That their claim of "I bet there aren't even that many people who suffer from motion sickness anyway!" was quintessentially a self-serving dismissal because the idea that 17-20% of gamers suffering from it is an inconvenience to their own stance in this whole mess.
So now it's 17-20%? Checking those journals now.
With such a great sample size (9 and 7) we could prove anything, how great! I'm sure it's totally reasonable to assume 89% feel sick when playing Halo! Also this study is made with players playing on VisettePro, an early VR-thing.
https://www.researchgate.net/public...Console_Video_Games_and_Head-Mounted_Displays
More VR which is not the same thing as FPP. Virtual Boy induced nausea as well, but no one's comparing VB with video games in general, are they?
http://jultika.oulu.fi/files/nbnfioulu-201802091218.pdf
But I'm sure it's just my "subjective" view that VR isn't the same thing as FPP. Look mommy! I'm moving the goalpost!