Hello all,
I discovered a bizarre issue, but it appears others have already taken notice of this as well. Bear in mind, I have not started playing this game until recently, after 1.6. So I can't say for sure what the difference was before 1.6.
Firstly, my specs: RTX 3080, Intel 12700k, 32gb of RAM. I use Windows 10.
The good news is, my FPS is usually quite high with this setup. On medium to high settings, sustaining above 100fps is not difficult.
Here is the bad news: no matter the settings, even on the lowest, the FPS goes down with play to the point of it being unplayable.
The way I'm able to replicate it is I will start somewhere out the Badlands, usually the Nomad camp, and I will stay at my capped FPS of 144 on the lowest settings with very tiny stutters as I walk around and interact with things.
Then I will fast travel to Jig-Jig street. It will start off at the capped FPS of 144. Then I will walk around in circles in the market area nearby. Slowly, over the course of around 2 minutes, the FPS will slowly drop. What starts at the capped 144 slowly drops to below 100, even though I'm not doing anything other than walking around. If I do this for long enough, approximately 5 minutes, it will eventually drop to below 60. Once I fast travel back to the same Nomad camp where I started, it will STAY at below 60. Keep in mind this is on the LOWEST settings. Ray-Tracing is off.
I have tried doing a clean install of the latest NVidia drivers using DDU, playing the game as Administrator, disabling Windows fullscreen Optimization, Making sure the game is set to maximum performance in both the Windows Graphics Settings and NVidia control panel. So far, none of these steps has done anything. I've seen people mention that this game for some reason will lower the amount of power the GPU uses, but I haven't been able to quantify that (not that it isn't happening, I just don't have the software to view it).
Anyone else seeing this?
EDIT: After looking into this further using some NVidia software, something else I noticed was that both the GPU Utilization AND GPU Wattage would slowly go down as FPS was slowly going down.
I discovered a bizarre issue, but it appears others have already taken notice of this as well. Bear in mind, I have not started playing this game until recently, after 1.6. So I can't say for sure what the difference was before 1.6.
Firstly, my specs: RTX 3080, Intel 12700k, 32gb of RAM. I use Windows 10.
The good news is, my FPS is usually quite high with this setup. On medium to high settings, sustaining above 100fps is not difficult.
Here is the bad news: no matter the settings, even on the lowest, the FPS goes down with play to the point of it being unplayable.
The way I'm able to replicate it is I will start somewhere out the Badlands, usually the Nomad camp, and I will stay at my capped FPS of 144 on the lowest settings with very tiny stutters as I walk around and interact with things.
Then I will fast travel to Jig-Jig street. It will start off at the capped FPS of 144. Then I will walk around in circles in the market area nearby. Slowly, over the course of around 2 minutes, the FPS will slowly drop. What starts at the capped 144 slowly drops to below 100, even though I'm not doing anything other than walking around. If I do this for long enough, approximately 5 minutes, it will eventually drop to below 60. Once I fast travel back to the same Nomad camp where I started, it will STAY at below 60. Keep in mind this is on the LOWEST settings. Ray-Tracing is off.
I have tried doing a clean install of the latest NVidia drivers using DDU, playing the game as Administrator, disabling Windows fullscreen Optimization, Making sure the game is set to maximum performance in both the Windows Graphics Settings and NVidia control panel. So far, none of these steps has done anything. I've seen people mention that this game for some reason will lower the amount of power the GPU uses, but I haven't been able to quantify that (not that it isn't happening, I just don't have the software to view it).
Anyone else seeing this?
EDIT: After looking into this further using some NVidia software, something else I noticed was that both the GPU Utilization AND GPU Wattage would slowly go down as FPS was slowly going down.
Last edited: