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D

danewolf

Senior user
#401
Dec 28, 2007
Khalan said:
Please don't triple post.Being pickpocketed would be immensely annoying if you don't discover it, only to find out later that an important ingredient is missing, or someone stole your rune.I like the idea of modifying armour though. The runes or meteorites could act in reverse eg. instead of causing 25% more damage, it blocks 25% damage, or a rune has a 15% chance of stopping pain instead of causing it.I'm just hoping the toolset will have import/export tools for the 3d models, along with being able to walk in OTS and being able to draw your weapon at will. By the way, a torch can be held at any time as a weapon, and then swapped to your sword. I haven't tested it fully but it's a workaround.
Click to expand...
I agree with this one.... Modifying amor with stuff you find would be awsome.....
 
L

lezik85

Senior user
#402
Dec 28, 2007
Well, it would be the best if in the expansion the story is continued...and explained ;D I have to say that this game is GREAT. I would see a n expansion that adds particulars around the figure of Geralt and other witchers. Marriage? no, he's a witcher he can't ;D anyway keep the tarot card of women :D
 
G

gh0st-nati0n

Senior user
#403
Dec 28, 2007
I dunno but it would be kool if the battle system could be modified so that the user has more input
 
N

novice_fury

Senior user
#404
Dec 29, 2007
naming of save games would be nice...
 
M

mailfelix

Senior user
#405
Dec 29, 2007
level maker?Mission maker?custermice erotic cards ... outfits ...
 
B

brianpmckinney

Senior user
#406
Dec 29, 2007
Definitely would like to have an auto arrange for the inventory which would put like items together. Separate areas for potions, alchemical compounds, trinkets (rings, stones), weapon upgrades, etc... That seems to be the most monotonous part of the game, going through the inventory. It would also be nice if you had a little room to pick up the weapons (at least one or two) that dead people leave laying around after you gut them so they could be sold. While I'm dreaming (wishing), a map overlay like in the diablo class games that you could follow more easily to your destination instead of that little radar thing in the upper right hand corner would be nice.And last, but not least, if your going to be encouraged to loot the houses of allies (barrels, dressers, chests, etc...), maybe their should be a consequence meter (good to bad reputation) similar to fable. Don't get me wrong, I found books and lots of goodies in the houses of so called allies, but it would be nice, even jokingly if the character you are ripping off would casually mention (in detail) how the are going to amputate your limbs and disembowel you if take stuff from their house.
 
K

khalan

Senior user
#407
Dec 29, 2007
Yes, I liked how in the Gothic series you couldn't just rummage through people's homes. And with the characters all moving about, you could still do so while they're out. Would make the game more interesting.
 
O

OnkelSoul

Senior user
#408
Dec 29, 2007
First of GREAT GAME...best buy I've made this year PERIOD, wonderful work guys =)That being said, I'm really looking forward to any extensions as I would love to play the game over and over again and the smallest change would enhance the gaming experience even further.While we are waiting for the BIIIIIIIG =P extensions how about a few smaller one?Don't know if any of this has been mentioned but what about:A fishing rod? You need food to heal sometimes, would be cool if you could catch it yourself.Maybe a few new models I noticed you reused a lot of the models, thats okay still a great game, but would give a lot to the game with a few more different models.More different armor, I didn't even get the third set first time I completed the game, and it's a long time to run around looking the same =)A multiplayer function would rule beyond all things, but I think you would need to make a completely new game for this as I don't see a way to implement it in the current game.As someone sugested strip dice would be fun but not the most importent update to get =PHmmmmmmm, can't think of any more right now, and sorry if these have been mentioned before I haven't read all the posts in this thread...but can't hurt to mention the same things twice =) just means more people agree on what should me made =)
 
U

username_2070292

Senior user
#409
Dec 29, 2007
When The Mod Tool will be ready?
 
J

jannden

Senior user
#410
Dec 29, 2007
VincenzoN said:
When The Mod Tool will be ready?
Click to expand...
I really wanna know this too. Can somebody answer this bloody question? I have read something about the christmas time, but it seems a little bit doubtfully on 29th december, don't it?
 
G

gbgopher

Senior user
#411
Dec 29, 2007
horse
 
S

solescape

Senior user
#412
Dec 30, 2007
Ideas:Act II Swamps - implement some reason for keeping the nosy dog in the swamps alive (who follows you around upon your arrival). - long term consequence for keeping Gramps aliveTemple Quarter - a second way to complete the quest to kill the ghost who goes around calling his wife a whore. Maybe player should be able to follow the wife back to her house and spy on her at night.Act III - the notice board outside the Hairy Bear (back in the Temple Quarter) could feature some new collection sidequests, different from those offered outside the New Narrakort.
 
R

rican

Senior user
#413
Dec 30, 2007
hello everyone ;Dit would be nice if you could cook some food to gain some temp attributes just like the food now but a bit betterand expansions would be nice before a sequel,armor upgrades like with the swords, and some stats to rings nothing to overkill more quest givers for secondary quests and more mosters it sems like you kill the same things all the timeand thanxz cdp for this great game best rpg i haved played in a long time,and please keep them coming ,cant wait for for more witcher games ;D
 
T

tarsusdk

Senior user
#414
Dec 30, 2007
i want more combos, or more fighting styles, example dual wield or so.More finishers and it should be easier to get them. Last time i completed the game i didnt get more than 7 finishers total.More TalentsMore mobs, npcs, quests, areas and soMore Features, like witcher being able to jumb over stuff, being able to grapply enemy, riding horse, bully people, being able to construct a stronghold, like Kaer Morhen just like in Neverwinter nights 2
 
M

mazzen

Senior user
#415
Dec 30, 2007
it would be really cool with online play but that would be to big to ask ;D But it would be cool =)another idea is to be able to jump and such things and draw your sword when ever you want :pand more armors ( I don't know if there is so many armors cuz i'm just in vizima and I have only seen 1 armor :p) up up and away! From Mazz xD
 
K

kerbo

Senior user
#416
Dec 31, 2007
First of all: GREAT game as it is!Just a few minor improvements, that would be nice:On the alchemy screen: The possibility to add alchemical bases and ingredients just bei double clicking on them in the inventory section.It is sometimes a bit of nuisance, if you have to drag and drop all the ingredients onto the slots. (Nontheless it resembles throwing the herbs and monster parts in a cauldron ::) )It would also be nice, if the formula list on the left stayed scrolled in the position you scrolled to, so you don't have to scroll it down over and over again, if you plan mixing some more Swallows or White Gulls for instance.Last but not least and as many before me have mentioned, a sorting feature for the inventory would be great. No need for additional space or an alchemy bag, but the functionality to sort by type (potion, food, drink, gift, powder, grease, alcohol) and ingredients - primary and additional one.I tried to stay realitic, but you guys already have given proof, that you can do even surrealistic things by creating such a great game. Go on that way!
 
U

username_2071700

Senior user
#417
Dec 31, 2007
I think its said enough..... but what the fuck, lets say it again, realy great game...Dont know what will lie ahaed for me in the game (halfway chapter 3), so I wont come with realy big ideas *wink* Some small things involve jumping (falling), swiming and walking. Jumping and swiming would somewhat enhance the game play..... as for walking, it would greatly enhance the RP expirience, there are enough moments that I just whant to walk a bit, enjoy the scenery
 
K

koojo

Senior user
#418
Dec 31, 2007
The only thing in my opinion that really needs "fixed" is the inventory system. It should be able to organize itself in sections, especially in the aid of alchemy. As far as extensions, many people were expecting to see a sequel planned, since there were so many things left unsaid at the ending. However if that isn't the case, some closure to tie things up would be a very, very welcomed addition, mainly in the area of the romance line. That seemed to be such a large part of the story, and in the end it didn't have a really memorable influence or closure. My personal request would be the ability to continue playing after completing the story, that was the only part of the game that was a disappointment. As it has been said many times before though, this game is spectacular.
 
N

neomagalie

Senior user
#419
Jan 1, 2008
Maybe I am still spoiled over all the mods that were made for Baldur's Gate and of course NWN that I hope for the same type of thing for the Witcher. I am really looking forward to the toolset and see what comes out of it.As for what I would really like to see aside more quests and more territories to explore; deeper interactions between characters and more "romance" in the conquests. A few flirtatious comments and a flower just leaves me a little cold. I don't mind that Geralt can be a man slut quite the contrary and I loved collecting all the cards but I just wish there was a little more to it than offer the right flower to get the girl. oh and a Geralt card ;D
 
M

mihail81

Senior user
#420
Jan 1, 2008
[No message]
 
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