sounds funnyGeralt is a monster hunter, this should be the core of the game, he's not Reinhold Messner and doesn't participate in the Temerian Olympics.
sounds funnyGeralt is a monster hunter, this should be the core of the game, he's not Reinhold Messner and doesn't participate in the Temerian Olympics.
No no, I do like Zelda, though I haven't played the newer ones as intensive as the ones for the nes and snes (superfamicom). I never got the idea to compare The Witcher to Zelda, but I can see the similarities. Zelda however is what I would describe as an action-adventure, a genre I have always enjoyed, but to me The Witcher seems to more the "typical" rpg. I can see your point and what Petra says makes sense as well. Perhaps I exaggerated a bit... lol I tend to do so sometimes...CelticFusion said:Does that mean you don't like the Zelda type RPG? lol, personally I wouldn't mind seeing the very limited jump or climb that is somewhat similar to the Zelda games, just stuff where you can jump off ledges instead of having walk right around until you get to the stair entrances, or maybe a few places to jump a ledge or two. I do agree though nothing over the top. Like said the Witcher is story based and that is why it is such a good game. It has meaning and story the things most games these days are missing. ;D
Nothing wrong with having passion.Def96 said:No no, I do like Zelda, though I haven't played the newer ones as intensive as the ones for the nes and snes (superfamicom). I never got the idea to compare The Witcher to Zelda, but I can see the similarities. Zelda however is what I would describe as an action-adventure, a genre I have always enjoyed, but to me The Witcher seems to more the "typical" rpg. I can see your point and what Petra says makes sense as well. Perhaps I exaggerated a bit... lol I tend to do so sometimes...
Agreed, never played a game like this ;D And yes, there are some minor bugs that should be fixed in the EE. I heard a lot folks would want more different npc models and more gestures. It doesn't really annoy me, but surely it would enhance the game. The loading times, jeeze yes, they could be improved. My system isn't the fastest anyways (need more RAM), but this can get annoying at sometimes, especially in the Trade Quarter. I think what really would be cool and add to the atmosphere is more weather-effects like wind, different sorts of rain, fog and mist within the town would be nice as well, more puddles of water and mud on the streets while it's raining, stuff like that. I dunno if this is possible, would it mean major changes for the engine? Weather is difficult to program, isn't it? Ah, last night I thought about horses and other lifestock within the game. I don't mean riding horses, but it seems they don't exist and in medieval/preindustrial times they were the only improvement of walking on foot. Apparently there are no cows, sheep and so on on the farms, some models would be cool. I mean the rural folks in the Outskirts seem to be depending only on geese and chicken wich is ok, of course (they taste goodCelticFusion said:Nothing wrong with having passion.Though now that I think about it though Zelda isn't really a RPG like you said. Gotta say this about the newer ones, while on the topic, they are just as addictive as the NES, SNES and N64 versions. Back to The Witcher though things seem to be going up for it I really haven't played a game like it. I just think the few annoying bugs need to be fixed and the game will be perfect, mind you when the enhanced edition is released these should be fixed so I am happy.
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You know what? It would make pretty good plot for a adventure/mod. An older and more experienced Geralt would have to raise/teach a future witcher. It can't be his own child, though he could have adoptd it, an orpahn or something. Doesn't sound too bad.CelticFusion said:Gerald can't have a Child sinse he is invirtile :-\
I should admit I'm still in Chapter 3. But so far I can't remember to have seen cows, horses, sheep and so on. Perhaps they'll come up in the later chapters, or do they exist only for D'jinni?gamewidow said:well, i can tell you that the models for cows, horses and sheep do exist as i'm using d'jinni right now to build my own module (with a team! -- not alone)so it's possibleand there is one cow in the game already, Strawberry
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Very sane ideaDef96 said:You know what? It would make pretty good plot for a adventure/mod. An older and more experienced Geralt would have to raise/teach a future witcher. It can't be his own child, though he could have adoptd it, an orpahn or something. Doesn't sound too bad.
Didn't know that :-[. The world of The Witcher is kinda new to me. There are only two books in German so far and I don't speak a single word of Polish. But with the Law of surprise as a working meta-mechanic in the world, this would even add to a good story... Funny... I'll think about it, maybe I can come up with something more. :PetraSilie said:Very sane ideathe more so as witcher can have children due to the Law of surprise. In the novels Geralt has a child namend Ciri. In the mod 'Price of Neutrality' Deidre is a "surprise child" of Eskel.
Thanks for the tip I'll keep my eyes open. I remember the most addicted Genesis game I got into was Alex the Kid, I was like 6 or 7 couldn't pull me away from it. ;DDef96 said:One last thing to Zelda. A game that still got me hooked after 15 years is Landstalker. Came out for SEGA's Genesis and back in the days it was considered even better than Zelda 3 by some folks, me included. If come across it sometimes, give it a try, it's worth it.
Yeah Alex Kid... those were the times.. ;D I guess you know there are several measures to emulate old genesis games (others consoles as well) but I'm not going into this here. It's not the right forum or topic. But it's always nice to find someone who appreciates the old games. When I was a kid I viewed games differently. Dunno, I always felt back in the days games had more atmosphere, maybe because I used my own inner fantasy much more than today...Back to post... The Witcher is one of a few games that provides an nearly unresistable atmosphere/feeling/overall tone to me. So for future extensions/mods (whatever you guys come up with...) I think the closer you come to the atmosphere of the original, the better. Bassically I would wish for interesting and compelling stories, 'cos they drive the player and keep him wanting more... As an experienced pen & paper gamemaster, I know how difficult it is to come up with a really really good story. My paradigm is a well copied plot is better than a bad one that you invented yourself...CelticFusion said:Thanks for the tip I'll keep my eyes open. I remember the most addicted Genesis game I got into was Alex the Kid, I was like 6 or 7 couldn't pull me away from it. ;D