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timothystorm

Senior user
#421
Jan 1, 2008
First of all, that is the best game i played in the last years. Very good job on that.I would like to see as well a better organized inventory and a female PC. Doesent have to be a female Witcher, let her be a Sorceress or something with Quarterstaff fighting styles like they are supposed to be masters in.About the Multiplayer, would be nice if it was possible to make it at least for a 2 Player Lan game.Many couples out there that wish playin together and by now really a lot of females play those games, -if- they have the option of a female charakter [my girl keeps sayin guys walk funny, she wont play one :p ].
 
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zero9x

Senior user
#422
Jan 1, 2008
I know im a bit lazy or something. But an autorun/walk key would be nice. :p
 
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unliving

Senior user
#423
Jan 2, 2008
Since we're talking small additions, rather than add-on maps and big changes, I'd like to have (in no particular order, any one would be nice):1: an alchemy bag. Failing that, access to ingredients stored at the inns when meditating there.2: A document satchel, to store all those contracts. It just doesn't make sense that a contract takes up the same amount of space as a bottle of wine or a drowner brain. Or at least let us place them in the quest item space. They are quest items, after all is said and done.3: I'd like to have the scabbards on Geralt's back, like that in the screenie posted further back in this thread. It just seems funny that they sit on his back without anything to hold them. Why were they removed? It may have been a clipping issue or something, or perhaps to reduce overall polys, but you have to admit that it looks good ;) My system could handle it, if it was done to reduce polys. Maybe make it an option that can be turned on or off?4: A filter for the potions and things. Filters for Vitality, endurance, talents, other effects.5: A coin purse. In which you'd place rings, necklaces and other valuables. I know. I asked for two other inventory extending items, but just one would do. There just isn't enough space. And a coin purse is viable for the fantasy type world. Also opens up a path to quests where your purse could be stolen and you have to hunt it down.6: A random quest generator. Go here, kill that, return for reward. Maybe you shouldn't get XP as reward, but make it like when you defeat a fist fighter, get the choice of orrens, alcohol or jewelery.7: More quests, of course. The longer we play, the better the value of the game for us in general.8: Maybe if you bed a wench, she should remember it? Try Vesna. Sleep with her, the the very next day she just goes back to her old self. Maybe that's something for Witcher 2. You'd need new greeting voice-overs for that to happen.At any rate, I think you have no need to do things like this, but the fact that you're willing to speaks volumes for your dedication to the game and your players. If we do see things like this (even if they're not the things I suggested), I'll definitely count you as one of the best development teams out there, and will not hesitate to buy your games in future. 8)
 
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eve_fox

Senior user
#424
Jan 2, 2008
1. автоматический режим распределения вещей в инвентаре. (хотя бы как в тавернах)2. расширенный выбор ведьмачьего оружия, брони, колец и т.д.3. окончательное исправление ошибки с вылетами игры в связи с переполнением файла подкачки компьютера.4. исправление недочётов с быстрым сохранением, когда при каждом нажатии клавиши создаётся новый save файл.P.S. It`s a best RPG game 2007 ( TitanQuest: Immortal Throne - 2006 ). We need more in 2008....... :)
 
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coastie65

Senior user
#425
Jan 2, 2008
FunkyMonk said:
This SECTION becomes available only when you’ve logged in and registered your game. Extensions include a game editor and the additional quests created by the CD Projekt RED.We are open to your suggestions concerning future extensions you’d like to receive. You can propose them and discuss about them.
Click to expand...
I registered the game and logged in and still don't have access to this section. coastie65
 
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Seeker.217

Ex-moderator
#426
Jan 2, 2008
@coastie65 if your using IE for some resion it will not log you in try using another browser like Foxfire
 
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username_2063358

Senior user
#427
Jan 2, 2008
^^ I think he means Firefox :D!www.getfirefox.com
 
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uhtred

Senior user
#428
Jan 3, 2008
Polish of fthe romance aspect, such as alternate endings for people who had a relationship with Triss/Shani and maybe even some kind of effect of being faithfull or not. ;DIn act five the chance to access your inventory, you are only able to get your stuff from Dandelion at the very start and it also stops you from being able to finish the dentist's quest as you are missing the devourer teeth (or add a couple of devourers in the cemetery so you can finish the quest, as all the other beasties are around).End fight should be tougher, was a bit of a dissapointment.Also more control of the inventory of the inkeeper, the ability to place things in a certain order (like potion components of the same type together) would be quite handy.Other then that was a great game, so make it longer. ;D
 
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Seeker.217

Ex-moderator
#429
Jan 3, 2008
MS said:
^^ I think he means Firefox :D!www.getfirefox.com
Click to expand...
LOL yea that's what I meant was watching the movie fire fox the other day and had it on the brain it seems lol
 
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eversor2

Senior user
#430
Jan 3, 2008
Actually the game's perfect as is. Just think inventory should look a little less confused. Let's say when u get ingredient intead filling the first free item slot it goes for the least free item slot. It would be simple to code and easy to understand.
 
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username_2070048

Senior user
#431
Jan 3, 2008
Hello everybody, this is my first post. I had no occasion to carefully read previous posts so please forgive me for I will certainly report previously-raised issues. I just got through the end of the game and I am glad to say that I really enjoyed the whole story even though the prologue and chapter 1 are the best for feeling and setting IMO. Kaer Morhen's crumbling, empty rooms are definitely awe-inspiring and so are music and light effects throughout the prologue. Similarly, I think that chapter 1's rural environment really gives the game a unique flavour: wooden shrines, isolated farms, an inaccessible city swarming with life beyond its walls, people that are mean and ignorant living under the numbing shelter of religion... a real in-game experience! Random weather and architecture are state-of-the-art. Needless to say the other chapters are only a little less enticing. The main story is coherent and well-balanced most of the time. Here follow my AFTER-GAME considerations. Please keep in mind that these are just my personal opinions.The hero: I do not agree with people asking for different characters. Please remember you are playing "The Witcher" and THE witcher is Geralt. I think the overall game feeling must have a witcher at its center to work properly. Otherwise, we would simply have a copy of Oblivion and the like... I liked the well-defined prespective I have been thrown in.I like to move it move it: watching Geralt fighting was great. Combat maneuvers are outstanding, the witcher slashing and swirling like a graceful dervish. Too bad sometimes he moves like a gorilla while walking or gesturing during cutscenes IMO... Furthermore, I would have liked to be able to jump, climb slopes or simply walking if I wanted to.The people I have found: I think every main character Geralt meets in the game would have deserved a finely-illustrated card (in the style of sex cards) instead of simple, 3D-like portraits. Furthermore, I would have appreciated to see Leuvaarden, Ramsmeat, or the reverend (for example) look different from any generic merchant, thug, or priest (or the hierophant!) Geralt meets.Fresh meat: as I said for main NPCs, it would have liked to see dedicated entries for named creepers with illustrated cards.The tools of the trade: the inventory definitely NEEDED to be more organized. Maybe a system based upon item categories would have worked, i.e. automatically sorting potions, ingredients, food, gifts, ect into separated sections. Furthermore, since it is a very popular topic that I fully endorse... sword sheats! Even plain, blade-holding leather rings applied to the bandoleer's back would have been appreciated. Just for coherence...Roll another number (for the road): in a game based on choices, I HATE to be forced to do something I am not interested in. I may have missed it, but I could find no way to get Vincent offering freedom to whoever kills the cockatrice without talking to the elven prisoner in the cell. That means you cannot prevent the "A Game of Dice" side-quest to start even though you did not pick up the dice box after Zoltan's aggression. That's unpleasant. :mad:The hot stuff: sex intercourses were big fun, indeed. Sometimes it was a little too easy to get under some girl's sheets (Gossip, noblewomen, town clerk...) but this is certainly a minor topic. Quest-related liasons were good, like the one with Vesna: there is a series of event leading to it and, as a consequence, it spawns a trophy quest. I would have liked to see an aftermath for each acquaintance. Instead, most of them show no signs of intimacy of speech to Geralt after making love to him. Boy-toy... sigh... sob... lol...The real stuff: I appreciated many real world-related citations and homages (e.g. Raymond Chandler's Philip Marlowe). Likewise, I liked the the hinted slavic flavour, seldom seen in RPGs. One thing I did not appreciate is the citation of the Arthurian legend: the Lady of the Lake, her faithful Knights lost in the Holy Grail quest, the offering of a legendary sword to the fated hero. I do not know if it is present also in Sapkowski's novels (in that case I would not dare to dispute). Nevertheless, I think it is a little misused in fantasy fiction. Old McDonald had a farm: I missed the presence of livestock, especially in rural areas. Yes, there's poultry rattling about farms and birds swarming out as you pass by. But... no cows? No sheeps? No pigs? No horses??? I would have liked a packing horse.Extended playing: I hope the long-announced extentions will "simply" add new locations, quests, characters, and items to the main plot instead of introducing new adventures in the style of NWN expansions... as long as the developers will promise to release The Witcher 2!Well... these are just small "flaws" in a game I personally found veeery good and involving. Hope to see Sapkowski books translated into Italian in the future.Take care,BorisP.S. I HATE kikimores!
 
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cool_cr

Senior user
#432
Jan 4, 2008
Not an true extension but a speed mode everything happens twice as fast would be good as on replay (3rd time through the walking is getting tedious) also time is rely a mess peoples lines can change is you meditate for 4 hours but is you stand around for twice that nothing in there little world has changed.So a horse (could store extra items move faster etc.) being able to (not just from) teleport to places of power you have been to would be good to could some one invent something for that.blue eyes and the other 'uptown girls' should have different cards.Um new maps maybe as small expansion you could follow the other witchers who went in the other directions or even Trish (although we know most of what she did)Perhaps a music mini game where the bard teaches you how to play the lute ;) o the girls i will get with this hero, legend and music master come on.The number of out of bounds areas are just ghastly you a witcher used to roughing it but no wait these are pointy brambles I mean rely pointy (if only I was a super hard mutant who can take the odd splinter or had a long sharp object with witch to tame these inanimate bits of wood)Also the fact that no one but the monsters know when to cut and run is surprising bandits or ruffians never drop sword and run like cowards (and I know there must be some) but the undead know that I'm a witcher and if I hit you your going to be saw in the morning I had at least 3 ghouls make a run for it 1 even got away he burrowed out of an abandoned hut. So more AI for the humans.Bloody auto save at once a life saver and a huge pain in the ass saves at rotten places. Just before a cut scene with the mob then I went into the fight with the beast and died not to worry trusty auto save has my back load up have to rewatch the cut scene that means 2 loading screens and no time to prepare. timered auto save like in word would be good.Options to watch the intro video (and not have it on every time) and the assorted flashbacks as sort of a unlock thing would help with knowing that you have played out all the story lines.Also should locked doors be a problem to someone with a potion of strength and an axe (braking into places instead of bothering with keys should be an option but could perhaps have dire consequences like the town filling with undead after I axed my way into the cemetery.)ok after the bitching comes the praise great game not had this much fun with torturing my conscience since black and white. Something to be proud of.pssame as everyone else more storage and/or access to mass storage during meditation.more char models and more dialogue options/responses depending of events.we need a editor!
 
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oldblu

Senior user
#433
Jan 4, 2008
The game was great! Whatever you decide for a extension, ( I assume you mean expansion set. ) Im' sure it will be just as good.One suggestion, to keep Triss and possibly other characters in the game. Maybe be able to switch from one character to another at different stages of the game. Thanks Best RPG Yet!
 
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qlimax1982

Senior user
#434
Jan 4, 2008
Love CD Projekt :)A Have a QuestionRelease Of The Witcher Extension? Thank you for a Very God game in this World ;-)
 
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lezik85

Senior user
#435
Jan 4, 2008
Check this out: and if in the expansion, instead of Geralt, you can play with Lambert, Eskel and Vesemir? Maybe three expansion only for them. ;D We don't know at the end of the story where they are and what they did.
 
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jbaudrand

Senior user
#436
Jan 4, 2008
Hiit's just a simple request:can you give/sell us a toolset or something to use your map and only change quest/trigger/ character?Have you played hall of fame/module of the year 2006 silver award "Bastard of Kosigan" on nwn1? the author is a good friend, and he is very interested by an anwser to this question...
 
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jck87

Senior user
#437
Jan 4, 2008
Hi,These are my idea's for the witcher:- walk button as suggested by others- storage space in the hut you can get from the hermit. I can only get items from the hut, but not store them in chest or barrels.I can drop my items, but that makes a mess out of the hut :p- An "open ending" so you can continue playing after the story ends. It makes modding easier. KOTOR has an closed ending too which is a shame, because mods can make a game infinitly large and greatly improve its value.- A new worldspace with only the basic stuff in it which modders could use to make mods with.If mods can only be made with the current space there won't be much room for extensions without causing conflicts.As for my probably unreasonable request:Make a patch in which "the witcher" makes use of the Ageia PhysX Card. You can really improve the game with that!
 
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draconero

Senior user
#438
Jan 4, 2008
Could we get some extra monsters such as Werewolves and other lycanthropic creatures.Maybe it could be a side quest where Geralt has to investigate some villagers have been found torn to shreds. Some of us do not like the idea that we have to kill Vncent off to get his fur for the mutagenic potion to activate the predator ability. The trophy could be the pack leaders head and get some fur the mutagenic potion.otherwise brilliant game
 
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the_weresheep

Senior user
#439
Jan 4, 2008
I hope the addons will be avaible in all languages?It would be to depressing to have the whole game in german and the new stuff in english!
 
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draconero

Senior user
#440
Jan 4, 2008
Could you create a whole expansion whereby the elder witchers need new trainees. The basic idea is each witcher must be sent on a quest to find a child from the elves, the dwarves, and the humans that would be suitable to be a witcher in order to preserve the witcher comunity. It is from my understanding that the witcheers are a dying breed. the witchers will have a form of detection that could be used to identify the children that could have potential. New lands could be visited, new weapons developed and perhaps new magic can be discovered for witchers
 
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