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Eyefinity support in Witcher 2

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dubiousd

Rookie
#21
Aug 2, 2011
I'm a Nvidia user but I would be pissed too if I had Eyefinity and it wasn't supported. And for someone to say 'I don't care about Vision Surround or Eyefinity Support... (simply don't need them to play a game)' is pretty ignorant. Just because YOU don't care about it, doesn't mean its irrelevant and not a valid request. I know I've gotten so used to playing in surround mode I have a hard time going back to 1 monitor. I feel Falcon2045's pain....


'I don't care about resolution' lol that's nice cause I do...
 
D

doraan

Rookie
#22
Aug 3, 2011
DubiousD said:
I'm a Nvidia user but I would be pissed too if I had Eyefinity and it wasn't supported. And for someone to say 'I don't care about Vision Surround or Eyefinity Support... (simply don't need them to play a game)' is pretty ignorant. Just because YOU don't care about it, doesn't mean its irrelevant and not a valid request. I know I've gotten so used to playing in surround mode I have a hard time going back to 1 monitor. I feel Falcon2045's pain....


'I don't care about resolution' lol that's nice cause I do...
Click to expand...
Thanks for the great reply DubiousD. I don't understand why people think that only their setup matters and screw everyone else.
We have every right to ask CDP why they haven't implemented Eyefinity, and also ask when they will. I hope a moderator gets the courage to reply to this thread soon and atleast show some respect to a large portion of their customers that use ATI Eyefinity.
 
D

dubiousd

Rookie
#23
Aug 3, 2011
It would be pretty sh*tty if Nvidia was somehow behind the lack of eyefinity support. I know Nvidia/ATI are competitors but in this case growing the multi monitor gaming community is alot more beneficial then trying to nerf each other. I don't think this is the case though. It's gotta be something else...
 
O

olstyle

Senior user
#24
Aug 3, 2011
From how I understood the various developer posts across different boards, it sounds like Nvidia developers did "3D Vision Surround" totally on their own.
There is definately an anti AMD(and anything else which is not Nvidia SLI since my SoftTH but Nvidia Setup doesn`t work either)flag somwehere, but maybe the guys of cdproject don`t even know where since they never looked into the surround module kindly provide by NV.

A shame nonetheless.
 
D

doraan

Rookie
#25
Aug 3, 2011
There have been tools created by users (one within a day) that give Eyefinity support to TW2, so it can't be that hard. Only thing is they broke when the game was patched to 1.3. Not sure if they are fixed yet (they were still beta and had some minor bugs, but I am sure they could be ironed out by CDP if they gave it a chance).
 
F

Falcon2045.806

Rookie
#26
Aug 4, 2011
The point is: If CDP implemented all resolutions properly - especially the 4:3 and 16:10 resolutions they fixed with Patch v1.3 - there would not be the need of any further work.

Instead of, they seemed to have decided to implement a "static solution" instead of an universal solution, which would work with any resolution. Eyefinity in all kind of configurations, normal monitors, Widescreens, Super-Widescreens (21:9 or others) etc.

It's just a shame, as all other aspects of the game are nearly perfect. I really love The Witcher series and it would be awesome to play it on my setup in all glory.
 
F

Flash

CD PROJEKT RED
#27
Aug 5, 2011
Hey guys.

We have never claimed that The Witcher 2 will ever support Eyefinity. It's an additional feature in the game and an external technology - not our technology. Surround support is a result of help we received from Nvidia. It's thanks to their support we have this feature in our game. It's not about who we like better. We didn't choose Nvidia and they didn't pay us. They just helped us to get the best from their technology. We are open to the idea of adding Eyefinity support to our game but it's not entirely up to us.
 
F

Falcon2045.806

Rookie
#28
Aug 5, 2011
Thanks for the official reply! I appreciate that!

Flash said:
It's an additional feature in the game and an external technology - not our technology.
...
We are open to the idea of adding Eyefinity support to our game but it's not entirely up to us.
Click to expand...
Actually, I have to disagree.

For sure, Eyefinity is an technology from ATi/AMD. But: For game developers there is no need to do any extra work if the game engine is coded to just extend to the left and to the right side, no matter what resolution the user is running.

This could have been fixed with patch v1.3 if 16:10 and 4:3 resolutions were implemented properly instead of manually coding something in.

I don't see that anybody else other than CDP might do anything about this. The fact that there is a tool (that only works with the game up to v1.2) out there that is able to make the game work in Eyefinity properly, shows that the effort should be little to none.

I understand that there might be other things that have more priority, but I'd love to see this fixed with a future patch (Maybe v1.4 already!?). Again, thanks for the reply Flash!
 
H

houdiniact

Forum regular
#29
Aug 6, 2011
Flash said:
Hey guys.

We have never claimed that The Witcher 2 will ever support Eyefinity. It's an additional feature in the game and an external technology - not our technology. Surround support is a result of help we received from Nvidia. It's thanks to their support we have this feature in our game. It's not about who we like better. We didn't choose Nvidia and they didn't pay us. They just helped us to get the best from their technology. We are open to the idea of adding Eyefinity support to our game but it's not entirely up to us.
Click to expand...
HaHA you make me laugh. I agree with the poster immediatly after you. Some programmer that spends time on the WSGF coded eyefinity support to work properly up until you guys broke that program with 1.3 As a developer if you gonna support one form of multi monitor support you should do your best to support them all. Which you haven't done since ONE MAN was able to do it on his own in a matter of days.

I will not buy your product or anymore in the future until this problem is remedied and I see that you are supporting it in future products. PERIOD. Don't get me wrong I am playing the game though :) My little brother didn't pay for it and neither did I. Don't get me wrong I had my credit card ready until a friend of mine told me eyefinity didn't work with it.

Also to rant a little more your telling me your company is so incompetent that your whole team can't fix this problem but one man that knew nothing about your engine or project was able to fix it in days and i'm sure he will fix his little program to even fix what you broke with 1.3

I buy all the games I play from the developers that don't smack me in the face. But believe me I find alternative ways to try the games that decide to completely disregard part of their potential customer base.

For example CRYTEK I won't be buying their future products until thoroughly reviewed by reliable sources. But I bought three copies of Crysis 1 and Crysis Warhead. But no way in heck im buying Crysis 2 total console port with lack of basic pc features that should have been in since launch.

So keep brushing eyefinity aside and I will keep brushing you aside :)
 
L

Licaon_Kter

Forum veteran
#30
Aug 6, 2011
houdiniact said:
I will not buy your product or anymore in the future until this problem is remedied and I see that you are supporting it in future products. PERIOD. Don't get me wrong I am playing the game though My little brother didn't pay for it and neither did I. Don't get me wrong I had my credit card ready until a friend of mine told me eyefinity didn't work with it.
Click to expand...
Yeah right, 'cause pirating the game really showed them they need to listen to your requests. Get out of here stalker!
 
A

Anarki_Hunter

Senior user
#31
Aug 6, 2011
-Empty-
 
D

digitalrurouni

Senior user
#32
Aug 6, 2011
And that is one of the main reasons why I have been using Nvidia since the 8800 series days. They go a bit more the extra mile so to speak and send their own developers over to the game studios and what not to eke out more from their hardware. It is a known fact. That said perhaps ATI should take a leaf out of Nvidia's playbook maybe and be a bit more aggressive with sending their people over and offering to help game studios?
 
H

hajalie24

Forum regular
#33
Aug 6, 2011
So they have a contract with nvidia stopping you from enabling the resolution for anything else but nvidia surruond? And they didn't play you guys? Yea right, can't believe I paid for this. I'm definitely not going to buy anything from CD Projekt. Looks like the only pc dev that cares is tripwire, that game has been confirmed to support eyefinity and other multi-monitor solutions.
 
D

doraan

Rookie
#34
Aug 7, 2011
Flash said:
Hey guys.

We have never claimed that The Witcher 2 will ever support Eyefinity. It's an additional feature in the game and an external technology - not our technology. Surround support is a result of help we received from Nvidia. It's thanks to their support we have this feature in our game. It's not about who we like better. We didn't choose Nvidia and they didn't pay us. They just helped us to get the best from their technology. We are open to the idea of adding Eyefinity support to our game but it's not entirely up to us.
Click to expand...
Thanks Flash for your eagerly awaited reply.

I know you never claimed to support Eyefinity, and that you worked closely with nvidia to bring surround support from them. And that is all great, but the Eyefinity support would not really be that hard to implement.

I mean you created your own engine from scratch, that is a lot more technical and complex then adding Eyefinity support, so I am sure you guys can easily do it.

Or, if you are not sure how to then why not contact HaYDeN over at the widescreengamingforum.com. He seemed to be able to implement it quite quickly and that was without even having anything to do with the games development.

Trust me, if you implement this you will have a lot of very happy customers, and also a lot of new customers (especially for something not that difficult).

Oh, and ignore the people who threaten to pirate your game (although I am sure you already are). It is us, the poeple that payed good money for the game, that deserve to be looked after.

So, for all our sake (and the only way to put this issue to rest) please atleast try to get Eyefinity support implemented in patch 1.4
 
O

olstyle

Senior user
#35
Aug 7, 2011
@Flash:
In my opinion, nowadays it is just bad habit not to code a renderer from the start to automatically work with any given aspect ratio. Even to do the "standard" 5:4, 4:3, 16:10 and 16:9 ratios "by hand" is at least the same amount of work.
There are a lot of games out there which never were advertised or even tested by the developer for having eyefinity or NV Surround support. They simply work because the renderer was coded "right".

Nonetheless I very much appreciate what you have accomplished with this game, not only in the graphics sector.

@the non buyers:
I wouldn't want to have missed this game. Of course, i would very much like to see it in triplewide, but this feature is definately not a dealbreaker for such a wonderful game and such a committed developer team.
 
B

blizzle

Rookie
#36
Aug 7, 2011
If you can do nVidia surround you can do Eyefinity easily. I bought this game and the first one. I will not be buying the third.
 
A

Anarki_Hunter

Senior user
#37
Aug 8, 2011
-Empty-
 
U

username_2093332

Forum regular
#38
Aug 8, 2011
Flash said:
Hey guys.

We have never claimed that The Witcher 2 will ever support Eyefinity. It's an additional feature in the game and an external technology - not our technology. Surround support is a result of help we received from Nvidia. It's thanks to their support we have this feature in our game. It's not about who we like better. We didn't choose Nvidia and they didn't pay us. They just helped us to get the best from their technology. We are open to the idea of adding Eyefinity support to our game but it's not entirely up to us.
Click to expand...
Oh you haven't? I thought you said that you support eyefinity/nvidia surround but at launch neither was supported.

Does TW2 support eyefinity/nvidia surround? (I know that this has been asked before but it was uncertain if triple monitors were supported)

MM360:
@illuknisaa: Yes

Because of MM360's post I preordered TW2 I feel like I have been cheated.
 
H

hajalie24

Forum regular
#39
Aug 8, 2011
AnarkiHunter said:
I honestly doubt you have both the first and the second game, legit buy*.

Something of an observation of mine.
You can say I might be ranting a bit, but honestly it sucks big time. Most of the users who are claim/or have eyefinity, including a substantial users in the widescreen forums etc.. actually haven't brought Witcher 2 and are using Pirated copies!.

(no offense at the genuine user and @falcon who have actually brought the game, if you have brought the game)

Ok, lets spread the facts.
1. I am an AMD 6950 user, on an AMD CPU, on an AMD chipset..(its about me, not others..mentioning that I like AMD and I want to be clear about it)

The rest is for others..or globally..

2. Nvidia provides support to introduce Nvidia surround (mostly dev support or man power), hence Witcher 2 provides surround and 3Dvision support to honor the agreement.
3. AMD has not provided to support to the game devs, to introduce eyefinity (or didn't came forth)
4. Now a bunch of people who pirated Witcher 2, come forth..asking for eyefinity support

Lets weight the scales, Nvidia supports game devs and AMD is not in the loop. A bunch of Pirates playing the game for free and after making changes to patch 1.3 they jump... I dare say someone even DARED* to mention "I played for free, with my brother!", then with no utter sense of inherit shame..mentions that the one will not pay or buy the game until eyefinity is supported.

Now the dilemma, do the developers stop working on whatever they are working right now (from future patches, future DLC's, Xbox360 version, may be ps3 version..may be, Witcher 2 Expansion or Witcher 3) and damn work on complains posted by a portion of super free-bee ultra cheap pirates?. (who can afford above average GPU to run 3 displays on eyefinity with an obviously above average CPU and they do not buy the game!).

To top it all off, someone says "Hey I am not gonna buy your games, now.."

(no one works for free, thou be it art..where the appreciation in quality is paid more than ten forth, a price in barter or blood. Recognized in the eyes of the beholder, from sanity to vanity..alas dignity; through sovereign knowledge).

-edited, twice-
Click to expand...
There's only one person here who claimed they pirated this game. You're just assuming all pc gamers are pirates or something for no reason. If CDP cared about their customers they would do this. I bought the first game, it took me a while to get into it because it looked like crap on 16:10 monitors and when I got three 1080p displays didn't work right. Though once I finally sucked it up and played it I got addicted. Around the time steam had their summer sale and I bought The Witcher 2, knowing it at least had some support at WSGF. I waited to play though cause my other 6950 was in RMA and by the time I got it back they disabled support. You can't assume everyone here pirated the game. Remember crytek? They basically abandoned all PC support and blamed piracy for everything, later they said they were sorry and released their texture pack and DX11 update. But now everyone things of crytek as the developer that doesn't care about their users, and right now CDP is heading in that direction.
 
A

Anarki_Hunter

Senior user
#40
Aug 8, 2011
-Empty-
 
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