Flying Cars, Plane, Helicopter when?

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The problem is that it would reach areas that should not be accessible.
If it were automatic driving, I would see it possible.
 
It could be a flying cars multi passanger system, like flying busses or something, they can only land a a few special stations wait there till the player and perhaps a few random npc´s entered it and then fly along a route of stations and land at each, some npc´s join, some leave and the player can choose to exit or keep traveling, paying a little fee for every additional station.

That way one can travel in flying cars without reaching areas not to meant to be reached and its possible to prevent the player to look at incomplete textured surfaces of night city.
 
It could be a flying cars multi passanger system, like flying busses or something, they can only land a a few special stations wait there till the player and perhaps a few random npc´s entered it and then fly along a route of stations and land at each, some npc´s join, some leave and the player can choose to exit or keep traveling, paying a little fee for every additional station.

That way one can travel in flying cars without reaching areas not to meant to be reached and its possible to prevent the player to look at incomplete textured surfaces of night city.
or prevert player get to V mansion on the top of our base :O
only 1 way to get there is plastic surgey my body in there. and even just a game I dont want it. so i pass :0

anyway incomplete texture is already every where. I made topic about this before upload around 50 screenshot plus.
some texture is just entire builiding. they dont need to hideing it - o -

cheer
 
Using the FreeFly mod, got up to some great daring aerial adventures including leaping onto flying cars passing and onto those floating advert platforms (but they have no collision so you just fall through) but, if you want V's Mansion accessible ina few seconds with no climb and enter and go as you please and see Night City from the top of skyscrapers and feel you are in Blade Runner that's your route for now until someone mods flying vehicles.
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Never.

Not as long as the map Night City isn't finished.
If you explore the city you will encounter so many buildings with fake and muddy texture. If we could drive our own flying vehicle, they would need to polish every single building and add collision to them. I don't see it happen, especially how they have made the story so linear.

You could just so simply circumvent most plot points and mess everything up.
 
Never. I'm not even trying to be a dick here, but they said this several times during development that flying vehicles just weren't going to be playable at any point. Mike Pondsmith himself said in an interview that even though the devs toyed with the idea at some point, HE came in and basically told them "Don't do it, it's gonna be too complicated to implement on top of all the other stuff that you're working on," so that's that. Don't believe me? Here's the video, Mike touches this specific point around the 05:00 mark:

 

Guest 4519094

Guest
have been flying around with the FreeFly mod
for a while now, and frankly the city is more polished than it looks.

So free flying with a luxury AV in Night City airspace shouldn't even happen lorewise and even less gameplay wise.
Flying busses for corporations or taking rich civilians from the city center to the casino on the other hand ... more than likely,
there's already a subway line that's more than half finished connecting the future casino and the city.

Also likely, some AV pads might be turned into "not so fast" travel points for when you feel like getting there with a view :D
 
I'd rather have the rapid transit system back (light monorail); this was implemented at some point but didn't make to the final game. The sightseeing should be spectacular from the wagons.
 
This could work in scripted events, like we are not flying the vehicle like.. but in addition Trauma team vehicle, (Trambulance? what do they call those things?). Might give some impressive sights over badlands and city on patient recovery missions.

Could work with optional skip, like we have some missions where are a passenger on car.
 
Could you imagine getting an apartment with a landing pad there you could call Delamain flying taxi. You could then choose from 10+ destinations from the map where you could fly with the taxi. And same backwards.

I don't care flying myself but I would love a choose to get that treatment at some point of the campaign.

I keep on dreaming for better future. :smart:
 
The city was very clearly built from the bottom up with many buildings Frankensteined together to just look right from the street. Most roofs have nothing on them (although there are some exceptions). Many buildings have unfinished roof collision geometry that only very roughly trace the shape of the building and walls and structures on them that have no collision at all. A couple points of interest are clearly only intended to be accessed from below and not exited from above, with death planes surrounding them.

There's also at least one instance where they forgot to lock the upper access to a building (in this case breakable windows), so you can get into areas you aren't intended to be in early. These sorts of things would be much easier to find with flight.

I wouldn't mind a flying taxi service or something if you just want to take in the sights, but actually being able to fly would greatly harm immersion and provide no tangible benefit to the player beyond easier travel (which probably wouldn't better than Kerenzikov to be honest).

If one of the expansions is a redesigned upper half to Night City with building geometry finished, Frankensteined buildings given custom collision points so they actually look right from above too, activities on the upper levels of buildings to participate in, and something put in place to keep us out of where they don't want us that's better than invisible walls, I could see the value in airships, but that's a lot of groundwork to do first. Admittedly I would hope some of that work gets done anyway in the name of completing the game, but I digress.
 
Could you imagine getting an apartment with a landing pad there you could call Delamain flying taxi. You could then choose from 10+ destinations from the map where you could fly with the taxi. And same backwards.

I don't care flying myself but I would love a choose to get that treatment at some point of the campaign.

I keep on dreaming for better future. :smart:

I've been dreaming too! :D

 
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