IN the OG Gwent from the witcher 3 each faction had their own passive ability. NG would always win a draw, Scoia`teal would be able to choose who would start a game, NR would draw a card after a won round and monsters would always have a random card stay at the board at the end of a one. Maybe having passive faction abilities like these in gwent could be a very good thing? it would seperate each faction more, making them more special and give each of them more identity.
Take NG,s passive ability for example, if something like it was introduced to gwent you would maybe have rethink your strategy against ng because if you drypass 2 round you cant drypass too because your opponent will win it. The passive faction abilities dont neceserraly need to be like they where in the witcher 3, they could be anything litteraly anything.
Oh! Please come with your suggestions of what these passive abilities could be in the comments!
Take NG,s passive ability for example, if something like it was introduced to gwent you would maybe have rethink your strategy against ng because if you drypass 2 round you cant drypass too because your opponent will win it. The passive faction abilities dont neceserraly need to be like they where in the witcher 3, they could be anything litteraly anything.
Oh! Please come with your suggestions of what these passive abilities could be in the comments!