Flimsy stash needs fixed in 1.08 or soon after
I'm glad that CDPR hurried up and gave us a stash, the game needed it badly. Stash should be in any open world, item inventory rpg at launch no question, but I digress.
Anyway, glad to have the stash, makes game playable, but this is the most flimsy, plastic feeling, rushed stash system I've ever seen. First of all, it needs refined to allow us to select the number of an item we want to store and do away with this all-or-nothing crap. But also, please don't put weight on books and then not allow us to store books. We can only store equipment and junk at this point, which I see why they didn't think we needed to store alchemy ingredients, although some of us just want to clean up our inventory to get rid of the load lag, but I at least get it. But why would we not be allowed to store books?? There are quite a lot of books in the game, which I love, I'm a lore junkie, and these books actually weigh quite a bit considering they are just books and that there are so many in the game. Please don't make me sell them, I love collecting them. As amazing as cdpr is, they don't seem to grasp the collectionists out there. First no stash, then limited plastic stash. Makes me wonder how this is the case considering almost every developer over there plays RPGs and knows the impulse to yearn to collect as much loot as possible.
But yeah, that's all I have. Fix the stash. Even the soft little click it makes when moving items to/from stash is weak, but that can be overlooked. Just allow amount of items stored to be specific, and either remove weight from books or allow us to store whatever the hell we want, be it weightless alchemy ingredients or heavy armor. I prefer the latter. Come on cdpr
I'm glad that CDPR hurried up and gave us a stash, the game needed it badly. Stash should be in any open world, item inventory rpg at launch no question, but I digress.
Anyway, glad to have the stash, makes game playable, but this is the most flimsy, plastic feeling, rushed stash system I've ever seen. First of all, it needs refined to allow us to select the number of an item we want to store and do away with this all-or-nothing crap. But also, please don't put weight on books and then not allow us to store books. We can only store equipment and junk at this point, which I see why they didn't think we needed to store alchemy ingredients, although some of us just want to clean up our inventory to get rid of the load lag, but I at least get it. But why would we not be allowed to store books?? There are quite a lot of books in the game, which I love, I'm a lore junkie, and these books actually weigh quite a bit considering they are just books and that there are so many in the game. Please don't make me sell them, I love collecting them. As amazing as cdpr is, they don't seem to grasp the collectionists out there. First no stash, then limited plastic stash. Makes me wonder how this is the case considering almost every developer over there plays RPGs and knows the impulse to yearn to collect as much loot as possible.
But yeah, that's all I have. Fix the stash. Even the soft little click it makes when moving items to/from stash is weak, but that can be overlooked. Just allow amount of items stored to be specific, and either remove weight from books or allow us to store whatever the hell we want, be it weightless alchemy ingredients or heavy armor. I prefer the latter. Come on cdpr


