eraser7278;n10176772 said:I'm not saying when you try to equip a knife the game should slap your hand and auto-equip a gun for you. What I'm worried is that fundamental game mechanics will change in order to allow for melee only play. I have in mind the modern fallout games where you can do a fists only play-through because of 1) enemy weapons scaling by level, 2) an ever increasing pool of hit-points and 3) magical instant healing stimpacks. I've messed around with melee runs on missions, but the fact I could eat several shotgun blasts to the face while closing the distance kinda killed it for me.
I get those fears. But CP2077 will undoubtedly be a very different game than Fallout. I don't claim to know how the scaling (if it exists at all) will work, but Fallout 4 is a sandbox open world RPG with an emphasis on freedom over story and realism, so we're sort of comparing apples and oranges. Melee-only play is allowed and effective because of perks. Perks that reduce incoming weapon damage. Perks that increase melee damage. Weapons that offer straight damage bonuses. Perks that give you special melee abilities. None of that really needs to exist in 2077.
That said, try playing on any difficulty other than normal or easy and tell me you can run into a shotgun-wielding raider's face without very, very heavy armor or damage-reducing/dodge-related perks. Doesn't work, in my experience - I get rekt every time. Obviously, level comes into play here, but that's just the type of RPG FO4 is. A lot of us hope CP2077 is a level-less RPG where everyone and everything is dangerous at all times.
I'm OK with shotguns doing a fuck-ton of damage to me as a melee player in 2077. I'm OK with dying repeatedly to them. It's realistic. But figuring out ways around a situation, trying new things and experimenting beyond what the developer strictly intend for a situation... That's at the core of what I enjoy from video games, RPG or otherwise. Realistic or otherwise. They don't need to make it optimal in 7/10 or even 6/10 situations, they just need to make it exist and give it enough development resources that its worth playing with.