Given the amount of "novice" players on this weekend getting the 3 wins for "non-starting" leaders actually wasn't too bad. Also, I suspect the Dev's idea was to encourage as much variety of play and deck styles so I can see the point - maybe not new player friendly, but not everything can fit every man, (or lady).
Now the 240 cards of certain type was just a grind fest, about 4 to 6 hrs of using a non-optimized deck to dump as many cards as counted on the deck as possible. Again, however, I can see the point of the Dev's - getting people to play and this certainly showed as the casual game mode was hopping, (just mostly with fellow Monsterteers ...lol).
Got my title and kegs - now putting my monsters to bed for a few days before I tackle a run at rank 5 before the end of the season, (using my Nilfgraad Toolbox .......lol)