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Fall Damage...

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G

GabrielH100

Rookie
#41
Jun 10, 2015
jmarron said:
This logic :listen:
Click to expand...
Geralt has a hard face, but severe brittle bones in his legs caused by having to run everywhere for the last 2 games.
 
E

Epiternal

Rookie
#42
Jun 10, 2015
I've suffered way too many deaths from falls than I'm proud to admit. It's not an issue, just an inconvenience most of the time. Especially on Death March. I'm not saying I'd fair much better jumping from roofs or anything, but I'm not a mutagen enhanced super human- Or maybe that's the problem: Did you ever think all that mutagen abuse gave him fragile kneecaps? Of course you didn't, you people only think about yourselves.
 
J

jmarron

Rookie
#43
Jun 10, 2015
May17th said:
I get hit three times on Death March, I'm dead.
It's realistic.
And I want realistic fall damage.
Click to expand...
realistic giant cyclope punch in face

:popo:
 
M

May17th

Rookie
#44
Jun 10, 2015
jmarron said:
realistic giant cyclope punch in face

:popo:
Click to expand...
Sigh.
 
gogmeister777

gogmeister777

Senior user
#45
Jun 10, 2015
Yeah, Geralt can lose a large chunk of his health simply dropping fairly small distances, especially considering his supernatural (not superhero) physique.

Yesterday, I did a quest, Mysterious Footprints or something, involving a cave which was only accessible through a whole in the roof which you have to go through twice! Even rolling and using Quen (which doesn't seem to help) still meant he lost enough health that I had to wait each time while Swallow took effect.

It's not instant death from 20 feet falls that bothers me, it's the large chunks of damage from falls that an even an amateur gymnast would find easy that irritate me.

---------- Updated at 12:42 PM ----------

May17th said:
That's not true.


Jumps from at least 4 meter height and only loses half vitality without doing a roll at the end.
If you roll on landing you reduce fall damage. (Played on Death March!)

I get hit three times on Death March, I'm dead.
It's realistic.
And I want realistic fall damage.
Click to expand...
Hmmm, that video looks perfectly reasonable but it differs to some of the experiences I've had. Maybe the way the game calculates damage is a bit erratic. Also, in both those falls the player actually jumps first. Interesting.

Without testing I can't be sure but now I think of it, the times when Geralt seems to take too much damage is when he actually falls, not jumps, from relatively small heights. In other words he can jump large distances, as in the vid, and not take too much damage but if he simply walks off some places he can sometimes take much more.

Honestly, I have walked on a tent like market stall (don't ask) and clipped through the material and lost almost half my health. A fall of 9 feet or so. Same for dropping through attic doors, cave entrances etc.

Also, an option to lower yourself to a hanging position before dropping down, as @whitelion1284, mentioned would be great. Or maybe Geralt could crouch and place one hand on the edge before hopping down. Like when he jumps over fences.
 
Last edited: Jun 10, 2015
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