Forums
Games
Cyberpunk 2077 Thronebreaker: The Witcher Tales GWENT®: The Witcher Card Game The Witcher 3: Wild Hunt The Witcher 2: Assassins of Kings The Witcher The Witcher Adventure Game
Jobs Store Support Log in Register
Forums - CD PROJEKT RED
Menu
Forums - CD PROJEKT RED
  • Hot Topics
  • NEWS
  • GENERAL
    THE WITCHER ADVENTURE GAME
  • STORY
    THE WITCHER THE WITCHER 2 THE WITCHER 3 THE WITCHER TALES
  • GAMEPLAY
    THE WITCHER THE WITCHER 2 THE WITCHER 3 MODS (THE WITCHER) MODS (THE WITCHER 2) MODS (THE WITCHER 3)
  • TECHNICAL
    THE WITCHER THE WITCHER 2 (PC) THE WITCHER 2 (XBOX) THE WITCHER 3 (PC) THE WITCHER 3 (PLAYSTATION) THE WITCHER 3 (XBOX) THE WITCHER 3 (SWITCH)
  • COMMUNITY
    FAN ART (THE WITCHER UNIVERSE) FAN ART (CYBERPUNK UNIVERSE) OTHER GAMES
  • RED Tracker
    The Witcher Series Cyberpunk GWENT
THE WITCHER
THE WITCHER 2
THE WITCHER 3
MODS (THE WITCHER)
MODS (THE WITCHER 2)
MODS (THE WITCHER 3)
Menu

Register

FCR2 source files

+
J

J_Slash

Forum veteran
#1
Jan 9, 2014
FCR2 source files

I installed the latest version of Flash's Full Combat Rebalance for The Witcher 2, which includes the source files, but the source directory (created by the installer) had only the strings xml file inside it(en0.xml), so where is the rest?

Besides the scripts, which can be unpacked from the mod files, most of the cooked file types cannot be opened in Redkit, or am I missing something? />
 
Dprelate

Dprelate

Senior user
#2
Jan 9, 2014
What a coincidence ! I've recently decided to modify the original game and FCR 2 scripts to create a combat mod for myself. you can unpack .dzip and .w2strings using "Gibbed's RED tools". but sadly enough I was unable to go any further yet.

I've also created a topic on REDkit forum under the tips & tricks tab. no response until now.
 
J

J_Slash

Forum veteran
#3
Jan 11, 2014
Yes, the source for the scripts and xml definitions is available by unpacking the dzip, but other files (entities, meshes, behavior files,....) are "cooked", and cannot be edited in Redkit.

Now the installer created this folder "FCR2 Source Files" inside my Witcher 2 game folder, but there's only one file inside it as I mentioned, Is this how it's supposed to be or was the installer corrupt or something?

If you're editing scripts, you can start by comparing Flash's scripts to the originals, that will give you an idea of where to start, it's fairly easy if you have a background in programming or scripting, otherwise, it'll take some time to get the hang of it.
 
C

cutforchicken

Rookie
#4
Jan 11, 2014
Hey guys , can you check my youtube video ? Witcher 3 VS Assassins Creed 4
http://www.youtube.com/watch?v=IqZsHtP-fsk
 
A

althrian

Rookie
#5
Jan 11, 2014
yay for spamming!
 
tommy5761

tommy5761

Mentor
#6
Jan 11, 2014
I personally use Inno Extractor to extract the files from the 1.2 installer without installing the mod . Then I still use quickbms and scriptw2 to extract the dzip files .
 
J

J_Slash

Forum veteran
#7
Jan 13, 2014
Tommy said:
I personally use Inno Extractor to extract the files from the 1.2 installer without installing the mod . Then I still use quickbms and scriptw2 to extract the dzip files .
Click to expand...
Have you tried opening files other than scripts and XMLs? Is it possible to edit them?
I did extract the mod with Inno Unpacker, and couldn't find the source files...
 
tommy5761

tommy5761

Mentor
#8
Jan 13, 2014
JSlash said:
Have you tried opening files other than scripts and XMLs? Is it possible to edit them?
I did extract the mod with Inno Unpacker, and couldn't find the source files...
Click to expand...
The only thing i`ve done with Inno Extractor is view the files and extract certain files
like the source files . If you used Inno Extractor to do this then look in
Documents>InnoExtractor>Full Combat Rebalance2 1_2>{app}>FCR2 Source Files then right click the en0 and select Edit .

Given some time i`ll look further into this .
 
Dprelate

Dprelate

Senior user
#9
Jan 13, 2014
Tommy said:
The only thing i`ve done with Inno Extractor is view the files and extract certain files
like the source files . If you used Inno Extractor to do this then look in
Documents>InnoExtractor>Full Combat Rebalance2 1_2>{app}>FCR2 Source Files then right click the en0 and select Edit .
Click to expand...
en0.xml is also available in the installed directory after patching to FCR2 v1.2
its size is 5.65 mb, but the problem is that I have no idea what to do with it.

Tommy said:
Given some time i`ll look further into this .
Click to expand...
Thanks for your help Tommy.
 
J

J_Slash

Forum veteran
#10
Jan 13, 2014
Tommy said:
The only thing i`ve done with Inno Extractor is view the files and extract certain files
like the source files . If you used Inno Extractor to do this then look in
Documents>InnoExtractor>Full Combat Rebalance2 1_2>{app}>FCR2 Source Files then right click the en0 and select Edit .

Given some time i`ll look further into this .
Click to expand...
That's the thing, the file en0.xml is a string database (for item names, descriptions, tooltips, etc...), it's the only file in the source directory, and you can already decode the original file "en0.w2strings" with red tools, so it doesn't make sense, maybe Flash forgot to pack the files? :confused:
 
F

Flash

CD PROJEKT RED
#11
Jan 28, 2014
Oh. Yes, I must have forgotten something. Seems that I didn't include subfolders of Source Files folder in installer :(. I'll release source files seperately then. Sorry.
 
J

J_Slash

Forum veteran
#12
Jan 30, 2014
Thank you! :hatsoff:
I almost gave up on behavior files, time for round 2! :D
 
F

Flash

CD PROJEKT RED
#13
Jan 30, 2014
Upload just got authorized on Redkit site.
 
  • RED Point
Reactions: Vicatrion
Share:
Facebook Twitter Reddit Pinterest Tumblr WhatsApp Email Link
  • English
    English Polski (Polish) Deutsch (German) Русский (Russian) Français (French) Português brasileiro (Brazilian Portuguese) Italiano (Italian) 日本語 (Japanese) Español (Spanish)

STAY CONNECTED

Facebook Twitter YouTube
CDProjekt RED Mature 17+
  • Contact administration
  • User agreement
  • Privacy policy
  • Cookie policy
  • Press Center
© 2018 CD PROJEKT S.A. ALL RIGHTS RESERVED

The Witcher® is a trademark of CD PROJEKT S. A. The Witcher game © CD PROJEKT S. A. All rights reserved. The Witcher game is based on the prose of Andrzej Sapkowski. All other copyrights and trademarks are the property of their respective owners.

Forum software by XenForo® © 2010-2020 XenForo Ltd.