game look different.
Hey, really great work with the lighting. Especially the screenshot in front of Novigrad reminds me of how the game looked like a year ago, so it's really close.
I hope you can get it running with the fog, it seems very atmospheric. I will try to show this to some people!
Ps: I don't necessarily want to use this thread to address this again, but here it goes: The lighting of the game at release was not made because of some evil other platforms and companies holding their pitchforks in the air (that does not happen. Really, it doesn't) .
The view distance is virtually the same, but adding a layer of fog was an artistic choice that was made in the course of last year. Now, you of course don't have to agree with it, but that's simply what it was - an artistic choice. And that mod kit was released especially so people can make the game look different.
Then don't get me wrong too, but it was one of the worst decisions related to the graphics you've madeThe view distance is virtually the same, but adding a layer of fog was an artistic choice that was made in the course of last year. Now, you of course don't have to agree with it, but that's simply what it was - an artistic choice.
thank you for the reply @Benzenzimmern , it's great as always to see you.Hey, really great work with the lighting. Especially the screenshot in front of Novigrad reminds me of how the game looked like a year ago, so it's really close.
I hope you can get it running with the fog, it seems very atmospheric. I will try to show this to some people!
Ps: I don't necessarily want to use this thread to address this again, but here it goes: The lighting of the game at release was not made because of some evil other platforms and companies holding their pitchforks in the air (that does not happen. Really, it doesn't) .
The view distance is virtually the same, but adding a layer of fog was an artistic choice that was made in the course of last year. Now, you of course don't have to agree with it, but that's simply what it was - an artistic choice. And that mod kit was released especially so people can make the game look different.
@moonknightgog yes should be possible to fix, was already planning to fix it, but i have to fix the fire thing first
That makes no sense whatsoever.but that's simply what it was - an artistic choice