I just want to take a moment to vent immense frustration and air a grievance. Mind you, this entirely me complaining about the one system in the game that I simply don't enjoy. Hopefully this validates anyone else really annoyed with fist fights.
I love Cyberpunk. Great game. Lots of content. A few things I could nit pick here and there, no more bugs than I'd expect from a game of this size. Hell, I was around for every Day One STALKER release. Anyone else remember those? This is a walk in the park, lol.
But seriously. F*** fist fights. Yes, my V is pretty petite in the body department, I'll give you that. But at level 50, every single on of them one-shot my 600+ health. And I can't interrupt their animations, but they can interrupt mine. And the collision is AWFUL. They can kick the air 10 feet front of my face, while facing the opposite direction, and still hit me. Me? I have to partially clip into them for my punches to register. Not to mention that I can just ghost my way through them or them through me. And they can punch me while clipping through me.
I pretty much just cheese them, now. I spam dodge with my Kerenzov enhancement and spam punches to the point my wrists hurt. Wheeee.... so much fun. Each punch takes... wait... 1% of their health? Seriously? With gorilla arms?!
I know, I could make a build just for the fist fights, but I'm having fun playing a gun-slinging, smoothe-talking nerd. I don't wanna make a build JUST for the one part of the game I really dislike. Biggest question for me is "How did this flop so hard while beating someone over the head with a stun baton in normal melee be so satisfying?" I kinda miss how Witcher 1 did fist fights. They were janky, but worked well.
Alright, I'm done complaining. Back to punching air for 20 minutes and then losing because a ghost kicked the air.
I love Cyberpunk. Great game. Lots of content. A few things I could nit pick here and there, no more bugs than I'd expect from a game of this size. Hell, I was around for every Day One STALKER release. Anyone else remember those? This is a walk in the park, lol.
But seriously. F*** fist fights. Yes, my V is pretty petite in the body department, I'll give you that. But at level 50, every single on of them one-shot my 600+ health. And I can't interrupt their animations, but they can interrupt mine. And the collision is AWFUL. They can kick the air 10 feet front of my face, while facing the opposite direction, and still hit me. Me? I have to partially clip into them for my punches to register. Not to mention that I can just ghost my way through them or them through me. And they can punch me while clipping through me.
I pretty much just cheese them, now. I spam dodge with my Kerenzov enhancement and spam punches to the point my wrists hurt. Wheeee.... so much fun. Each punch takes... wait... 1% of their health? Seriously? With gorilla arms?!
I know, I could make a build just for the fist fights, but I'm having fun playing a gun-slinging, smoothe-talking nerd. I don't wanna make a build JUST for the one part of the game I really dislike. Biggest question for me is "How did this flop so hard while beating someone over the head with a stun baton in normal melee be so satisfying?" I kinda miss how Witcher 1 did fist fights. They were janky, but worked well.
Alright, I'm done complaining. Back to punching air for 20 minutes and then losing because a ghost kicked the air.