Is it just me or the Frame Generation override from the Nvidia app doesn't work? I'm trying to use Dynamic FG with a target of 60 FPS. In the Nvidia app it says to turn off Vsync and any frame limiter, which I did, then I selected FG 2x from the in game menu.
I'm pretty sure I'm doing everything correctly because for a couple of seconds after the save is loaded, the Nvidia OSD shows FG Override on, but then it suddenly turns into FG Override: Inactive.
Now, by reading the forum I found out that I could obtain a similar result by choosing FG 2X and engaging a frame limiter at 58 FPS, but I wanted to know if it's just my configuration that has something wrong or if FG Overrde just doesn't work with this game.
I'm pretty sure I'm doing everything correctly because for a couple of seconds after the save is loaded, the Nvidia OSD shows FG Override on, but then it suddenly turns into FG Override: Inactive.
Now, by reading the forum I found out that I could obtain a similar result by choosing FG 2X and engaging a frame limiter at 58 FPS, but I wanted to know if it's just my configuration that has something wrong or if FG Overrde just doesn't work with this game.


