FishtankVR mod for The Witcher 3

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Oh, wow, that's really impressive, looks amazing :love: Please release that mod when it's finished! I once read this was impossible to do... How did you do that? How does it work?
 
I use a combination of witcherscript and a custom made tool for code injection to change the projection matrices and the ingame camera.
The hardest part was to figure out which projection matrices to change and which not ;-)
For the headtracking itself I'm using either Opentrack and a IR head-tracking device for my desktop setup, or the Kinect v1 for my projector setup.
So currently there still are a lot of dependencies to other tools that I'd like to get rid of before releasing a first version.
For a nice explanatory video on the (old) technique itself, check out this:
 
this is amazing does it do combat, a roll could be a forward thrust of the camera with a slight dip (simulated roll)
 
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Dude good job, you need to share your findings, especially this!
I use a combination of witcherscript and a custom made tool for code injection to change the projection matrices and the ingame camera.
The hardest part was to figure out which projection matrices to change and which not ;-)
Good luck with release work!
 
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