ST is one of the weakest factions at the moment and I like to see some buffs/changes to one leader in particular.
After playing many games with Filavandrel last season (reached rank 4) I've concluded his leader ability isn't consistent in a long game and therefore can be risky.
All the cards that have synergy with boosting (Wardancer and Mahakam Defender) must be in hand to benefit the most from it.
You're forced to play Smugglers (King of Beggars optional) if you play the Elves and in worst case scenario you'll have to play Agitators on Defenders and lose value on Sheldon.
If you play artifects or any special card with this leader you'll lose points.....if you play more than 3 cards in R1 and didn't use leader you'll risk to lose points in R2 maybe even R3.
All in all a lot of punishments for a 10 point leader which makes him very challenging to play.
In order to make Filavandrel more competitive I'd like to see his leader abiliy change into boost all Scoia'tael units in hand and deck by 1.
Drop 1 provision on Smugglers because they generate the same value as Defenders which are 6 provisions this will make them better playable with other leaders as well.
Smugglers aren't required in a Filavandrel deck anymore, artifects & special cards are playable without punishment, no more broken cards, drop the withcer trio/roach to gain more points with leader and most importantly you can play R1 without losing points because of your leader ability
After playing many games with Filavandrel last season (reached rank 4) I've concluded his leader ability isn't consistent in a long game and therefore can be risky.
All the cards that have synergy with boosting (Wardancer and Mahakam Defender) must be in hand to benefit the most from it.
You're forced to play Smugglers (King of Beggars optional) if you play the Elves and in worst case scenario you'll have to play Agitators on Defenders and lose value on Sheldon.
If you play artifects or any special card with this leader you'll lose points.....if you play more than 3 cards in R1 and didn't use leader you'll risk to lose points in R2 maybe even R3.
All in all a lot of punishments for a 10 point leader which makes him very challenging to play.
In order to make Filavandrel more competitive I'd like to see his leader abiliy change into boost all Scoia'tael units in hand and deck by 1.
Drop 1 provision on Smugglers because they generate the same value as Defenders which are 6 provisions this will make them better playable with other leaders as well.
Smugglers aren't required in a Filavandrel deck anymore, artifects & special cards are playable without punishment, no more broken cards, drop the withcer trio/roach to gain more points with leader and most importantly you can play R1 without losing points because of your leader ability
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