Forced Anti Aliasing - SMAA or MSAA
Has anyone managed to force anti aliasing through the nvidia control panel or nvidia inspector? I know nvidia's FXAA works (but sucks), but in theory it is possible to force SMAA, and I think, even MSAA as hairworks use it. So, has anyone managed to do it?
I am currently using sweetfx SMAA combined with its FXAA and lumasharpen to compensate the blur. It actually looks pretty good, but the downside is that it looks like the lines are "dancing", shimmering, like if there was some grain filter enabled (and it is not). I would post a screenshot here, but it is only noticeable in-game. Any suggestions to this?
Has anyone managed to force anti aliasing through the nvidia control panel or nvidia inspector? I know nvidia's FXAA works (but sucks), but in theory it is possible to force SMAA, and I think, even MSAA as hairworks use it. So, has anyone managed to do it?
I am currently using sweetfx SMAA combined with its FXAA and lumasharpen to compensate the blur. It actually looks pretty good, but the downside is that it looks like the lines are "dancing", shimmering, like if there was some grain filter enabled (and it is not). I would post a screenshot here, but it is only noticeable in-game. Any suggestions to this?