Based on this rather far fetched example, it then goes like this:At one time, they said "We listen to our fans."
How are they supposed to live up to that if they announce their decision only after they have fully committed to it? It's like saying to a brother
'I'll listen to your opinion before marrying that woman,'
***Goes off and gets engaged to a woman who's bad for him and returns to seek that brother's advice.***
'Why didn't you tell me earlier?'
'Well, I'm not married. I'm engaged.'
'Break it off, it's not good for you!'
'Can't. We're engaged. But I am seeking your opinion before I marry her.'
'But you just said you won't change anything!'
'True. But I am still seeking your opinion before I marry her.'
What's the point of saying that you'll listen, but then intentionally sneaking it past us instead of talking it out with us after the decision is made? We definitely don't control CD Projekt Red, but CD Projekt Red is just pretending to listen if they listen only after it is too late to change anything.
You can focus on 1st person and release 3rd person as an add-on or DLC with no guarantees attached. Where there's a will, there's a way.
Youre talking about little imperfections but actually acknowledge that done to perfection FPP is the most immersive.Maybe it's just me, but it's the little things that break my sense of immersion. Snapping in and out of my body during cutscenes. Not having eyelashes at the edge of my vision. Not being able to see my own body. Not being able to move each finger in isolation.
I'm not feeling that in 3rd person because the camera angle is basically sending the message that 'This is a dream... a very real dream, no doubt, but still a dream. Feel free to explore.' In First Person, one is brought up close to all the shortcomings of a world experienced only via a screen. In third person, one gets used to the perspective so long as it is constant. The reason TPP doesn't experience this is because it doesn't try TOO hard. When there is a lack of transitions, one forgets easily enough that the out-of-body view is not the way we should perceive the world and start thinking of it as the way the world should be seen.
I would conclude that our technology is still lacking. FPP will only be truly immersive if we have tactile feedback and controls throughout our body. Sort of like the matrix LOL
There's the thing that is called 'public relationships'. There's such thing as 'customer good will'.I still don't get the "they didn't tell us about FPP soon enough." They said it on the first day they talked about the mechanics of the game in detail. It's not like they announced it after pre-orders or anything. I think it's totally understandable to be upset about no TPP (which full disclosure is my preference, but I like both), but I don't get the argument about timing.
Please don't present your opinion as a fact. Immersion is subjective by default.Youre talking about little imperfections but actually acknowledge that done to perfection FPP is the most immersive.
of course it is. i cant believe we are having this debate.
Lets get back to the debate of what should be in the game .
Already confirmed driving can/will be TP, don't remember where they said it.Just let us do both . driving FP. shooting TP
That's got nothing to do about immersion. It just that you're obsessed with seeing your character, and you're used to playing in third person as a preference. So you're not seeing things rationally. First person perspective is always more immersive when fov is above 85: you see much more details, the scale of the world is bigger, you can look up or down, etc. It's not even comparable..Unless I missed it where someone was able to quantify the immersiveness of FP vs TP that is actually the definition of subjective. Nothing pulls me out of the game experience faster than watching two floating hands in front of my face everywhere I look. Who does that irl?For me personally TPP is much more immersive.
That's ONE person opinion. The majority has no problems with FPP, that's the point.At one time, they said "We listen to our fans."
How are they supposed to live up to that if they announce their decision only after they have fully committed to it? It's like saying to a brother
'I'll listen to your opinion before marrying that woman,'
***Goes off and gets engaged to a woman who's bad for him and returns to seek that brother's advice.***
'Why didn't you tell me earlier?'
'Well, I'm not married. I'm engaged.'
'Break it off, it's not good for you!'
'Can't. We're engaged. But I am seeking your opinion before I marry her.'
'But you just said you won't change anything!'
'True. But I am still seeking your opinion before I marry her.'
What's the point of saying that you'll listen, but then intentionally sneaking it past us instead of talking it out with us after the decision is made? We definitely don't control CD Projekt Red, but CD Projekt Red is just pretending to listen if they listen only after it is too late to change anything.
You can focus on 1st person and release 3rd person as an add-on or DLC with no guarantees attached. Where there's a will, there's a way.
And it is hilarious, because driving is the very only thing that should have been first person, lol.Already confirmed driving can/will be TP, don't remember where they said it.
It got a research grant from the government. When something needs 12,894,009.62 Poland złoty (3,517,336.25 USD at current exchange rates as of today) to be researched, it's likely something that is in uncharted waters.Sorry, but "seamless multiplayer" sounds at least as vague and general as "mixed TPP/FPP".
What the hell are you on about?So no matter CDPR's intent (and I doubt they meant ill) such situations can be interpreted as dishonest (lie by omission is still a lie).
That's ONE person opinion. The majority has no problems with FPP, that's the point.
It is mix you drive in TPPThey never said before that the game will not be in tpp. Only that there will be a mix of both.
This is way they didn't talked about game a lot they didn't promise things will that might not end up in game. And yes i don't see how they promised it will be TPP while you explore city in streets or combat or anything else. I don't see any drastic change. Its still a mix of TPP/FPP you drive from TPP.IMO when you make such drastic change (and switch from tpp-only to fpp-only IS drastic, no matter personal taste) it is only a show of a good will to tell about it as early as possible.
and? this drastic change is just drastic for few people. They never sad get ready for 3rd person rpg.If they have alpha built to show already, it means they knew about fpp-only direction for months.
For my opinion is nice for them not to say anything maybe, early they wanted much more to put in game and didn't want promise thins which end up not being in the game. Development is hard thing look at game like Starcraft: Ghost looked playible, hyped for and still scraped and cancelled.Ofc they did not HAVE to say anything, but it would be awfully nice of them.
So now they are "bad" guys because they didn't made discussion you personally want? Even calling them "good guys". Its they make commercial product. I am happy they doing with passion and without anti-consumer bullshit, but it can always change.Aren't they supposed to be 'good guys' among corporate sharks?
"Listening to fans" does not mean "design by commitee".At one time, they said "We listen to our fans."
How are they supposed to live up to that if they announce their decision only after they have fully committed to it?
No kidding, that is F-d up, I learned more about this game watching her youtube channel then anywhere else. She put out a couple in depth videos a week if not more. Hope she can somehow play it, maybe partially and watch rest on some let's plays.I have to agree to an extent.
Long time posters here have spent years speculating about FP/TP. The "typical crowd" championing FP only and the other 80-90% of us concluding both viewpoints made the most sense. And believe me the question came up to the point we asked that single question, viewpoint, several times. No spoilers, no other information about the game, just the point of view. The silence from CDPR led us to conclude CP2077 would have both as an option, based on their EARLY (2013ish) statements.
While I certainly understand why they'd want to emphasis FP for immersion and (presumedly) the way they want the games HUD to be presented via the cyberware your character has (GREAT idea) it was still assumed the game could be played TP. Long time supporters like MadQueen now suddenly find out they can't play a game they've spent years promoting and supporting.
Ya fucked up CDPR.
Telling us the game would be exclusively FP wouldn't have cost you a thing. Going about it they way you did is costing you dearly.
Really? When I look down I see two hands (attached to arms that go to the side of my FOV) typing this text on a keyboard.Unless I missed it where someone was able to quantify the immersiveness of FP vs TP that is actually the definition of subjective. Nothing pulls me out of the game experience faster than watching two floating hands in front of my face everywhere I look. Who does that irl?For me personally TPP is much more immersive.
This is a plain simple technicality.It is mix you drive in TPP
Literally every single multi-player game nowadays has those functionalities. So, as you say, it has been implemented in games like Overwatch and Battlefield(and many more). It is not vague or general at all since there are concrete and workable examples of it.including search for opponents, session management, replication of objects and support of various game modes together with a unique one a set of dedicated tools
Agreed. They just lost so much goodwill in my eyes. When the leaks in regards to FPP happened, an employee could have come out and said they were true and today we would not be having this discussion. I also believe everything about this game is being exaggerated by the youtubers due to their knowledge of how much fandom that Witcher has and any positive video regards to Cyberpunk will generate more views.There's the thing that is called 'public relationships'. There's such thing as 'customer good will'.
Ofc no company is obligated to do it. But it looks very good when done right. And most companies want it. I'm sure, even EA does.
So why CDPR would not want it.
And then there's the issue with youtubers and what's not who wasted their time and effort promoting a game under false assumption they will be able to play it. If they knew - maybe they would direct their efforts towards other games.
So no matter CDPR's intent (and I doubt they meant ill) such situations can be interpreted as dishonest (lie by omission is still a lie). One would think they might want to avoid it and upkeep the image of 'gamer's champion'.
But if they do not care about public perception - why is anyone surprised by backlash?!