yes still thereWon't have a chance to test this for a while, but I wonder if anyone can confirm whether or not the bug is still there, after this recent hotfix?
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Found a moment to test it, and it's still there, sadly.
yes still thereWon't have a chance to test this for a while, but I wonder if anyone can confirm whether or not the bug is still there, after this recent hotfix?
Post automatically merged:
Found a moment to test it, and it's still there, sadly.
Yes it is. Moreover, it crashed the game when I opened the map.Won't have a chance to test this for a while, but I wonder if anyone can confirm whether or not the bug is still there, after this recent hotfix?
Post automatically merged:
Found a moment to test it, and it's still there, sadly.
wellp thats one huge memory leak :OSeems like with certain areas, the game completely loses optimization, the map being one of them. I had that issue with an RTX 3070 OC 8GB video memory. I recently upgraded to a card with 12GB of memory and it stopped. Wasn't a glitch, it's just that 8GB wasn't enough. For some reason the map uses a tremendous amount of video memory without a cap and continues to demand it regardless of what your card says. Even at lower resolution
I noticed the same issue after updating to patch 1.5. (pre 1.5 i had no menu lag)
I get constant fps around 40-50
when i open my ingame menu, everything is fine, journal, character and inventory is fine(and their respective submenus as well) , but when i open the map or the crafting menu it gets very laggy. In crafting menu the mouse feels very sluggish. map is fine around 90% of the time, but sometimes after playing for a longer period, it gets laggy too.
When i switch back to another menu or close the menu its fine again.
RTX3090?They are still looking into this issue on PC but yeah, from my recent 2h gameplay - no problems at all.
OK, don't want to count any chickens, but patch 1.52 seems to be ... fine. Just tried with Ray-Trace Medium preset, and flipping in and out of Map/Inventory/Crafting menus all seem to be smooth.
EDIT so maybe I counted one chicken.. it's definitely better, but just had a couple of drops down to 10-15 fps when entering map, after a lot of times when it hit 60 fps consistently. Much shorter duration than before and back to being well-behaved afterwards. VRAM usage looks a lot more stable. I know this is vague
This issue is very much noticeable at 1440p DLSS with RTX on 8 GB cards.There is still definitely the same VRAM management issue, but the vast majority of gamers don't play in 4K and will therefore encounter this issue less often. But anyone with an RTX3080 at 4K + RTX etc. will see it immediately in certain areas and when you open the map there.