I'm a new Cyberpunk 2077 player, having picked up a copy in a steam sale around a year ago.
Having finally got round to playing, I've found I'm hitting a massive difficulty spike with car combat aggro right at the start of the game, which has made it essentially unplayable.
For a bit more context:
- this is right after the spider bot mission at the start of the game
- I took the "shoot everyone" route with Maelstrom, so I understand the reason for the combat
- the moment I get in my car, Maelstrom cars insta-spawn and rush me; I haven't got a chance.
This is super annoying and frustrating for a new player, especially because I wasn't presented with an option to take the peaceful (or non-lethal) route when picking up the bot. In hindsight, I can see that going to the bar would probably have provided a different option, but the consequence of skipping the meeting really wasn't made clear. As a new player I'm basically in tutorial mode, just trying to work out how the world works, what buttons to press and when etc, and the game doesn't seem at all forgiving at this early stage.
I really just want to drive around night city, soak in the vibes, pop some pills, do some netrunning, and otherwise experience the world, but the car combat aggro mechanic is making that impossible.
I'm not sure if CD Projekt Red will see this, but please please find a way to improve the car-combat aggro options for new players.
Addendum: if anyone is reading this and thinking new players just need to git gud, you may have a point as skill is clearly a part of the game and there are different difficulty levels offered - however this game mechanic just seems to reduce player agency, and feels immersion breaking, janky, and pointlessly unfair.
Having finally got round to playing, I've found I'm hitting a massive difficulty spike with car combat aggro right at the start of the game, which has made it essentially unplayable.
For a bit more context:
- this is right after the spider bot mission at the start of the game
- I took the "shoot everyone" route with Maelstrom, so I understand the reason for the combat
- the moment I get in my car, Maelstrom cars insta-spawn and rush me; I haven't got a chance.
This is super annoying and frustrating for a new player, especially because I wasn't presented with an option to take the peaceful (or non-lethal) route when picking up the bot. In hindsight, I can see that going to the bar would probably have provided a different option, but the consequence of skipping the meeting really wasn't made clear. As a new player I'm basically in tutorial mode, just trying to work out how the world works, what buttons to press and when etc, and the game doesn't seem at all forgiving at this early stage.
I really just want to drive around night city, soak in the vibes, pop some pills, do some netrunning, and otherwise experience the world, but the car combat aggro mechanic is making that impossible.
I'm not sure if CD Projekt Red will see this, but please please find a way to improve the car-combat aggro options for new players.
Addendum: if anyone is reading this and thinking new players just need to git gud, you may have a point as skill is clearly a part of the game and there are different difficulty levels offered - however this game mechanic just seems to reduce player agency, and feels immersion breaking, janky, and pointlessly unfair.


