Well, when it comes to Adda, I would appreciate an animation for her to change into a Striga before she deals 8 damage
As you mentioned, these cards are now useless against many decks (that play low strength units only). To me, it's more fun when you can always use your cards at least a little. The difference is then made by having the better counter if Geralt does max 10 damage (Geralt doing 10 damage to a 15 strength unit vs Geralt doing 3 damage to a 3 strength unit) instead of having no counter (Geralt doing no damage to a 3 strength unit).
Or having a card that has different effects and strength based on the row where it's played?
That's why False Ciri is such a neatly designed card.
It counters artifacts and row auras, you can destroy sihil or if the opponent plays rot tosser, you can interrupt his move.
Geralt could be a 3 strength unit that destroys a unit with 8 strength if put on melee row or (just an example that's literally coming out of my ass right now) a unit that boosts itself by 3 and deals 5 damage to a unit with reach: 2 on the ranged row.
More options in tech cards are a great thing.
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