[FEEDBACK] A few simple solutions - serious gameplay impact
I am loving this game. Absolutely loving it. However, there are a couple of gameplay features that make the game unenjoyable at times. These would be very easy to fix, and are outlined below:
1. Witcher Sense - When using Witcher Sense, which is quite necessary to use often, the camera is zoomed in and right over Geralt's shoulder. It is nearly impossible to see the surroundings in this mode. Geralt is supposed to be at a hightened state however this camera angle has an opposite effect.
Solution: Keep the camera in the same position for Witcher Sense rather than moving in. Keep the fish-eye effect but just do not move the camera
2. Distance to See / Lock-on enemies - Geralt cannot see an enemy's health bar/title and/or lock on until RIGHT up on the enemy. The problem is that it makes combat very clunky, and also you cannot forsee higher level mobs. This wouldn't be a problem if running away was easier..but let's face it, controls in this game are a bit clunky which makes fleeing a little difficult.
Solution: Simply adjust the distance that enemy names and health bars pop up, and allow Lock-on from further distances.
Thoughts, agree, disagree?
I am loving this game. Absolutely loving it. However, there are a couple of gameplay features that make the game unenjoyable at times. These would be very easy to fix, and are outlined below:
1. Witcher Sense - When using Witcher Sense, which is quite necessary to use often, the camera is zoomed in and right over Geralt's shoulder. It is nearly impossible to see the surroundings in this mode. Geralt is supposed to be at a hightened state however this camera angle has an opposite effect.
Solution: Keep the camera in the same position for Witcher Sense rather than moving in. Keep the fish-eye effect but just do not move the camera
2. Distance to See / Lock-on enemies - Geralt cannot see an enemy's health bar/title and/or lock on until RIGHT up on the enemy. The problem is that it makes combat very clunky, and also you cannot forsee higher level mobs. This wouldn't be a problem if running away was easier..but let's face it, controls in this game are a bit clunky which makes fleeing a little difficult.
Solution: Simply adjust the distance that enemy names and health bars pop up, and allow Lock-on from further distances.
Thoughts, agree, disagree?