Hi,
Firstly, I apologise if this is not the right section.
Is there any hope of a HUD opacity slider to be implemented? Many people are gaming on OLED displays, and having static, bright HUD elements (especially red colours) has the heightened risk of screen burn-in.
I see there is an option to turn off individual HUD elements, but I personally would love a simple slider that controls transparency. Many games have this, and from my rudimentary understanding, it wouldn’t be too difficult to implement. I would like to the use the HUD as is, it’s just needlessly unnerving having to worry about my screen being damaged.
Anyone else want this feature?
Firstly, I apologise if this is not the right section.
Is there any hope of a HUD opacity slider to be implemented? Many people are gaming on OLED displays, and having static, bright HUD elements (especially red colours) has the heightened risk of screen burn-in.
I see there is an option to turn off individual HUD elements, but I personally would love a simple slider that controls transparency. Many games have this, and from my rudimentary understanding, it wouldn’t be too difficult to implement. I would like to the use the HUD as is, it’s just needlessly unnerving having to worry about my screen being damaged.
Anyone else want this feature?