Forums
Games
Cyberpunk 2077 Thronebreaker: The Witcher Tales GWENT®: The Witcher Card Game The Witcher 3: Wild Hunt The Witcher 2: Assassins of Kings The Witcher The Witcher Adventure Game
Jobs Store Support Log in Register
Forums - CD PROJEKT RED
Menu
Forums - CD PROJEKT RED
  • Hot Topics
  • NEWS
  • GENERAL
    THE WITCHER ADVENTURE GAME
  • STORY
    THE WITCHER THE WITCHER 2 THE WITCHER 3 THE WITCHER TALES
  • GAMEPLAY
    THE WITCHER THE WITCHER 2 THE WITCHER 3 MODS (THE WITCHER) MODS (THE WITCHER 2) MODS (THE WITCHER 3)
  • TECHNICAL
    THE WITCHER THE WITCHER 2 (PC) THE WITCHER 2 (XBOX) THE WITCHER 3 (PC) THE WITCHER 3 (PLAYSTATION) THE WITCHER 3 (XBOX) THE WITCHER 3 (SWITCH)
  • COMMUNITY
    FAN ART (THE WITCHER UNIVERSE) FAN ART (CYBERPUNK UNIVERSE) OTHER GAMES
  • RED Tracker
    The Witcher Series Cyberpunk GWENT
THE WITCHER
THE WITCHER 2 (PC)
THE WITCHER 2 (XBOX)
THE WITCHER 3 (PC)
THE WITCHER 3 (PLAYSTATION)
THE WITCHER 3 (XBOX)
THE WITCHER 3 (SWITCH)
Menu

Register

Flickering ground, makes playing unenjoyable

+
F

fsi-dib

Senior user
#1
Sep 24, 2008
Flickering ground, makes playing unenjoyable

Hi there.As the title says, I'm experiencing flickering on the ground. Without being able to capture this small flickering to a screenshot, I'm forced to give details... I've tried every combination of settings possible, I have the latest drivers for my ASUS GeForce 8800 GTS 512MB (G92), yet the problem persists. I'm unsure whether the problem lies within the texture overlaying, lightning, or shaders.I've experienced this right in the outskirts of Vizima during the day. Only the ground textures flicker. On certain angles (and often when I'm running) the ground flickering irritatingly. Actually so much I refuse to continue playing until this issue is fixed one way or another! It's as if I'm watching a 25Hz screen all of a sudden.Detailed information:ASUS P5Q ProIntel Core 2 Duo E8400ASUS GeForce 8800 GTS 512MBDDR2 4GB 800MHz RAMOS: Windows XP Professional (all Service Packs installed)Thanks in advance.EDITI found the solution. Forcing the anisotropic filtering to 16x (the only one I tested) completely removes the issue.
 
Share:
Facebook Twitter Reddit Pinterest Tumblr WhatsApp Email Link
  • English
    English Polski (Polish) Deutsch (German) Русский (Russian) Français (French) Português brasileiro (Brazilian Portuguese) Italiano (Italian) 日本語 (Japanese) Español (Spanish)

STAY CONNECTED

Facebook Twitter YouTube
CDProjekt RED Mature 17+
  • Contact administration
  • User agreement
  • Privacy policy
  • Cookie policy
  • Press Center
© 2018 CD PROJEKT S.A. ALL RIGHTS RESERVED

The Witcher® is a trademark of CD PROJEKT S. A. The Witcher game © CD PROJEKT S. A. All rights reserved. The Witcher game is based on the prose of Andrzej Sapkowski. All other copyrights and trademarks are the property of their respective owners.

Forum software by XenForo® © 2010-2020 XenForo Ltd.