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E

Eri94_user70

Forum veteran
#261
Oct 31, 2007
Aamaxu said:
Bah. At least the Witcher doesn't crash when I save, like dear Oblivion does.
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I beg to differ. Oblivion has never crashed on me once. But The witcher randomly crashed during the auto save whenever I exit a building.... and I cannot see where you can turn the poxy autosave function off... (it would save loading time)
 
W

watchdog

Senior user
#262
Oct 31, 2007
The Witcher crashed just once on my PC and that was caused by bad settings of my AntiSpyware program. Contrary to that, Oblivion crashes quite frequently.
 
E

Eri94_user70

Forum veteran
#263
Oct 31, 2007
After some tweeking, I got The Witcher to stop crashing too... but then I'm an Old Skool gamer, the type that likes too take the time tweeking the PC's setting to make the game work..
 
A

aamaxu

Senior user
#264
Oct 31, 2007
LordLethris said:
I beg to differ. Oblivion has never crashed on me once. But The witcher randomly crashed during the auto save whenever I exit a building.... and I cannot see where you can turn the poxy autosave function off... (it would save loading time)
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I beg to differ as well. Never has Witcher crashed on me during autosave. It did crash when I exited the game, but that was before 1.1a. Now it runs smooth. I guess our systems just dislike different games then.
 
T

toke

Senior user
#265
Oct 31, 2007
LordLethris said:
After some tweeking, I got The Witcher to stop crashing too... but then I'm an Old Skool gamer, the type that likes too take the time tweeking the PC's setting to make the game work.. ...I'm Not the new type of gamer - who purchaces a game, expects it work work on a spectrum48k and proceedes to moan about how crap it is in the games own forum, when its actually down to "End Gamer" incompetence.things like that get right up my goat... I meen gamers like that spend 20min writing an essay on "its crap because it does this and that and [size=9pt]crashes and[/size] [size=9pt]graphics poo and[/size] [size=8pt]sound stutters and [/size] [size=7pt]blagh and [/size] [size=6pt]blagh and [/size] [size=5pt]blagh[/size]"...people like that make me sick, and should be socially rounded up and placed in there own community where they can piss each other off by moaning all day long about the flavour of water... somewhere, say, in the middle of krakatoa!... and leave us normal folk alone!Whats wrong with simply typeing "Im having this problem where the game [fill in the gap], can anyone help.?why do these people have to atempt to justify how crap a game is, without even atempting to check if someone else is having the same issue and if there is a fix.Having a go about a games style of play in the games own forum is just pritty much a waist of time, considering most of the people on the forum will have the game....To all "Other Game FanTrolls" I tell you this.. if your sad enough to not like a game without trying it first because some muppet mate said he doesn't like it and your that socially inapt that you can't make your own decisions in life and have to follow the trend of your own "mini circle of friend" like a lost lemming.. Make your own forum up and make your blind views there. Leave this forum for the people who play and Like the game...
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That's the plug'n'play console generation for ya ::)
 
E

Eri94_user70

Forum veteran
#266
Oct 31, 2007
Aamaxu said:
Aamaxu said:
I beg to differ. Oblivion has never crashed on me once. But The witcher randomly crashed during the auto save whenever I exit a building.... and I cannot see where you can turn the poxy autosave function off... (it would save loading time)
Click to expand...
I beg to differ as well. Never has Witcher crashed on me during autosave. It did crash when I exited the game, but that was before 1.1a. Now it runs smooth. I guess our systems just dislike different games then.
Click to expand...
Its all down to tweeking my good friend ;)
 
M

matches81

Senior user
#267
Oct 31, 2007
@Lord_Lethris:I've been playing games for 20 years now and I, too, dislike dumbed down games that are made to cater the "console generation" of gamers without respecting people that want in-depth games. However I don't like to "tweak" my PC's settings in order to make a game run. I do it, if necessary, but it shouldn't be necessary. Sadly it's a common thing nowadays. A game should be sold in a state that is playable.And I think an official forum is exactly the right place to voice your problems with a game (if you do it properly) and it's just not right to bash everybody who has an issue with the game. Sadly, ioler posted his issues in a rather unkind fashion and not really looking for help, not even answering people asking that he should specifiy his problems more. However, I don't see why this is a reason to be all over him and tear him to pieces.
 
A

aamaxu

Senior user
#268
Oct 31, 2007
LordLethris said:
LordLethris said:
LordLethris said:
I beg to differ. Oblivion has never crashed on me once. But The witcher randomly crashed during the auto save whenever I exit a building.... and I cannot see where you can turn the poxy autosave function off... (it would save loading time)
Click to expand...
I beg to differ as well. Never has Witcher crashed on me during autosave. It did crash when I exited the game, but that was before 1.1a. Now it runs smooth. I guess our systems just dislike different games then.
Click to expand...
Its all down to tweeking my good friend ;)
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I suppose. I've done my share of Oblivion.ini tweaking (more and longer blood on swords kthx), but the problem probably lies in some of the mods. Ah well, can't be arsed to solve it.
 
C

ceano

Senior user
#269
Oct 31, 2007
A lot of talk about tweaking Witcher but how are you guy's doing that? i can't find any .ini file or any other file that let you tweak the game in traditional way.
 
L

LordFess

Senior user
#270
Oct 31, 2007
I just got the game installed last night and played through the tutorial. The intro movie played flawlessly....The initial cutscenes were choppy and very slow so I made some minor changes in the video settings and the cutscenes played fine until I left the fortress. The first cutscene once I left the fortress was a disaster. Sound and video were out of sinc with each other and then the screen went dark on me and would not continue into the village. I could hear sound but everything was black on my screen. I had to do a hard reboot of the system. I launched the game again and loaded the saved game at that point and the cutscene played ok without a hitch..........All that being said I had no other problems and to say the very least I am quite impressed by everything about The Witcher!! I would be shocked if this game does not get the GOTY award or at least the RPG GOTY award!!!! ;D ;D
 
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Eri94_user70

Forum veteran
#271
Oct 31, 2007
Ceano said:
A lot of talk about tweaking Witcher but how are you guy's doing that? i can't find any .ini file or any other file that let you tweak the game in traditional way.
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tada... its all in the read me and in the patch notes. Its about tweeking your system, not the game.I have highlighted the important bits ->
======================================================The Witcher V.1.1ReadMe FileOctober 22, 2007====================================================== IMPORTANT:please download Microsoft hotfix from the following location when playing the game on 32-bit Windows Vista: http://support.microsoft.com/kb/940105======================================================Table of Contents====================================================== 1. Minimum System Requirements2. Recommended System Requirements3. Installation4. Performance Tips5. Patch 1.1 Major Fixes6. Known Issues7. Copyright and Trademark======================================================1. Minimum System Requirements====================================================== OS (Operating System): Microsoft® Windows® XP Service Pack 2, Vista (Operating System must be up to date with the latest fixes)Processor: Intel Pentium 4 2.4GHz or AMD Athlon 64 +2800RAM: 1024 MB RAM for Microsoft® Windows® XP / 1536 MB for Microsoft® Windows® VistaVideo: 128 MB Video RAM or greater with DirectX9 Vertex Shader/ Pixel Shader 2.0 support (NVIDIA GeForce 6600 or ATI Radeon 9800 or better)Free HD Space: 8.5 GB available hard drive spaceSound: DirectX 9.0c compliant soundcard, plus speakers or headphonesDVD: DVD-ROM ======================================================2. Recommended System Requirements====================================================== OS (Operating System): Microsoft® Windows® XP Service Pack 2, Vista (Operating System must be up to date with the latest fixes)Processor: Intel Core 2 Duo (dual core) or equivalent AMD X2 processor or betterRAM: 2048 MB RAMVideo: 256 MB Video RAM or greater with DirectX9 Vertex Shader/ Pixel Shader 2.0 support (NVIDIA 7900 or faster with 512 MB of memory)Free HD Space: 8.5 GB available hard drive spaceSound: DirectX 9.0c compliant soundcard, plus speakers or headphonesDVD: DVD-ROM ======================================================3. Installation Instructions======================================================THE WITCHER PATCH 1.1:1) Start Windows® XP/Vista.2) Exit all other applications. Start the patch executable.3) You must select the same language that you used for game installation.4) Follow the remainder of the on-screen instructions to finish installing The Witcher Patch. THE WITCHER GAME:1) Start Windows® XP/Vista.2) Exit all other applications. Insert The Witcher disc into your DVD drive.3) If AutoPlay is enabled, an installer will start.4) If AutoPlay is not enabled, press the Windows® logo key + R to open the “Run” dialog.5) Type D:Autorun and click on OK. Note: If your CD or DVD drive is assigned to a letter other than D, substitute that letter.6) Follow the remainder of the on-screen instructions to finish installing The Witcher.7) The game will start automatically after installation is finished.8) Installation of DirectX®: The Witcher DVD-ROM requires DirectX® 9.0c or higher in order to run. If you do not have DirectX® 9.0c or higher installed, the installer will install the proper version.UNINSTALL NOTES:1) The patch can be uninstalled only during the uninstallation of whole game.2) DO NOT run file "removepatch.exe" from game's directory.NOTE: You must insert The Witcher disc into your DVD drive in order to play.======================================================4. Performance Tips====================================================== 1) The following video cards should be set to run at 800x600 with Low Detail settings:ATI RADEON 9800 Series, ATI RADEON X700 Series, ATI RADEON X1300/X1550 Series, NVIDIA GeForce 6600 GT, NVIDIA GeForce 6600 2) The following video cards should be set to run at 1024x768 with Medium Detail settings:ATI RADEON X800 PRO, ATI RADEON X850 XT, ATI RADEON X1600 Series, ATI RADEON X1800 series, ATI RADEON X1950 Pro, ATI RADEON HD 2600 XT, NVIDIA GeForce 7800 GS, NVIDIA GeForce 6800 Series GPU, NVIDIA GeForce 6800 GT, NVIDIA GeForce 7600 GT, NVIDIA GeForce 7800 GS, NVIDIA GeForce 8600 GT 3) The following video cards should be set to run at 1024x768 with High Detail settings:ATI RADEON X1950 XTX, ATI RADEON HD 2900 XT, NVIDIA GeForce 7800 GTX, NVIDIA GeForce 7950 GX2, NVIDIA GeForce 8800 GTS, NVIDIA GeForce 8800 GTX 4) NVIDIA advises to download latest drivers: http://www.nvidia.com/object/winvista_x86_163.69.html ======================================================5. Patch 1.1 Major Fixes====================================================== Gameplay & text bugs fixed:- Fixed character development issues with some abilities and skills.- Fixes for some storyline related progression breaks.- Fixes for druids' day-night cycle in Act 5.- Fixes for sex scene with nurses in Act 5.- Signet fixes (some signets were received twice).- Fixed story incoherency regarding Erkyn in Act 3.- Experience gain indication localization fixes.- Mutagen potion - new fixes for showing up a message.- Fixed items used in eating animations.- Geralt's allies fixed to always react properly to all mosnters.- Bounty Hunter is Agent Smith no more (he doesn't replicate). Mr. Geralt, we missed you...- Echinopses and Archespores now use their own spikes instead of arrows.- Fixes for alchemical ingredients extracted from some monsters.- Raven Crypt - few fixes for geometry and placeables.- Fixed few places where player was supposed to meditate, but couldn't.- Fixed story incoherence in Berengar quest.- Berengar won't disappear on sight when sparing him.- A whole lot of localization fixes (some of them won't work with old savegames!). Code bugs fixed:- Fixed all diagnosed stability issues and crashes.- Fixed few gameplay issues with WSAD and mousedrive controls.- Alt-Tab related issues fixed (random crashes, hang-ups, cursor blocking).- Cat potion estimated time display - fixed.- Dropping items from the inventory fixes for better spread.- Weapon visual FXes fixed during dialogues.- Confirmation box shown when player uses Quick Load.- Tooltip fixes for lower resolutions (for example 800x600).- All read books now have the appropriate note in description.- Sitting animation fixes for few characters that sat beside the chair.- Alt-Tab fixes for dialogue lines and gameplay options.- Savegame option blocked around Aard throwing time.- Audio: rat squealing sound fixes for minimized mode.- Movies and cutscenes fixes for Alt-Tabbing.- AI: fixed NPCs chasing enemies that were no more.- AI: few poker fixes.- Fixed problems with items appearing back in storages.- Fixed blizzard problems with cutscenes and dialogues.- Fixed toxicity effect for Alt-Tabbing.- Finishers fixes - animation sometimes did not play.- When taking out an unknown item of the storage, the user can no longer see the name of the potion. Good one...- Fixed saving in tight places (player got teleported after load... sometimes).Art & sound bugs fixed:- Vizim's Temple Quarter: ~30 physics fixes; corrected barrels; ~10 decoration fixes.- Kaer Morhen: Wild animals fixes.- Sewers: commoners sleeping fxes; ~5 item properties fixes; ~10 skeleton placement fixes.- Vizim's Temple Quarter/Burning Vizim:The banner on the tower is no longer black.- Old Manor: Koschey boss movement fixes.- Mutants fixes for decapitation. That means no decapitation now.- Werewolf physics fixes.- Chainmail stand placeable now has collision surface (player/npc can't pass through it).- Celina brightness fixes for interiors.- Order knights lighting fixes.- Bread item fixes for eating animation.- More detailed model of Horse+Wagon for opening cutscenes.- Journal entry for crypts fixed now.- A child in epilogue cutscene doesn't look like badly sewn young Frankenstein.- Old lady and dwarves - idle animation fixes. ======================================================6. Known Issues====================================================== 1) The Witcher may exhaust virtual address space when running on 32-bit Windows Vista. Microsoft has released a hotfix that addresses this problem. Please download the hotfix from the following location when playing the game on 32-bit Windows Vista: http://support.microsoft.com/kb/9401052) The following video cards are not currently supported: S3 Colt, S3 S27, S3 S83) The following processors are out of range: AMD Duron Series, AMD Athlon XP 2400+ through 3200+, AMD Sempron 2400+ through 2800+, and the INTEL Celeron Series.4) Some bugfixes mentioned above will work only if a game is restarted from scratch, for some others a corresponding act needs to be restarted.
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L

luckmann

Senior user
#272
Oct 31, 2007
matches81 said:
@Lord_Lethris:I've been playing games for 20 years now and I, too, dislike dumbed down games that are made to cater the "console generation" of gamers without respecting people that want in-depth games. However I don't like to "tweak" my PC's settings in order to make a game run. I do it, if necessary, but it shouldn't be necessary. Sadly it's a common thing nowadays. A game should be sold in a state that is playable.And I think an official forum is exactly the right place to voice your problems with a game (if you do it properly) and it's just not right to bash everybody who has an issue with the game. Sadly, ioler posted his issues in a rather unkind fashion and not really looking for help, not even answering people asking that he should specifiy his problems more. However, I don't see why this is a reason to be all over him and tear him to pieces.
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The tearing-to-pieces part is because he's an idiot, not him "voicing his problems with the game".
 
E

Eri94_user70

Forum veteran
#273
Oct 31, 2007
Luckmann said:
The tearing-to-pieces part is because he's an idiot, not him "voicing his problems with the game".
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Exactly...
Luckmann said:
@Lord_Lethris:I've been playing games for 20 years now and I, too, dislike dumbed down games that are made to cater the "console generation" of gamers without respecting people that want in-depth games. However I don't like to "tweak" my PC's settings in order to make a game run. I do it, if necessary, but it shouldn't be necessary. Sadly it's a common thing nowadays. A game should be sold in a state that is playable.And I think an official forum is exactly the right place to voice your problems with a game (if you do it properly) and it's just not right to bash everybody who has an issue with the game. Sadly, ioler posted his issues in a rather unkind fashion and not really looking for help, not even answering people asking that he should specifiy his problems more. However, I don't see why this is a reason to be all over him and tear him to pieces.
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Well..
 
T

tyranith

Senior user
#274
Oct 31, 2007
Oblivion's a more stable game than The Witcher, in my experience, but I'd rather eat badly prepared beef than well-cooked dog poo. ymmv.
As for Oblivion not having "choice and Consequences", this is codswallop, and you've clearly not played the game long enough, or not payed attention to it.- EXAMPLE ONE: There is a dodgy merchant in the main city, selling goods cheap, you catch him having a quiet word with a raider about getting more goods... NOW you have the "choice" to grass him up and have the others linch him... or look into it further because it may not be his fault. "Concequence" is if you let the mob linch him, you cannot get cheap goods from him, but you do get a good reputation.
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I didn't play the game for that long, something like 50 hours, I didn't finish the main story and couldn't bring myself to, after I got to about level 30 and every single cave in the game was filled with five goblin chieftains and three shamans, and every single monster in the wilderness was an atronach or daedra, each of which took about 20 minutes to kill on the difficulty I chose. My friend played it about three times the length I did and came to the same conclusions I did.I don't remember that quest, but you're saying that the choice is between cheap goods or reputation? No brainer, what the fuck is reputation useful for in the game? I'm talking about real consequences, like actions that can lead to a useful informant getting killed and entirely dead-ending an investigative lead, which means you have to spend more time doing other things.For the record it's insulting to my intelligence and hilarious at the same time being told that I might not have "payed[sic] attention". Looks like someone should have payed attention in English class :p
- EXAMPLE TWO: Your contracted to get rid of some wild cats, then asked to invesigate how they got there.. you descover some one has been planting meat outside the house. You have the "choice" again to grass them up, or confront them, with a "Concequence" of one or the other training you.
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Yeah, I do remember this one. It was creatively written but ultimately boring. There was an obvious "best choice", where you investigated and found the answer in three easy steps.Not to mention if you followed the arrow. The entire game required no thought whatsoever, you could train a monkey to beat it.
Leave this forum for the people who play and Like the game...
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What a retarded thing to say. You're essentially saying we shouldn't be allowed to criticise this game in its own forums? I wish the game was perfect, but it's not. However, it's a fucking good effort and the developers deserve real feedback in order to put their obvious talent to use and fix the mistakes they made, in either patches or the next game they make.Just because I'm willing to overlook mildly annoying problems like a poor inventory system, slightly dodgy combat mechanics, and silly loading times to experience the rest of the game does not mean it's beyond criticism.
The witcher, Oblivion, NWN, Morrowind, daggerfall, Silver fall, Diablo. I think they are all great games, All with there own style of RPG that fits preference to certain people tastes and playing style, you cant compare them, there unique, and you can say "yea.. but.. XYZ isnt a RPG, and ABC's fighting is better" because its all down to taste... they are all catagorised RPG's, whether you like it or not! because they all contain the "basic" elements for them to be RPG's in the first place.
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I already posted in my post that most of it was personal opinion anyway (and if I hadn't, it should've been obvious that it was, who else's opinion would I be using?). I never told you you shouldn't like Oblivion, did I? If you like drinking piss then I'm really not caring enough to tell you you shouldn't, but the point is I'm saying that if you do, then you're not someone I would want to share a drink with. See, a forum's a public place where anyone can voice an opinion, which just means you either have to argue logically and hope that someone understands/agrees or has the balls to refute your arguments properly, or jump into the fray with your penis out, for a waggling contest. Personally, I like to use both, because my logic is excellent and my penis enormous.Of course you can compare them. Saying that you can't compare two things because they're different is utter horse-shit. The whole idea of comparison comes from the fact that two things are different. What fucking use would comparing two things which were exactly the same have, unless they were, oh wait, different? Yeah, usually it comes down to opinion. By the way, my shit contains all the "basic elements" which make up food, care to sample?The argument in the first place was that Oblivion was an RPG, and The Witcher was not. I could have probably used a better argument to refute it but thought it was a good chance to spout some abuse at the former game whilst doing so, because I think it's dogshit, and everyone is entitled to my opinion.
Excellent post.I think maybe Bethesda churned out a dumbed down hack & slash fest (albeit one with very spectacular, if also ridiculously glossy, Disneyish graphics) on the assumption that people who wanted to play a more genuinely interesting & immersive RPG could go & make their own mods .. or at least, download them from other people who had?I see your point about choices & boundaries ... with Oblivion, you supposedly have complete freedom (freedom to make choices) but, in reality, none of the choices really seem to have any consequences, so it's kinda meaningless. With The Witcher, the choices appear (I say "appear"., cos I haven't actually played it yet ) to have consequences, i.e. consequences which can't simply be undone or redeemed or cancelled out by redoing the same thing zillions of times over .... which would seem to be an important difference.I disagree that this makes The Witcher a Role Playing Game though, I don't think it does (RPG's don't give you predefined roles or characters ... you have to create & develop these for yourself, and despite the meaningful choices, Witcher still sounds way too linear in terms of gameplay to be an RPG) Then again, I suppose that's really just arguing about very boriing definitons so, I guess, who cares?
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Thanks for the input, and I agree (I never said that The Witcher was an RPG, just that it was far more worthy of the title than Oblivion) The Witcher is more a kind of combat adventure story game thing. I've never really liked lumping things into categories anyway, but as I said earlier, I just took the chance to inject some vitriol-saturated opinion.Something to think about, though: The Witcher is not the only game to give you a character with amnesia where you get to make choices to change the person you are(were?) or make the same mistakes again. KOTOR and Planescape: Torment are both games that did that, but they're often called RPGs, so why not The Witcher?I've also been handed character sheets(not my own) by GMs and told to play that character, but does that mean I wasn't playing an RPG, or just that the game as a whole and not that session should be considered one?I think my stance would have to be that no computer game could fully be considered an RPG. That's why we have the acronym CRPG, right? :pAt the end of the day, words are just something we attach definitions to, and they're not always consistent with the definitions others attach, so yeah, it all comes down to whether you wanna consider it an RPG or not, and most people consider Oblivion an RPG. Does that mean I should just bend over and think and say that what the masses tell me to, and not use own judgement? Unfortunately many people do think like that, because it appears to be some sort of huge effort, and unfashionable, to think for yourself nowadays. Not that one's inherently worse or better, of course, I just happen to be in one camp, and generally dislike ones who are in the other.Whether it matters or not is also a matter of taste. Some people who like to play Oblivion would probably not like to be tarred with the kind of brush that comes with playing Role-Play-Games.I think I was gonna say some more stuff... sorry, I got lost in thought...
 
M

matches81

Senior user
#275
Nov 1, 2007
LordLethris said:
Well.. game designers can only do so much.... when they create a game, they do there best to get it running on an average system... but you have to remember, there are 100's of different processors, 1000's different RAM setups, 100's sound cards, 100's GPU's... you get the idea.There will always be an element of self tweeking too get any game working really well on your own "unique" system. so to say "it should work out of the box" is wrong... yes it should work for most systems, but I garantee any game with such intence algarithums will always need self Tweeking and a little TLC between DEV's and Players to get things right.... not banter!.name a game like this that didn't?
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I can't name a game that didn't have problems according to the web ;) On my system: In the last year more than I expected.Sure, I know that PC games have problems dealing with the sheer number of permutations of currently available hardware. I fully understand and appreciate that game developers only can test on a limited number of systems. Part of a top-class title should be extensive testing on as many systems as you can, because despite the abstraction layers that exist so programmers don't have to deal with every permutation of hardware themselves, they don't always behave the same way (different graphics drivers or graphics cards come to mind, for example). But that wasn't my point.Sadly the situation as I see it currently in PC gaming (I'm not targeting The Witcher) is that publishers often release a semi-stable beta version of a game and let customers do the testing. Sure, a gamer should be willing to get the most recent drivers for his hardware, update DirectX, perhaps disable fishy performance tweaks he did, but there's only so much a gamer can do to "conform as much as he can". I had freaking null-pointer exceptions in games. Those things only happen if the programmer forgets to check the value of a pointer and handle errors accordingly and definitely shouldn't be happening in released software customers pay money for.So, while I agree that a gamer should do everything in his capabilities to make a game perform properly, publishers should stop releasing beta versions of games. The main reason for this would be that the sorry state some released games are in destroy the trust of customers. Currently I can't expect a game to be tested or even to be done when I buy it. Not a good thing.@tyranith:While I obviously don't feel that strongly about Oblivion, I basically agree with you. Most of the time boring, unrewarding and mindless."RPG" is a funny thing. I've had discussions with many players (pen&paper and cRPG), and everybody has a more or less different "definition" of it. I, for example, don't think it's necessary that I have to be able to create a character from scratch to be playing an RPG. Others might say this is a main aspect. For me, a more important part is having to make choices. In that point, most cRPGs fail completely. To spare you the rant: I agree with you ;)
 
J

jetcutter

Senior user
#276
Nov 1, 2007
Xp or vista?
 
E

Eri94_user70

Forum veteran
#277
Nov 1, 2007
Tyranith said:
Leave this forum for the people who play and Like the game...
Click to expand...
What a retarded thing to say. You're essentially saying we shouldn't be allowed to criticise this game in its own forums? I wish the game was perfect, but it's not. However, it's a fucking good effort and the developers deserve real feedback in order to put their obvious talent to use and fix the mistakes they made, in either patches or the next game they make.Just because I'm willing to overlook mildly annoying problems like a poor inventory system, slightly dodgy combat mechanics, and silly loading times to experience the rest of the game does not mean it's beyond criticism.
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you miss understand... there is a difference between "feedback" and "trolling", and I did say I'm aiming this at the trolls ;) for example →
  • This game has a few issues that need resolving, looks to be a good game, but its spoilling my enjoyment for now. the Issues are XYZ, any chance they can get addressed? ← Feedback
  • I had been waiting for this game for a long time now, and "stupidly" rushed to purchase it right away. "Boy was I disappointed". It will also be the "last game I purchase from the makers", which I suspect is the same conclusion many, many others like me will arrive at ← trolling
Tyranith said:
- EXAMPLE TWO: Your contracted to get rid of some wild cats, then asked to invesigate how they got there.. you descover some one has been planting meat outside the house. You have the "choice" again to grass them up, or confront them, with a "Concequence" of one or the other training you.
Click to expand...
Yeah, I do remember this one. It was creatively written but ultimately boring. There was an obvious "best choice", where you investigated and found the answer in three easy steps.Not to mention if you followed the arrow. The entire game required no thought whatsoever, you could train a monkey to beat it.
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There was no "Obvious" best choice, you were not told you would recieve training from one or the other when compleating the quest, not to mention you wouldn't know if the training from one/both/nether of them would be benifitial to your charicter anyway. ;)
Tyranith said:
I already posted in my post that most of it was personal opinion anyway (and if I hadn't, it should've been obvious that it was, who else's opinion would I be using?). I never told you you shouldn't like Oblivion, did I? blagh blagh blagh
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I wasn't suggesting you did. I was targeting the trolls.
Tyranith said:
Of course you can compare them. Saying that you can't compare two things because they're different is utter horse-shit. The whole idea of comparison comes from the fact that two things are different. What fucking use would comparing two things which were exactly the same have, unless they were, oh wait, different? Yeah, usually it comes down to opinion. By the way, my shit contains all the "basic elements" which make up food, care to sample?
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What I meen is you can't compare them because the cater for different tastes.Of course people will like one thing over another, say "this is good because..." and "thats crap because..." but other gamers will contredict what you said, which I Dont have a problem with......but its the constant raming down my throat of "it is this because I said so" that I do have a problem with.Its just a pointless, unnessasery arguement - to summorize this thread.
  • If you have a problem with the game, don't threaten to never buy from the developers again because thats just childish! 50% of the time it may be your system, and there are pleantly of gamers within theses forums who are more than happy to help with your problem.
  • No game will run perfict for everybody "Out Of The Box" theses days, simply because we have a huge choice of hardware/software, not to mention 1000's of different MRP's that is almost sertainly different for everyone floating about in the background doing weird shit with resources. Security software/Virus Checkers can interfear with game load times for example. ;)
  • Spyware can affect parformance, and also cause crashing, and its somthing alot of people forget to scan for.
  • I don't think even half of you are aware that the DEV's wrote a suggested setup for different systems in the games "readme" file... eh?
  • Does anyone actually care that the games own DEVs also post comments in the forum? I think thats fantastic and shows dedication to players thoughts and Issues.
  • Theses types of games are branded RPG's by the gaming censors (or whoever) because of sertain eliments.
  • Why are we even discussing Oblivion in the first place?
 
R

ryunzun

Senior user
#278
Nov 1, 2007
Tyranith said:
Of course you can compare them. Saying that you can't compare two things because they're different is utter horse-shit. The whole idea of comparison comes from the fact that two things are different. What fucking use would comparing two things which were exactly the same have, unless they were, oh wait, different? Yeah, usually it comes down to opinion. By the way, my shit contains all the "basic elements" which make up food, care to sample?
Click to expand...
Mmm hmm, ok fine then, compare a tomato and a sausage and tell me which one is a better vegetable. See, you are not making sense and you sound angry and aggressive. That's not cool.I will give my final opinion on The Witcher though, do with it what you want. Yall remember the Quest for Glory series by Sierra? Now, Sierra at that time was the leading developer for adventure games. However that one was a bit different. It was a specific scenario with predetermined outcome and you played a specific character. However your character had "STATS" which you could develop and an inventory with gear and quest items. So when asked, Sierra defined it as an Adventure RPG. That's The Witcher for me.And one final thing. Yes, Oblivion is a RPG weather you like it or not. I mean it's obvious you hate that game, maybe it was too hard for you or whatever? I dunno. Still, it IS a Role Playing Game by EVERY possible definition.Peace :)
 
R

romeo_longsword

Senior user
#279
Nov 1, 2007
I have been locking myself in my house to playing this game since Friday, now I have finally completed it.I now feel really happy to now experienced the story, but also, very empty, I did not want to story to finish.But like most RPGs, they leave the ending to open to the next game, so I be looking forward to that as well.Thanks.
 
T

topico

Senior user
#280
Nov 1, 2007
"This game looks amazing! "I don't agree with you:It doesn't look, it IS !It's a perfect job, but it can be better with patch and addons ... ::) I wish some...Some weapons would be welcome... :)
 
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