Seriously, why do you hate it so much? Aside from people who get motion sickness (we'll get to that later) I have yet to see a compelling argument that doesn't boil down to "it's out of my comfort zone".
Let's see the complaints/arguments I've seen:
"I want to be able to see my character"
Cool, don't we all. But if that's your deciding factor into buying a game with potentially hundreds of hours of gameplay, then uhhh, do you even care about the game itself? I'm dead serious here. If you're make or break item is not being able to CONSTANTLY see your character, then maybe you need to rethink why you play RPGs in the first place. Maybe take up drawing. Customization is just as cool in First Person games. Hell, games like Planetside 2 are pretty much entirely financed around making your character look cool. You WILL be able to see your character, this honestly seems minor as hell (which is why I started with this).
"Third Person breaks immersion"
Well, that's entirely subjective, and just as many people will tell you opposite. Immersion though, is possible in both formats. It's all a matter of execution. Personally, I think arguing that being more zoomed out from the world increases your immersion in it is kind of antithetical as you're literally being physically removed from the action, but hey, you think it's better, fine. I get it. I've played very immersive Third Person games, not the least of which was CD Projekt's very own Witcher series. That said, if you think First Person isn't immersive, I submit that you haven't played the right games, and/or refuse to give First Person games a proper chance because you're acting on pre existing biases before you even start the game. What First person games have you played? This seems to be more of a lack of experience issue than an actual one.
That said, Immersion is subjective. This is CD Projekt's and Mike Pondsmith's artistic vision, not yours. If it's incompatible with you well, that's a you problem, not a them problem. Their job is to create art, not to create YOUR art.
"I lose situational awareness in First Person"
This is simply a case of, literally, git gud. Not to be too harsh with it but this is simply a case of you not understanding how to play a First Person game. You don't lose any situational awareness. You DO lose the ability to magically see behind you and you DO lose a MASSIVE field of view, yes, but you also gain more precise positional audio and a more detailed view perspective. And, I don't know if you were aware, but you CAN look around yourself. Situational awareness in First Person is simply a matter of taking a moment to LOOK AROUND. Situational awareness is a skill, and it's one that needs to be practice. Your skills may be atrophied or poor because you're used to the easiness of just having to look at the screen in Third Person, but it's something you learn, not something that's given to you by the style of presentation. Even in Third Person you have to teach yourself how to track movement. It's just lazier because you can look at the screen without moving. Situational awareness isn't beholden to the perspective, if it were, you wouldn't see high level play like you do in the Overwatch ranked matches or Siege ranked matches or Counter Strike Ranked matches or literally any other competitive First Person Shooter. Those people manage, and against far more unpredictable and dangerous opponents than any AI out there. They don't need a zoomed out FOV to find someone coming. And neither do you. You just need more practice.
"I can't tell where my body is in First Person."
Sure you can. Look straight ahead. Now look at the ground. Boom. There you are.
Again, this is just a matter of your lack of experience with said games. Positioning is very easy in First Person, just like it is in Third Person. It's just a difference between using your character as a reference point and using other objects as relative reference points. This is a skill, and a very basic one at that. You simply need to play more First Person games.
"Melee sucks in First Person"
And shooting sucks in Third Person. We all have concessions to make. Clearly they value shooting over melee. That said, there are games that handle Melee well in First Person. Condemned, Dishonred (any Arkane Studios game, really), Chronicles of Riddick, Fallout, etc... all have serviceable to really good first person combat. No, it's not gonna be The Witcher: Techno Edition, but that's not the point of the game either.
"I only play Third Person games"
Then maybe open your mind a bit more because you're missing out on great games. That would be like a shooter fan skipping out on The Witcher or something because he only plays shooters. Great games are great games, regardless.
Continued on the next post