Few bugs I noted in Patch 2.21

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I found the following audio bugs in game:

1. When Jackie dies inside the Delamain car, I can still hear Jackie breathing which is ruining immersion.
2. In the mission where Panam and V overcharge the Satwave Power Plant, the loud static sound does not stop, and continues to play during the AV chase (requires a save and reload to fix).
3. In the Peralez quest "Dream On", the laptop on the table (inside Jeff's office) contains the file of his campaign ad video. This ad unfortunately does not have any audio playing. It would be cool to have the audio present there as well, like when that ad plays on the TV.
4. Stealth takedowns on major bosses in game are lacking audio, watch this video for the specifics:
5. In the quest "Big in Japan", at the very end when you select the dialogue option "My payment", Dennis replies with "I know. Here... may this blade serve you well" the part "may this blade serve you well" sounds completely different to Dennis's voice.

Other bugs I found:

1. Stealthily falling/jumping on top of an unsuspecting enemy results in a finisher move, but this finisher move looks weird if you have a Sandevistan active (it looks very rough and weird looking).
2. When Jackie and V goes to get the "Flathead" bot from Royce, Dum Dum controls the bot, during this scene his red optic turns blue, but there seems to be some sort of a graphical glitch in his optic that needs fixing.
3. The "GladOS" Delamain car still remains parked in Pacifica (where she sets up the ambush) even after completing the Delamain questline for some reason.
4. Brick's niche still appears in the Columbarium even if you saved him in the quest "The Pickup".

Also, why aren't we allowed to properly order the quickhacks? It is very annoying that once you equip a new quickhack in your cyberdeck that it shifts other quickhacks in the hacking UI so that the most recently equipped quickhack appears at the top. Instead, it would be great to have it so that the order of the quickhacks in your Cyberdeck is what we see in the hacking UI.
 
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5. In the quest "Big in Japan", at the very end when you select the dialogue option "My payment", Dennis replies with "I know. Here... may this blade serve you well" the part "may this blade serve you well" sounds completely different to Dennis's voice.
This has been in the game since forever. There're also a couple of cases with Goro and some others too. Like the female bouncer at Lizzie's.
 
This has been in the game since forever. There're also a couple of cases with Goro and some others too. Like the female bouncer at Lizzie's.
This one is probably the most notable due to the drastic difference between the voices, the other instances that you mentioned might not be as bad.
 
Yeah, I'm diving into my very first playthru playing on PC so didn't found noticeable or game breaking bugs so far, from the prologue into the beggining of act 2, until the Disasterpiece quest line, where I was unable to trigger V's "poor f-r" line when scanning the Netrunner victim in the Braindance segment, then at reaching the Power Plant sub level, the two thugs Judy helps V to distract, both were stuck in one spot and overlaping🤷‍♂️.
 
I find this really frustrating because the bugs were FIXED before 2.0 and now in 2.21 I am having shitloads of issues, it's like a completely broken game again.

To add to your number 5, there are tons of issues with the same loudness issues with voice lines. Panams first couple missions have several, the voodoo boys missions have several etc etc there's literally dozens.

Generally, the detection for hidden bodies is again completely broken like the early days. Bodies will be hidden in corners and undetectable and be seen through several walls as soon as you leave line of sight, even if you confirm no other NPCs have moved.
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Additionally; often people will bug where the prompt doesn't appear to grab people.
I've also had multiple quests completely broken, i.e. the mission where you help the other merc being siege by militech, his card doesn't appear, or several NCPD side quests where grabbing the quest item doesn't trigger the mission to close.

I'm on a 3090, 5900x.
 
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Commenting again to add that I'm also getting big spikes in lag/stuttering in some areas of city central. Even when I turn turn down the settings significantly, even with DLSS on.
 
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