I found the following audio bugs in game:
1. When Jackie dies inside the Delamain car, I can still hear Jackie breathing which is ruining immersion.
2. In the mission where Panam and V overcharge the Satwave Power Plant, the loud static sound does not stop, and continues to play during the AV chase (requires a save and reload to fix).
3. In the Peralez quest "Dream On", the laptop on the table (inside Jeff's office) contains the file of his campaign ad video. This ad unfortunately does not have any audio playing. It would be cool to have the audio present there as well, like when that ad plays on the TV.
4. Stealth takedowns on major bosses in game are lacking audio, watch this video for the specifics:
5. In the quest "Big in Japan", at the very end when you select the dialogue option "My payment", Dennis replies with "I know. Here... may this blade serve you well" the part "may this blade serve you well" sounds completely different to Dennis's voice.
Other bugs I found:
1. Stealthily falling/jumping on top of an unsuspecting enemy results in a finisher move, but this finisher move looks weird if you have a Sandevistan active (it looks very rough and weird looking).
2. When Jackie and V goes to get the "Flathead" bot from Royce, Dum Dum controls the bot, during this scene his red optic turns blue, but there seems to be some sort of a graphical glitch in his optic that needs fixing.
3. The "GladOS" Delamain car still remains parked in Pacifica (where she sets up the ambush) even after completing the Delamain questline for some reason.
4. Brick's niche still appears in the Columbarium even if you saved him in the quest "The Pickup".
Also, why aren't we allowed to properly order the quickhacks? It is very annoying that once you equip a new quickhack in your cyberdeck that it shifts other quickhacks in the hacking UI so that the most recently equipped quickhack appears at the top. Instead, it would be great to have it so that the order of the quickhacks in your Cyberdeck is what we see in the hacking UI.
1. When Jackie dies inside the Delamain car, I can still hear Jackie breathing which is ruining immersion.
2. In the mission where Panam and V overcharge the Satwave Power Plant, the loud static sound does not stop, and continues to play during the AV chase (requires a save and reload to fix).
3. In the Peralez quest "Dream On", the laptop on the table (inside Jeff's office) contains the file of his campaign ad video. This ad unfortunately does not have any audio playing. It would be cool to have the audio present there as well, like when that ad plays on the TV.
4. Stealth takedowns on major bosses in game are lacking audio, watch this video for the specifics:
Other bugs I found:
1. Stealthily falling/jumping on top of an unsuspecting enemy results in a finisher move, but this finisher move looks weird if you have a Sandevistan active (it looks very rough and weird looking).
2. When Jackie and V goes to get the "Flathead" bot from Royce, Dum Dum controls the bot, during this scene his red optic turns blue, but there seems to be some sort of a graphical glitch in his optic that needs fixing.
3. The "GladOS" Delamain car still remains parked in Pacifica (where she sets up the ambush) even after completing the Delamain questline for some reason.
4. Brick's niche still appears in the Columbarium even if you saved him in the quest "The Pickup".
Also, why aren't we allowed to properly order the quickhacks? It is very annoying that once you equip a new quickhack in your cyberdeck that it shifts other quickhacks in the hacking UI so that the most recently equipped quickhack appears at the top. Instead, it would be great to have it so that the order of the quickhacks in your Cyberdeck is what we see in the hacking UI.
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