I actually DO like those improvements, so please don't remove them. If anything, make a light version of the mod in that case 
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I have the same exact problem. No solutions though. Sometimes Dethmold walks back to starting location.Sooo...anybody knows about my problem?
Is there anything bad in an interactive erotic content? It is an adult game, and everything in it is for adults. If you are having a complex in regards to it, then why play it at all?Grow up please. If you're a horny teenager then perhaps Dragon Age would be more up your alley.
I'll release mod's source files shortly after new version. You'll be able to cut the mod to pieces and modify it to your liking.This! This so very much.
If I could just keep the combat improvements and the Ai improvements, that would be fine. As interesting as the mod's features sound, all I want is just the combat and enemy improvements. I don't particularly fancy the changes to the blocking, skill tree and items.
Fixed in new version - Dethmold was dying from mage friendly fire, then he respawned and bugged out.I have the same exact problem. No solutions though. Sometimes Dethmold walks back to starting location.
(Dethmold casts his spell to keep the specters at bay and then stands there doing nothing...he is supposed to start walking while we all follow him in that part, right?)
There is a difference between tasteful erotica and tasteless shoehorned in brazzers tier sexual scenes comparable to that of Oblivion and Skyrim mods done by 13 year olds. Please leave if this is all you have to add.Is there anything bad in an interactive erotic content? It is an adult game, and everything in it is for adults. If you are having a complex in regards to it, then why play it at all?
That's great news. Any chance you could upload the new strings file for translation? And could you explain while you're at it why REDStrings doesn't work at all? No matter what I try, it claims the strings are Read Only (they are not).I'll release mod's source files shortly after new version. You'll be able to cut the mod to pieces and modify it to your liking.
Fixed in new version - Dethmold was dying from mage friendly fire, then he respawned and bugged out.
Do you still need them? I don't currently have it installed to double check the exact location but I can send some that should be quite close.Took few days off work to finish fixing the mod. I'm almost done, but I could really use a savegame from Act 3 Lilies and Vipers quest before the scribe and letter part and a savegame before headless Philippa, to test a potential workaround for Redkit bug. If anyone could upload these, it will speed up new version release.
Thank you very much for enormous feedback! I fixed everything I noticed on forums and more.
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Oh, and also a savegame from Act2 Henselt Camp before or during the arena quest to check Ves.
Here's the list of updated strings in version 1.1.That's great news. Any chance you could upload the new strings file for translation? And could you explain while you're at it why REDStrings doesn't work at all? No matter what I try, it claims the strings are Read Only (they are not).
No, thank you. I have everything I need.Do you still need them? I don't currently have it installed to double check the exact location but I can send some that should be quite close.
Please send a ticket to our Technical Support. Crash on loading savegames is not related to the mod.Any suggestions for my problem?
I had this problem at one time and it was because I had more than a gig of save game files in the folder where the Witcher 2 puts them. The game creates a new save game every time you quick save and every time it auto saves so you can very quickly end up with an insanely large number of them. For some reason a large amount of save games seems to crash the game when loading. What I did was just to move the bulk of my save games to a backup folder and this solved the problem.First of all, thanks to Helikaon2711 for the tips for "Eternal Battle", I managed to get through it nicely thanks to your advices!
Now, one thing is anoying me lately on TW2. Since a little bit before the begining of the "Eternal Battle" quest, the game crashes everytime want to load a save state from within the game (in the middle of a quest or when I die and want to begin from the last save state), closing the application automatically, leaving opening the game again (which, in my not so good PC, takes some few minutes) as my only choice. Even with the Combat Rebalance Mod, I never had this problem before entering that haunted warzone. Any suggestions for my problem?
Thanks in advance!
Error.Here's the list of updated strings in version 1.1.
https://dl.dropboxusercontent.com/u/8057616/FCR2_Translation.txt
I actually have the exact same problem. Works fine on chapter 1, but I'm in the beggining of act 2 and everytime I accidentally die to those specters the game freezes when I ask to load the last saved file.First of all, thanks to Helikaon2711 for the tips for "Eternal Battle", I managed to get through it nicely thanks to your advices!
Now, one thing is anoying me lately on TW2. Since a little bit before the begining of the "Eternal Battle" quest, the game crashes everytime want to load a save state from within the game (in the middle of a quest or when I die and want to begin from the last save state), closing the application automatically, leaving opening the game again (which, in my not so good PC, takes some few minutes) as my only choice. Even with the Combat Rebalance Mod, I never had this problem before entering that haunted warzone. Any suggestions for my problem?
Thanks in advance!
Is there any merchant that sells the robust cloth and hardened leather? I'm on act 3, and haven't found anyone selling them!Here's a list of problems that I've noticed. I've omitted the very common ones other people should have already mentioned.
- Normal recipes such as "Robust Cloth", "Hardened Leather", ores, oils etc. are absent from shops, and neither are they obtainable by any other means. Lower grade crafting materials such as regular Leather and Cloth are practically junk items as a result, and immersion-breaking behaviour such as meditating in front of a merchant selling robust cloth for days became necessary for crafting.