Finished the game, my review, not that you care
First, thank you all for the helpful posts. This is my first official post but I have been reading this website for a long while. Now to my review.I thought the game was utterly refreshing. I can remember standing in the store, holding this game in my hands. I had never read a thing about the game but the cover intrigued me. I thought, "The guy has white, greasy hair and looks sick...look at those swords, it has to be some stupid hack n' slack game...wait, RPG game...hmm, monster hunter...is it worth $50?" I bought it on a whim and it was my best whim-purchase ever.The story line and combat style were truly unique, as was the ability to "choose your own adventure." I throughly enjoyed the story and appreciated everything it had to offer. Having now finished the game, I truly feel like I left something there and I wish to go back.And what a wonderful place. When you stop and realize it, the entire game fit into two villages, a city and the surrounding swamps. It felt so much larger. How many RPG's take you around the entire world but leave you feeling like you never went anywhere? The city was filled with intrigue and political forces. It felt like there was real life was coarsing down the city streets. The plot line was also very different then what we've come to expect. More than once, this game caused me to lament the greedy and power hungry nature of humankind, the blind ambition of religious fevor and desperation with which people engage in terrorism. In the end, there are no good guys, no bad guys, just points of view. SPOILER: Even the GM was only doing what he thought he had to do in order to save the world. The music itself was rather pleasant. I found myself being lulled into a nice, quiet state by the music in the Fields. That is, of course, until one of those cursed Day Wraiths decided it was time to die again.I never once was put off by the re-use of faces for different characters. Honestly, how many faces should the developers need to make? I never once thought it was a problem.And now to my problems with the game: the crashes! I did everything I could, updating to the newest patch, doing everything posted in these forums and I still had numerous crashes. More than once, I simply stopped playing for days at a time because I simply could not get through a particular part without a crash. I cannot state enough how frustrating this was. I learned to save early and often but there is no excuse for releasing such an unstable game.I just finished the game last night but I would have finished it at least 3 weeks ago, if not for the constant crashing and my frustration level. The story, game play and presentation kept bringing me back. Any lesser game and I would never have finished it. That said, I certainly hope there will be a sequel Witcher game, one that is STABLE.By the way, I believe there will be many copy-cat imitations of the Witcher. There will be many dark, edgy new RPGs coming out, games lacking a moral compass, all due to the Witcher's successful storyline.
First, thank you all for the helpful posts. This is my first official post but I have been reading this website for a long while. Now to my review.I thought the game was utterly refreshing. I can remember standing in the store, holding this game in my hands. I had never read a thing about the game but the cover intrigued me. I thought, "The guy has white, greasy hair and looks sick...look at those swords, it has to be some stupid hack n' slack game...wait, RPG game...hmm, monster hunter...is it worth $50?" I bought it on a whim and it was my best whim-purchase ever.The story line and combat style were truly unique, as was the ability to "choose your own adventure." I throughly enjoyed the story and appreciated everything it had to offer. Having now finished the game, I truly feel like I left something there and I wish to go back.And what a wonderful place. When you stop and realize it, the entire game fit into two villages, a city and the surrounding swamps. It felt so much larger. How many RPG's take you around the entire world but leave you feeling like you never went anywhere? The city was filled with intrigue and political forces. It felt like there was real life was coarsing down the city streets. The plot line was also very different then what we've come to expect. More than once, this game caused me to lament the greedy and power hungry nature of humankind, the blind ambition of religious fevor and desperation with which people engage in terrorism. In the end, there are no good guys, no bad guys, just points of view. SPOILER: Even the GM was only doing what he thought he had to do in order to save the world. The music itself was rather pleasant. I found myself being lulled into a nice, quiet state by the music in the Fields. That is, of course, until one of those cursed Day Wraiths decided it was time to die again.I never once was put off by the re-use of faces for different characters. Honestly, how many faces should the developers need to make? I never once thought it was a problem.And now to my problems with the game: the crashes! I did everything I could, updating to the newest patch, doing everything posted in these forums and I still had numerous crashes. More than once, I simply stopped playing for days at a time because I simply could not get through a particular part without a crash. I cannot state enough how frustrating this was. I learned to save early and often but there is no excuse for releasing such an unstable game.I just finished the game last night but I would have finished it at least 3 weeks ago, if not for the constant crashing and my frustration level. The story, game play and presentation kept bringing me back. Any lesser game and I would never have finished it. That said, I certainly hope there will be a sequel Witcher game, one that is STABLE.By the way, I believe there will be many copy-cat imitations of the Witcher. There will be many dark, edgy new RPGs coming out, games lacking a moral compass, all due to the Witcher's successful storyline.


