FNFF or HNS damage systems?
I am curious which damage system people prefer:
The Friday Night Fire Fight system, rolling damage per shot that hits, (which can mean huge amounts of rolls with automatic weapons,) applied against detailed levels of armour 'Stopping Power'. (2020 Rulebook - More complex and variable.)
or
The High Noon Shootout rules, rolling a single dice per shot, consulting a chart and deducting armour value. (Listen Uo You Prmitive Screwheads - Much faster and simpler.)
or
You have not clue what I am talking about...
I am curious which damage system people prefer:
The Friday Night Fire Fight system, rolling damage per shot that hits, (which can mean huge amounts of rolls with automatic weapons,) applied against detailed levels of armour 'Stopping Power'. (2020 Rulebook - More complex and variable.)
or
The High Noon Shootout rules, rolling a single dice per shot, consulting a chart and deducting armour value. (Listen Uo You Prmitive Screwheads - Much faster and simpler.)
or
You have not clue what I am talking about...